Player Matchup

Odin
Odin
AntonioSantano
Odin
Level 146
God Stats
3W - 1L
1,655 SR
Queue Stats
170W - 160L
1,461 Elo+
Party 2
Vamana
Vamana
Erickelrojo11
Vamana
Level 145
God Stats
5W - 3L
1,688 SR
Queue Stats
169W - 161L
1,474 Elo+
Party 2
Bacchus
Bacchus
FelipeDavila10
Bacchus
Level 117
God Stats
6W - 3L
1,681 SR
Queue Stats
150W - 144L
1,461 Elo+
Party 2
Merlin
Merlin
NotQuiteQuiet
Merlin
Level 100
God Stats
1W - 2L
1,237 SR
Queue Stats
62W - 121L
1,296 Elo+
Solo
Chernobog
Chernobog
memo_mares
Chernobog
Level 143
God Stats
5W - 7L
1,447 SR
Queue Stats
526W - 552L
1,520 Elo+
Solo
Team Averages
Level 130
1,542 SR
1,442 Elo+

VS

Team Averages
Level 112
1,459 SR
1,534 Elo+
Hades
Hades
BrokenConcept
Hades
Level 111
God Stats
3W - 4L
1,459 SR
Queue Stats
249W - 218L
1,547 Elo+
Party 1
Athena
Athena
IceKnight95
Athena
Level 126
God Stats
2W - 0L
1,489 SR
Queue Stats
64W - 34L
1,717 Elo+
Solo
He Bo
He Bo
Kingchristos
He Bo
Level 85
God Stats
2W - 1L
1,549 SR
Queue Stats
132W - 172L
1,395 Elo+
Solo
Achilles
Achilles
MelodicStone874
Achilles
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 24L
1,494 Elo+
Party 1
Ganesha
Ganesha
restoman130000
Ganesha
Level 126
God Stats
1W - 1L
1,296 SR
Queue Stats
15W - 12L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
5,425
904
5,645
7,059
9,594
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

11
1 / 2 / 1
5,414
902
6,653
6,254
6,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 4 / 2
4,915
819
3,854
7,344
9,830
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

1
0 / 0 / 0
1,444
241
0
0
0
Chernobog
memo_mares
Chernobog
9
0 / 3 / 0
4,894
816
5,510
5,439
3,367
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 7
6,777
1,130
7,191
5,123
3,599
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Athena
12
3 / 0 / 8
7,127
1,188
4,292
7,535
6,877
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
2 / 2 / 5
6,206
1,034
2,681
4,219
2,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
12
3 / 0 / 7
6,658
1,110
6,226
7,211
6,905
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
0 / 1 / 10
6,316
1,053
2,704
7,292
8,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
48
2
Kills
11
11
Deaths
3
4
Assists
37
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
3
0
7
6.5
L
1
2
1
0.75
L
0
4
2
0.25
W
Athena
3
0
8
7
W
2
2
5
2.25
W
Achilles
3
0
7
6.5
L
0
0
0
0
L
Chernobog
memo_mares
Chernobog
0
3
0
0
W
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,662
Damage
23,094
26,096
Taken
31,380
28,978
Mitigated
28,336
6,791
Healing
13,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,645
585
791
2,523
7,059
9,594
0
4,303
2,756
0
12,357
W
7,191
1,069
2,071
2,967
5,123
3,599
627
928
4,035
14,348
0
L
6,653
1,578
307
1,393
6,254
6,187
0
3,758
2,496
0
11,913
L
3,854
596
150
792
7,344
9,830
0
5,288
2,056
5,673
0
W
Athena
4,292
1,445
1,746
1,875
7,535
6,877
442
1,216
5,833
6,933
0
W
2,681
714
555
292
4,219
2,019
468
860
3,279
8,173
0
W
Achilles
6,226
2,261
853
2,232
7,211
6,905
93
624
6,167
0
13,008
L
0
0
0
0
0
0
0
0
0
0
0
L
Chernobog
memo_mares
Chernobog
5,510
3,207
151
684
5,439
3,367
0
3,519
1,920
0
11,399
W
2,704
225
391
871
7,292
8,936
203
226
6,818
7,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,092
Gold Earned
33,084
31
Minions Killed
68
0
Camps Cleared
0
437,248
Distance Traveled
605,116
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,425
904
12
2
0
123,365
0
W
Hades
6,777
1,130
26
4
0
111,895
0
L
Vamana
5,414
902
4
1
0
122,359
0
L
Bacchus
4,915
819
1
0
0
93,220
0
W
Athena
7,127
1,188
12
2
0
124,580
0
W
He Bo
6,206
1,034
14
2
0
114,716
0
W
Achilles
6,658
1,110
16
3
0
142,678
0
L
Merlin
1,444
241
0
0
0
0
0
L
Chernobog
4,894
816
14
2
0
98,304
0
W
Ganesha
6,316
1,053
0
0
0
111,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role