Player Matchup

Skadi
Skadi
BouncingDuke52
Skadi
Level 128
God Stats
22W - 14L
1,554 SR
Queue Stats
291W - 294L
1,514 Elo+
Solo
Chiron
Chiron
KenethParcell
Chiron
Level 106
God Stats
4W - 5L
1,361 SR
Queue Stats
104W - 103L
1,442 Elo+
Party 1
Ra
Ra
KinkyXXsnowman1
Ra
Level 68
God Stats
3W - 1L
1,500 SR
Queue Stats
62W - 62L
1,423 Elo+
Party 1
Charon
Charon
Mattybart123
Charon
Level 177
God Stats
18W - 13L
1,508 SR
Queue Stats
679W - 629L
1,411 Elo+
Solo
Ao Kuang
Ao Kuang
xOldSport69x
Ao Kuang
Level 106
God Stats
20W - 21L
1,566 SR
Queue Stats
108W - 112L
1,426 Elo+
Party 1
Team Averages
Level 117
1,498 SR
1,443 Elo+

VS

Team Averages
Level 108
1,495 SR
1,501 Elo+
Bakasura
Bakasura
CurseRagingFlame
Bakasura
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,535 Elo+
Party 2
Scylla
Scylla
Magnificent___J
Scylla
Level 159
God Stats
3W - 5L
1,440 SR
Queue Stats
345W - 326L
1,473 Elo+
Solo
Yemoja
Yemoja
Nino_02_
Yemoja
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,535 Elo+
Party 2
Ix Chel
Ix Chel
elmerochory
Ix Chel
Level 99
God Stats
43W - 62L
1,423 SR
Queue Stats
554W - 572L
1,459 Elo+
Solo
Jing Wei
Jing Wei
iRamenGuy
Jing Wei
Level 146
God Stats
28W - 27L
1,614 SR
Queue Stats
288W - 284L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 0 / 1
6,271
627
9,823
5,084
1,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 0 / 3
6,941
694
3,789
3,803
1,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 0 / 1
6,382
638
1,782
4,645
1,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
10
0 / 0 / 7
6,252
625
5,475
6,066
3,952
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
xOldSport69x
Ao Kuang
12
5 / 0 / 2
7,099
710
4,715
6,500
2,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 3 / 0
3,985
399
866
5,315
1,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

12
0 / 1 / 0
6,184
618
2,904
3,995
1,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Nino_02_
Yemoja
6
0 / 4 / 0
4,602
460
2,586
9,485
5,641
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ix Chel
elmerochory
Ix Chel
10
0 / 4 / 0
5,693
569
2,635
9,185
3,170
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
iRamenGuy
Jing Wei
7
0 / 1 / 0
4,473
447
3,466
9,550
2,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
13
Kills
0
0
Deaths
13
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
6
0
1
6.5
L
0
3
0
0
W
1
0
3
2.5
W
1
0
1
1.5
L
0
1
0
0
W
Charon
0
0
7
3.5
L
Yemoja
Nino_02_
Yemoja
0
4
0
0
L
Ix Chel
elmerochory
Ix Chel
0
4
0
0
L
Jing Wei
iRamenGuy
Jing Wei
0
1
0
0
W
Ao Kuang
xOldSport69x
Ao Kuang
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,584
Damage
12,457
26,098
Taken
37,530
11,283
Mitigated
14,616
9,711
Healing
11,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,823
4,028
0
1,076
5,084
1,814
952
1,306
3,716
0
46,778
L
866
418
0
240
5,315
1,671
0
1,827
3,464
0
4,953
W
3,789
1,242
75
2,047
3,803
1,288
704
2,142
1,661
0
45,600
W
1,782
126
120
2,204
4,645
1,759
0
2,810
1,835
40,790
0
L
2,904
55
0
763
3,995
1,293
0
1,716
2,101
51,363
0
W
Charon
5,475
1,415
1,255
1,953
6,066
3,952
224
1,151
4,805
21,249
0
L
Yemoja
Nino_02_
Yemoja
2,586
823
1,406
1,551
9,485
5,641
0
3,335
6,150
12,416
0
L
Ix Chel
elmerochory
Ix Chel
2,635
125
86
4,016
9,185
3,170
0
1,833
7,352
40,568
0
L
Jing Wei
iRamenGuy
Jing Wei
3,466
2,550
0
3,870
9,550
2,841
0
3,059
6,491
0
26,597
W
Ao Kuang
xOldSport69x
Ao Kuang
4,715
1,626
0
981
6,500
2,470
300
716
5,784
54,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,945
Gold Earned
24,937
338
Minions Killed
244
0
Camps Cleared
0
1,002,247
Distance Traveled
941,973
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,271
627
58
6
0
183,416
0
L
Bakasura
3,985
399
17
2
0
177,659
0
W
Chiron
6,941
694
85
9
0
187,273
1
W
Ra
6,382
638
81
8
0
212,165
4
L
Scylla
6,184
618
108
11
0
200,156
0
W
Charon
6,252
625
28
3
0
192,535
1
L
Yemoja
4,602
460
13
1
0
179,153
2
L
Ix Chel
5,693
569
66
7
0
192,304
0
L
Jing Wei
4,473
447
40
4
0
192,701
0
W
Ao Kuang
7,099
710
86
9
0
226,858
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role