Player Matchup

Arachne
Arachne
CorinnaCOUGH
Arachne
Level 120
God Stats
5W - 3L
1,690 SR
Queue Stats
268W - 268L
1,489 Elo+
Solo
Kumbhakarna
Kumbhakarna
DJpug64
Kumbhakarna
Level 58
God Stats
8W - 6L
1,496 SR
Queue Stats
122W - 107L
1,484 Elo+
Party 3
Hel
Hel
DaLadJazpurr
Hel
Level 147
God Stats
1W - 1L
1,255 SR
Queue Stats
101W - 106L
1,453 Elo+
Party 2
Zhong Kui
Zhong Kui
Grims Sombra
Zhong Kui
Level 116
God Stats
9W - 9L
1,601 SR
Queue Stats
103W - 126L
1,411 Elo+
Party 2
Izanami
Izanami
II RELATED II
Izanami
Level 88
God Stats
14W - 10L
1,544 SR
Queue Stats
144W - 138L
1,470 Elo+
Party 3
Team Averages
Level 106
1,517 SR
1,461 Elo+

VS

Team Averages
Level 93
1,539 SR
1,476 Elo+
Kukulkan
Kukulkan
GeteREKTed
Kukulkan
Level 62
God Stats
2W - 2L
1,633 SR
Queue Stats
146W - 233L
1,430 Elo+
Party 1
Hou Yi
Hou Yi
IVlike6
Hou Yi
Level 127
God Stats
16W - 21L
1,546 SR
Queue Stats
671W - 795L
1,528 Elo+
Party 1
Sylvanus
Sylvanus
LukiasCM
Sylvanus
Level 94
God Stats
11W - 18L
1,515 SR
Queue Stats
432W - 540L
1,527 Elo+
Party 1
Mercury
Mercury
Peel4meDaddy
Mercury
Level 125
God Stats
2W - 3L
1,504 SR
Queue Stats
291W - 286L
1,485 Elo+
Solo
Raijin
Raijin
roasting-economy
Raijin
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 178L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CorinnaCOUGH
Arachne
15
5 / 1 / 4
9,214
576
9,636
15,378
6,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kumbhakarna
DJpug64
Kumbhakarna
11
1 / 1 / 3
7,398
462
5,142
15,187
11,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 6 / 3
8,446
528
9,810
17,646
8,984
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
Grims Sombra
Zhong Kui
17
7 / 0 / 4
10,710
669
15,862
12,685
10,736
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
13
3 / 2 / 2
8,148
509
8,100
8,608
3,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GeteREKTed
Kukulkan
11
0 / 5 / 2
6,924
433
6,646
13,488
5,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
IVlike6
Hou Yi
11
2 / 5 / 2
7,058
441
11,680
13,978
6,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
LukiasCM
Sylvanus
12
2 / 3 / 2
7,163
448
7,916
13,079
11,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Mercury
Peel4meDaddy
Mercury
13
1 / 4 / 1
7,481
468
6,563
15,196
6,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 2 / 2
8,299
519
10,699
14,474
8,670
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
18
Kills
8
10
Deaths
19
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Arachne
CorinnaCOUGH
Arachne
5
1
4
7
W
Kumbhakarna
DJpug64
Kumbhakarna
1
1
3
2.5
W
2
6
3
0.58
L
Kukulkan
GeteREKTed
Kukulkan
0
5
2
0.2
W
Zhong Kui
Grims Sombra
Zhong Kui
7
0
4
9
W
Izanami
3
2
2
2
L
Hou Yi
IVlike6
Hou Yi
2
5
2
0.6
L
Sylvanus
LukiasCM
Sylvanus
2
3
2
1
L
Mercury
Peel4meDaddy
Mercury
1
4
1
0.38
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,550
Damage
43,504
69,504
Taken
70,215
41,113
Mitigated
38,050
32,726
Healing
19,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
CorinnaCOUGH
Arachne
9,636
6,994
0
5,240
15,378
6,784
267
3,085
12,239
0
71,971
W
Kumbhakarna
DJpug64
Kumbhakarna
5,142
407
0
2,986
15,187
11,599
89
7,032
8,029
22,100
0
W
9,810
998
1,338
9,628
17,646
8,984
650
8,257
9,389
53,894
0
L
Kukulkan
GeteREKTed
Kukulkan
6,646
1,091
260
1,524
13,488
5,557
0
6,832
6,656
38,789
0
W
Zhong Kui
Grims Sombra
Zhong Kui
15,862
1,784
0
10,029
12,685
10,736
725
2,890
9,539
97,883
1,139
W
Izanami
8,100
4,966
296
3,209
8,608
3,010
939
2,916
5,652
0
56,683
L
Hou Yi
IVlike6
Hou Yi
11,680
5,877
0
2,351
13,978
6,286
0
4,999
8,979
0
47,111
L
Sylvanus
LukiasCM
Sylvanus
7,916
3,054
1,006
3,769
13,079
11,114
0
5,659
7,420
30,893
8,304
L
Mercury
Peel4meDaddy
Mercury
6,563
3,472
0
5,545
15,196
6,423
0
5,194
10,002
0
62,044
L
10,699
1,990
0
4,862
14,474
8,670
40
8,130
6,344
61,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,916
Gold Earned
36,925
456
Minions Killed
389
0
Camps Cleared
0
1,625,099
Distance Traveled
1,500,942
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,214
576
99
6
0
364,065
2
W
Kumbhakarna
7,398
462
18
1
0
334,798
5
W
Hel
8,446
528
87
5
0
309,906
6
L
Kukulkan
6,924
433
80
5
0
291,943
0
W
Zhong Kui
10,710
669
149
9
0
326,982
0
W
Izanami
8,148
509
103
6
0
289,348
7
L
Hou Yi
7,058
441
74
5
0
291,566
0
L
Sylvanus
7,163
448
51
3
0
289,951
2
L
Mercury
7,481
468
91
6
0
346,043
4
L
Raijin
8,299
519
93
6
0
281,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role