Player Matchup

Fenrir
Fenrir
BicTheFlic
Fenrir
Level 88
God Stats
8W - 6L
1,466 SR
Queue Stats
557W - 592L
1,423 Elo+
Solo
Hera
Hera
DC_theKID
Hera
Level 89
God Stats
4W - 2L
1,548 SR
Queue Stats
192W - 210L
1,351 Elo+
Solo
Anubis
Anubis
HepherWolf
Anubis
Level 86
God Stats
13W - 10L
1,538 SR
Queue Stats
605W - 595L
1,406 Elo+
Party 1
Bastet
Bastet
KosmicDivinity
Bastet
Level 122
God Stats
16W - 10L
1,610 SR
Queue Stats
492W - 488L
1,392 Elo+
Party 1
Anhur
Anhur
mogfireninja55
Anhur
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,565 Elo+
Solo
Team Averages
Level 94
1,532 SR
1,428 Elo+

VS

Team Averages
Level 83
1,441 SR
1,453 Elo+
Janus
Janus
H0NS60
Janus
Level 67
God Stats
0W - 1L
1,454 SR
Queue Stats
34W - 34L
1,467 Elo+
Solo
Yu Huang
Yu Huang
I_trained_yoda
Yu Huang
Level 130
God Stats
3W - 7L
1,301 SR
Queue Stats
434W - 451L
1,407 Elo+
Solo
Mercury
Mercury
TwoStepTrace
Mercury
Level 68
God Stats
2W - 2L
1,587 SR
Queue Stats
88W - 111L
1,409 Elo+
Solo
Bakasura
Bakasura
Vexple
Bakasura
Level 38
God Stats
2W - 2L
1,518 SR
Queue Stats
17W - 18L
1,525 Elo+
Solo
Cliodhna
Cliodhna
littlebit1234567
Cliodhna
Level 114
God Stats
2W - 3L
1,343 SR
Queue Stats
285W - 273L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BicTheFlic
Fenrir
15
4 / 4 / 11
9,446
787
3,885
10,594
4,395
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hera
17
11 / 3 / 11
10,506
876
12,223
7,379
2,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anubis
HepherWolf
Anubis
18
5 / 3 / 16
10,853
904
15,167
12,080
6,070
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 2 / 19
10,382
865
13,796
11,140
3,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
4 / 1 / 19
10,505
875
8,713
8,729
3,291
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
H0NS60
Janus
17
1 / 8 / 4
9,015
751
11,224
14,073
4,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
7
0 / 1 / 1
6,322
527
1,458
1,909
627
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
TwoStepTrace
Mercury
14
1 / 8 / 6
7,775
648
5,903
12,661
3,954
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
Vexple
Bakasura
16
4 / 6 / 0
9,116
760
5,703
15,520
11,100
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 9 / 3
8,975
748
10,934
15,008
4,445
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
22
31
Kills
8
13
Deaths
32
76
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BicTheFlic
Fenrir
4
4
11
2.38
W
Hera
11
3
11
5.5
L
Janus
H0NS60
Janus
1
8
4
0.38
W
Anubis
HepherWolf
Anubis
5
3
16
4.33
L
Yu Huang
0
1
1
0.5
W
7
2
19
8.25
L
Mercury
TwoStepTrace
Mercury
1
8
6
0.5
L
Bakasura
Vexple
Bakasura
4
6
0
0.67
L
2
9
3
0.39
W
4
1
19
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,784
Damage
35,222
49,922
Taken
59,171
20,327
Mitigated
24,172
19,237
Healing
8,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BicTheFlic
Fenrir
3,885
876
2,427
2,202
10,594
4,395
1,189
3,471
6,785
0
10,436
W
Hera
12,223
3,346
1,054
769
7,379
2,617
1,092
968
6,133
25,408
0
L
Janus
H0NS60
Janus
11,224
760
32
2,056
14,073
4,046
0
7,555
6,518
34,346
0
W
Anubis
HepherWolf
Anubis
15,167
986
916
3,945
12,080
6,070
1,783
2,548
9,248
35,066
0
L
Yu Huang
1,458
191
91
476
1,909
627
0
1,317
592
5,268
0
W
13,796
2,828
1,080
3,136
11,140
3,954
1,407
2,212
8,395
0
22,529
L
Mercury
TwoStepTrace
Mercury
5,903
1,309
517
794
12,661
3,954
0
4,032
8,629
0
12,280
L
Bakasura
Vexple
Bakasura
5,703
3,931
437
2,924
15,520
11,100
0
5,534
9,986
0
9,434
L
10,934
2,139
90
704
15,008
4,445
140
8,952
6,056
0
17,898
W
8,713
3,321
1,595
2,113
8,729
3,291
2,339
3,483
5,206
0
25,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,692
Gold Earned
41,203
129
Minions Killed
105
0
Camps Cleared
0
1,235,866
Distance Traveled
859,323
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,446
787
13
1
0
226,297
0
W
Hera
10,506
876
18
2
0
224,233
0
L
Janus
9,015
751
46
4
0
191,519
0
W
Anubis
10,853
904
46
4
0
230,651
0
L
Yu Huang
6,322
527
6
1
0
67,306
0
W
Bastet
10,382
865
17
1
0
309,462
0
L
Mercury
7,775
648
3
0
0
203,405
0
L
Bakasura
9,116
760
23
2
0
209,158
0
L
Cliodhna
8,975
748
27
2
0
187,935
0
W
Anhur
10,505
875
35
3
0
245,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role