Player Matchup

Thanatos
Thanatos
ColossalSweat
Thanatos
Level 139
God Stats
5W - 2L
1,705 SR
Queue Stats
26W - 36L
1,495 Elo+
Party 1
Anubis
Anubis
T0H3way
Anubis
Level 149
God Stats
7W - 6L
1,523 SR
Queue Stats
222W - 274L
1,428 Elo+
Party 1
Ne Zha
Ne Zha
dialektike
Ne Zha
Level 184
God Stats
10W - 11L
1,548 SR
Queue Stats
1,254W - 1,234L
1,527 Elo+
Party 1
Cthulhu
Cthulhu
ksupremekai
Cthulhu
Level 247
God Stats
27W - 23L
1,659 SR
Queue Stats
826W - 849L
1,471 Elo+
Party 1
Hel
Hel
skelly7
Hel
Level 159
God Stats
4W - 0L
1,916 SR
Queue Stats
142W - 165L
1,468 Elo+
Party 1
Team Averages
Level 176
1,670 SR
1,478 Elo+

VS

Team Averages
Level 140
1,488 SR
1,555 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
EternaLdOPe
Martichoras
Level 159
God Stats
1W - 3L
1,342 SR
Queue Stats
127W - 123L
1,544 Elo+
Solo
Hel
Hel
ODST ARBITER11
Hel
Level 137
God Stats
0W - 2L
1,360 SR
Queue Stats
44W - 29L
1,616 Elo+
Party 2
Sun Wukong
Sun Wukong
QuarterrChubb
Sun Wukong
Level 140
God Stats
27W - 17L
1,637 SR
Queue Stats
86W - 76L
1,574 Elo+
Party 2
Da Ji
Da Ji
Vv-BATTALION-vV
Da Ji
Level 132
God Stats
61W - 44L
1,601 SR
Queue Stats
224W - 213L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ColossalSweat
Thanatos
11
6 / 2 / 5
6,809
619
8,738
12,276
4,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
T0H3way
Anubis
11
3 / 2 / 3
6,624
602
5,911
5,834
2,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
dialektike
Ne Zha
10
3 / 2 / 5
5,812
528
5,234
9,613
4,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cthulhu
ksupremekai
Cthulhu
11
2 / 1 / 2
6,362
578
6,733
8,379
5,271
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hel
11
2 / 2 / 2
6,489
590
6,355
8,377
3,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
2 / 4 / 2
6,031
548
4,605
8,506
6,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Martichoras
EternaLdOPe
Martichoras
10
2 / 3 / 2
6,375
580
5,570
8,388
2,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 2 / 1
5,772
525
7,518
7,967
2,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
QuarterrChubb
Sun Wukong
10
1 / 2 / 1
5,702
518
2,658
9,046
4,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
3 / 5 / 2
6,073
552
4,962
10,810
3,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
16
Kills
9
9
Deaths
16
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
4
2
0.75
W
Thanatos
ColossalSweat
Thanatos
6
2
5
4.25
L
Martichoras
EternaLdOPe
Martichoras
2
3
2
1
L
1
2
1
0.75
L
Sun Wukong
QuarterrChubb
Sun Wukong
1
2
1
0.75
W
Anubis
T0H3way
Anubis
3
2
3
2.25
L
3
5
2
0.8
W
Ne Zha
dialektike
Ne Zha
3
2
5
2.75
W
Cthulhu
ksupremekai
Cthulhu
2
1
2
3
W
Hel
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,971
Damage
25,313
44,479
Taken
44,717
21,111
Mitigated
18,946
20,417
Healing
10,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
4,605
995
497
1,887
8,506
6,068
243
3,639
4,641
21,270
0
W
Thanatos
ColossalSweat
Thanatos
8,738
3,186
0
8,290
12,276
4,710
0
3,075
9,201
0
49,575
L
Martichoras
EternaLdOPe
Martichoras
5,570
2,499
0
2,094
8,388
2,166
468
2,361
5,844
0
40,953
L
7,518
224
344
2,682
7,967
2,322
0
3,939
3,935
37,473
0
L
Sun Wukong
QuarterrChubb
Sun Wukong
2,658
494
0
2,572
9,046
4,871
0
5,023
3,978
0
31,166
W
Anubis
T0H3way
Anubis
5,911
164
0
2,087
5,834
2,995
557
1,049
4,785
43,815
0
L
4,962
1,536
0
815
10,810
3,519
0
3,790
6,982
0
38,557
W
Ne Zha
dialektike
Ne Zha
5,234
1,555
0
1,924
9,613
4,589
513
2,553
7,060
0
25,965
W
Cthulhu
ksupremekai
Cthulhu
6,733
910
281
3,476
8,379
5,271
66
1,875
6,504
43,586
247
W
Hel
6,355
573
575
3,784
8,377
3,546
0
3,571
4,806
40,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,096
Gold Earned
29,953
334
Minions Killed
279
0
Camps Cleared
0
1,056,250
Distance Traveled
1,020,559
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,031
548
25
2
0
203,152
0
W
Thanatos
6,809
619
60
5
0
241,075
1
L
Martichoras
6,375
580
75
7
0
218,129
2
L
Hel
5,772
525
61
6
0
215,723
0
L
Sun Wukong
5,702
518
55
5
0
166,708
0
W
Anubis
6,624
602
83
8
0
191,463
4
L
Da Ji
6,073
552
63
6
0
216,847
2
W
Ne Zha
5,812
528
34
3
0
204,491
1
W
Cthulhu
6,362
578
70
6
0
198,242
1
W
Hel
6,489
590
87
8
0
220,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role