Player Matchup

Yemoja
Yemoja
Silver V
BlaekBaekr
Yemoja
Silver V
Level 109
God Stats
30W - 52L
1,371 SR
Queue Stats
443W - 547L
675 MMR
Solo
Anubis
Anubis
Silver V
Semmi_400
Anubis
Silver V
Level 139
God Stats
6W - 4L
1,543 SR
Queue Stats
81W - 116L
725 MMR
Solo
Cupid
Cupid
Bronze II
meatsydangler
Cupid
Bronze II
Level 82
God Stats
6W - 20L
1,298 SR
Queue Stats
311W - 416L
515 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 110
1,404 SR
638 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 163
1,440 SR
715 MMR
Hachiman
Hachiman
Bronze I
ItsManNKind
Hachiman
Bronze I
Level 253
God Stats
14W - 27L
1,336 SR
Queue Stats
1,202W - 1,517L
431 MMR
Solo
Kukulkan
Kukulkan
Silver IV
SNOW ii SIN
Kukulkan
Silver IV
Level 127
God Stats
5W - 2L
1,441 SR
Queue Stats
162W - 182L
774 MMR
Party 1
Athena
Athena
Silver III
Xcasualties1577
Athena
Silver III
Level 109
God Stats
15W - 17L
1,543 SR
Queue Stats
42W - 63L
940 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BlaekBaekr
Yemoja
10
1 / 3 / 3
8,047
671
3,287
13,670
11,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
Semmi_400
Anubis
10
4 / 7 / 1
9,247
771
9,449
12,245
6,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 3 / 4
8,673
723
10,117
14,825
6,265
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
BastetArachneChaac

VS

Bans
DanzaburouMedusaXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ItsManNKind
Hachiman
13
6 / 2 / 4
10,136
845
11,197
10,619
3,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Kukulkan
SNOW ii SIN
Kukulkan
14
6 / 2 / 5
10,715
893
16,139
7,610
3,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
1 / 1 / 7
9,004
750
7,028
11,325
10,203
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
5
Kills
13
13
Deaths
5
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Yemoja
BlaekBaekr
Yemoja
1
3
3
0.83
W
Hachiman
ItsManNKind
Hachiman
6
2
4
4
W
Kukulkan
SNOW ii SIN
Kukulkan
6
2
5
4.25
L
Anubis
Semmi_400
Anubis
4
7
1
0.64
W
1
1
7
4.5
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,853
Damage
34,364
40,740
Taken
29,554
24,389
Mitigated
16,534
12,773
Healing
7,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
BlaekBaekr
Yemoja
3,287
1,574
1,676
2,596
13,670
11,652
0
8,425
5,245
14,377
3,821
W
Hachiman
ItsManNKind
Hachiman
11,197
6,873
0
1,316
10,619
3,282
1,987
4,623
5,996
0
34,954
W
Kukulkan
SNOW ii SIN
Kukulkan
16,139
865
0
2,662
7,610
3,049
390
3,808
3,802
68,062
0
L
Anubis
Semmi_400
Anubis
9,449
672
0
2,116
12,245
6,472
0
5,919
6,326
29,214
0
W
7,028
1,353
0
3,153
11,325
10,203
528
4,255
7,070
13,039
0
L
10,117
5,467
1,522
4,863
14,825
6,265
0
9,131
5,694
0
41,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,967
Gold Earned
29,855
120
Minions Killed
138
0
Camps Cleared
0
544,375
Distance Traveled
666,299
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,047
671
25
2
0
182,289
3
W
Hachiman
10,136
845
32
3
0
194,422
0
W
Kukulkan
10,715
893
102
9
0
228,372
0
L
Anubis
9,247
771
32
3
0
162,096
4
W
Athena
9,004
750
4
0
0
243,505
0
L
Cupid
8,673
723
63
5
0
199,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role