Player Matchup

Maui
Maui
Belake
Maui
Level 67
God Stats
5W - 6L
1,500 SR
Queue Stats
99W - 90L
1,505 Elo+
Solo
Ix Chel
Ix Chel
JERRYL1997
Ix Chel
Level 118
God Stats
5W - 7L
1,422 SR
Queue Stats
92W - 54L
1,532 Elo+
Solo
Tyr
Tyr
skoolboyy101
Tyr
Level 128
God Stats
70W - 77L
1,456 SR
Queue Stats
86W - 90L
1,427 Elo+
Solo
Team Averages
Level 104
1,459 SR
1,488 Elo+

VS

Team Averages
Level 100
1,523 SR
1,385 Elo+
Odin
Odin
TESmoke_16
Odin
Level 87
God Stats
3W - 4L
1,464 SR
Queue Stats
38W - 30L
1,398 Elo+
Party 1
Anubis
Anubis
runswithcow
Anubis
Level 156
God Stats
7W - 9L
1,433 SR
Queue Stats
93W - 107L
1,406 Elo+
Solo
Hun Batz
Hun Batz
thedevil765
Hun Batz
Level 57
God Stats
2W - 2L
1,671 SR
Queue Stats
22W - 20L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Belake
Maui
10
1 / 1 / 7
7,527
753
2,014
7,006
4,499
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ix Chel
JERRYL1997
Ix Chel
11
3 / 1 / 4
8,215
822
8,996
4,414
1,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
4 / 0 / 4
8,106
811
2,855
8,889
5,045
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
7,243
724
4,469
8,359
4,593
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
10
1 / 3 / 1
7,221
722
6,370
5,201
2,532
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hun Batz
thedevil765
Hun Batz
10
0 / 3 / 1
6,816
682
3,910
7,319
3,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
8
Kills
2
2
Deaths
8
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Maui
Belake
Maui
1
1
7
4.5
W
Ix Chel
JERRYL1997
Ix Chel
3
1
4
5
L
1
2
1
0.75
L
Anubis
1
3
1
0.5
W
4
0
4
6
L
Hun Batz
thedevil765
Hun Batz
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,865
Damage
14,749
20,309
Taken
20,879
11,249
Mitigated
10,675
6,990
Healing
1,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
Belake
Maui
2,014
420
0
1,130
7,006
4,499
150
2,730
4,276
13,909
74
W
Ix Chel
JERRYL1997
Ix Chel
8,996
840
623
1,086
4,414
1,705
798
1,073
3,341
42,965
0
L
4,469
637
165
237
8,359
4,593
0
4,847
3,334
0
12,471
L
Anubis
6,370
410
0
1,328
5,201
2,532
0
2,663
2,412
31,359
0
W
2,855
223
0
4,151
8,889
5,045
315
2,787
6,102
0
11,194
L
Hun Batz
thedevil765
Hun Batz
3,910
499
172
55
7,319
3,550
43
3,548
3,527
0
23,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,848
Gold Earned
21,280
101
Minions Killed
90
0
Camps Cleared
0
527,032
Distance Traveled
512,607
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
7,527
753
19
2
0
153,559
0
W
Ix Chel
8,215
822
59
6
0
170,729
0
L
Odin
7,243
724
11
1
0
176,506
4
L
Anubis
7,221
722
54
5
0
152,827
0
W
Tyr
8,106
811
23
2
0
202,744
0
L
Hun Batz
6,816
682
25
3
0
183,274
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role