Player Matchup

Shiva
Shiva
Bubalumps
Shiva
Level 62
God Stats
64W - 52L
1,527 SR
Queue Stats
194W - 220L
1,405 Elo+
Party 1
Baron Samedi
Baron Samedi
Peachtree x HID
Baron Samedi
Level 127
God Stats
56W - 45L
1,547 SR
Queue Stats
300W - 341L
1,407 Elo+
Party 1
Xbalanque
Xbalanque
SholcCTR
Xbalanque
Level 95
God Stats
8W - 3L
1,678 SR
Queue Stats
460W - 492L
1,393 Elo+
Solo
Team Averages
Level 95
1,584 SR
1,401 Elo+

VS

Team Averages
Level 93
1,367 SR
1,379 Elo+
Ix Chel
Ix Chel
Akuma_no_kami666
Ix Chel
Level 26
God Stats
0W - 3L
1,290 SR
Queue Stats
64W - 77L
1,355 Elo+
Party 2
Medusa
Medusa
Kid Gumo
Medusa
Level 125
God Stats
3W - 2L
1,614 SR
Queue Stats
231W - 246L
1,368 Elo+
Party 2
Khepri
Khepri
tommygc127
Khepri
Level 128
God Stats
1W - 3L
1,195 SR
Queue Stats
86W - 90L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Bubalumps
Shiva
13
2 / 2 / 12
10,464
805
10,230
16,833
17,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
Peachtree x HID
Baron Samedi
15
6 / 1 / 7
11,371
875
9,925
6,723
3,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xbalanque
SholcCTR
Xbalanque
14
6 / 1 / 8
11,179
860
12,175
9,757
4,231
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 1
9,007
693
7,259
12,047
5,981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
Kid Gumo
Medusa
11
0 / 6 / 2
8,650
665
11,982
12,393
5,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Khepri
tommygc127
Khepri
12
2 / 1 / 2
9,283
714
4,910
11,521
12,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
14
Kills
4
4
Deaths
14
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
7
1
0.36
W
Shiva
Bubalumps
Shiva
2
2
12
4
L
Medusa
Kid Gumo
Medusa
0
6
2
0.17
W
Baron Samedi
Peachtree x HID
Baron Samedi
6
1
7
9.5
W
Xbalanque
SholcCTR
Xbalanque
6
1
8
10
L
Khepri
tommygc127
Khepri
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,330
Damage
24,151
33,313
Taken
35,961
25,493
Mitigated
23,554
12,165
Healing
5,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,259
1,425
1,164
1,699
12,047
5,981
0
2,875
8,898
26,941
0
W
Shiva
Bubalumps
Shiva
10,230
810
395
4,794
16,833
17,495
154
6,258
10,114
0
33,397
L
Medusa
Kid Gumo
Medusa
11,982
4,997
0
2,019
12,393
5,158
0
4,854
7,277
0
41,368
W
Baron Samedi
Peachtree x HID
Baron Samedi
9,925
602
2,558
3,456
6,723
3,767
244
2,345
4,136
52,578
0
W
Xbalanque
SholcCTR
Xbalanque
12,175
7,732
0
962
9,757
4,231
2,461
3,390
6,074
0
46,058
L
Khepri
tommygc127
Khepri
4,910
297
0
948
11,521
12,415
0
2,865
8,455
19,432
107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,014
Gold Earned
26,940
171
Minions Killed
116
0
Camps Cleared
0
761,458
Distance Traveled
675,285
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
9,007
693
31
2
0
219,022
0
W
Shiva
10,464
805
27
2
0
273,749
0
L
Medusa
8,650
665
53
4
0
198,744
2
W
Baron Samedi
11,371
875
82
6
0
237,406
0
W
Xbalanque
11,179
860
62
5
0
250,303
1
L
Khepri
9,283
714
32
2
0
257,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role