Player Matchup

Erlang Shen
Erlang Shen
DeadlyReigns
Erlang Shen
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Awilix
Awilix
MasterZeeeeee
Awilix
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 47L
1,481 Elo+
Party 4
Charon
Charon
SKODEN8829
Charon
Level 14
God Stats
10W - 7L
1,599 SR
Queue Stats
18W - 16L
1,444 Elo+
Party 4
Ishtar
Ishtar
TrashPanda779
Ishtar
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
lil_windex14
Kukulkan
Level 25
God Stats
1W - 1L
1,802 SR
Queue Stats
1W - 1L
1,693 Elo+
Party 4
Team Averages
Level 43
1,580 SR
1,524 Elo+

VS

Team Averages
Level 53
1,516 SR
1,431 Elo+
Mercury
Mercury
Deceiver0620
Mercury
Level 99
God Stats
7W - 1L
1,409 SR
Queue Stats
129W - 138L
1,469 Elo+
Party 2
Baron Samedi
Baron Samedi
Kingsly1886
Baron Samedi
Level 29
God Stats
19W - 17L
1,671 SR
Queue Stats
140W - 163L
1,417 Elo+
Party 2
Chang'e
Chang'e
MaiThaiABG
Chang'e
Level 107
God Stats
42W - 42L
1,520 SR
Queue Stats
140W - 158L
1,470 Elo+
Party 3
Anhur
Anhur
godziiira
Anhur
Level 18
God Stats
2W - 1L
1,490 SR
Queue Stats
146W - 151L
1,456 Elo+
Party 3
Thoth
Thoth
shmeagler7
Thoth
Level 10
God Stats
9W - 6L
1,490 SR
Queue Stats
18W - 17L
1,343 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DeadlyReigns
Erlang Shen
11
0 / 0 / 0
6,707
479
4,465
12,647
12,376
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
9 / 5 / 0
8,414
601
13,388
14,176
5,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charon
SKODEN8829
Charon
9
0 / 2 / 5
6,644
475
4,140
11,978
9,168
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 3 / 4
5,890
421
2,873
7,227
2,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
lil_windex14
Kukulkan
10
0 / 8 / 4
5,852
418
2,475
9,719
2,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Deceiver0620
Mercury
14
6 / 1 / 4
8,679
620
9,716
10,626
4,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Kingsly1886
Baron Samedi
10
1 / 3 / 6
7,456
533
6,270
9,601
8,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chang'e
MaiThaiABG
Chang'e
14
2 / 0 / 2
8,960
640
7,495
9,632
5,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
godziiira
Anhur
13
4 / 3 / 5
7,995
571
6,978
10,136
3,568
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Thoth
13
5 / 2 / 2
8,924
637
8,957
7,635
2,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
37
9
Kills
18
18
Deaths
9
13
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
DeadlyReigns
Erlang Shen
0
0
0
0
W
Mercury
Deceiver0620
Mercury
6
1
4
8
W
Baron Samedi
Kingsly1886
Baron Samedi
1
3
6
1.33
W
Chang'e
MaiThaiABG
Chang'e
2
0
2
3
L
9
5
0
1.8
L
Charon
SKODEN8829
Charon
0
2
5
1.25
L
0
3
4
0.67
W
Anhur
godziiira
Anhur
4
3
5
2.17
L
Kukulkan
lil_windex14
Kukulkan
0
8
4
0.25
W
Thoth
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,341
Damage
39,416
55,747
Taken
47,630
31,551
Mitigated
24,828
9,704
Healing
15,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
DeadlyReigns
Erlang Shen
4,465
2,392
0
2,846
12,647
12,376
0
6,147
6,008
0
31,711
W
Mercury
Deceiver0620
Mercury
9,716
6,751
0
1,543
10,626
4,082
0
909
9,717
0
72,207
W
Baron Samedi
Kingsly1886
Baron Samedi
6,270
966
660
2,810
9,601
8,333
417
1,859
7,742
22,717
0
W
Chang'e
MaiThaiABG
Chang'e
7,495
1,616
240
6,642
9,632
5,936
2,075
340
9,292
58,589
0
L
13,388
5,719
0
1,664
14,176
5,241
0
3,318
10,824
0
50,515
L
Charon
SKODEN8829
Charon
4,140
322
197
2,978
11,978
9,168
0
5,027
6,899
23,333
0
L
2,873
1,295
355
1,194
7,227
2,438
0
1,843
5,384
0
26,110
W
Anhur
godziiira
Anhur
6,978
3,179
0
3,369
10,136
3,568
1,147
1,280
8,856
0
48,011
L
Kukulkan
lil_windex14
Kukulkan
2,475
59
0
470
9,719
2,328
0
5,809
3,910
28,530
0
W
Thoth
8,957
334
0
553
7,635
2,909
865
2,227
5,408
76,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,507
Gold Earned
42,014
221
Minions Killed
419
0
Camps Cleared
0
1,326,351
Distance Traveled
1,342,201
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,707
479
43
3
0
273,564
0
W
Mercury
8,679
620
103
7
0
360,777
2
W
Baron Samedi
7,456
533
22
2
0
243,526
6
W
Chang'e
8,960
640
92
7
0
238,542
1
L
Awilix
8,414
601
66
5
0
301,177
0
L
Charon
6,644
475
29
2
0
275,866
0
L
Ishtar
5,890
421
43
3
0
264,071
0
W
Anhur
7,995
571
71
5
0
258,584
1
L
Kukulkan
5,852
418
40
3
0
211,673
0
W
Thoth
8,924
637
131
9
0
240,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role