Player Matchup

Cthulhu
Cthulhu
Cobrakai5357
Cthulhu
Level 63
God Stats
3W - 0L
1,696 SR
Queue Stats
24W - 20L
1,491 Elo+
Party 1
Ix Chel
Ix Chel
QcOdin
Ix Chel
Level 44
God Stats
105W - 82L
1,472 SR
Queue Stats
302W - 292L
1,474 Elo+
Solo
Hachiman
Hachiman
Snipershy2233
Hachiman
Level 28
God Stats
1W - 0L
1,395 SR
Queue Stats
2W - 6L
1,361 Elo+
Party 1
Team Averages
Level 45
1,521 SR
1,442 Elo+

VS

Team Averages
Level 51
1,534 SR
1,529 Elo+
Chronos
Chronos
DummyDrunk
Chronos
Level 49
God Stats
1W - 2L
1,590 SR
Queue Stats
206W - 197L
1,558 Elo+
Solo
Maui
Maui
Penguinz32
Maui
Level 46
God Stats
1W - 2L
1,492 SR
Queue Stats
217W - 224L
1,533 Elo+
Solo
Surtr
Surtr
SorryEyeSuck
Surtr
Level 59
God Stats
92W - 98L
1,519 SR
Queue Stats
487W - 492L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cobrakai5357
Cthulhu
11
0 / 1 / 4
7,859
786
5,531
7,706
4,842
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ix Chel
QcOdin
Ix Chel
11
5 / 1 / 1
8,614
861
12,632
5,365
2,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hachiman
Snipershy2233
Hachiman
11
1 / 1 / 3
7,888
789
4,502
6,817
2,752
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DummyDrunk
Chronos
11
1 / 4 / 1
7,835
784
5,047
7,698
2,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 2 / 3
7,489
749
4,337
9,247
8,749
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
2 / 0 / 1
8,148
815
6,333
11,141
8,837
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
8
6
Kills
3
3
Deaths
6
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Cobrakai5357
Cthulhu
0
1
4
2
L
Chronos
DummyDrunk
Chronos
1
4
1
0.38
L
0
2
3
0.75
W
Ix Chel
QcOdin
Ix Chel
5
1
1
5.5
W
Hachiman
Snipershy2233
Hachiman
1
1
3
2.5
L
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,665
Damage
15,717
19,888
Taken
28,086
9,730
Mitigated
20,503
3,512
Healing
4,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Cobrakai5357
Cthulhu
5,531
318
493
766
7,706
4,842
0
3,311
4,395
27,613
0
L
Chronos
DummyDrunk
Chronos
5,047
1,881
0
951
7,698
2,917
0
5,418
2,280
29,780
1,159
L
4,337
681
0
2,082
9,247
8,749
0
6,454
2,793
16,159
388
W
Ix Chel
QcOdin
Ix Chel
12,632
596
415
758
5,365
2,136
0
2,891
2,474
31,598
0
W
Hachiman
Snipershy2233
Hachiman
4,502
1,765
0
1,080
6,817
2,752
0
3,152
3,665
0
32,234
L
6,333
1,218
0
1,754
11,141
8,837
0
6,648
4,493
535
26,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,361
Gold Earned
23,472
145
Minions Killed
108
0
Camps Cleared
0
592,614
Distance Traveled
544,035
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,859
786
61
6
0
209,827
0
L
Chronos
7,835
784
66
7
0
178,216
0
L
Maui
7,489
749
13
1
0
178,680
2
W
Ix Chel
8,614
861
34
3
0
209,189
0
W
Hachiman
7,888
789
50
5
0
173,598
2
L
Surtr
8,148
815
29
3
0
187,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role