Player Matchup

Cerberus
Cerberus
ConCaliber
Cerberus
Level 88
God Stats
1W - 1L
1,797 SR
Queue Stats
178W - 119L
1,640 Elo+
Solo
Ix Chel
Ix Chel
Phyatman
Ix Chel
Level 126
God Stats
2W - 3L
1,545 SR
Queue Stats
218W - 209L
1,557 Elo+
Party 1
Artemis
Artemis
RespectGiovanni
Artemis
Level 127
God Stats
6W - 2L
1,778 SR
Queue Stats
224W - 217L
1,570 Elo+
Party 1
Xbalanque
Xbalanque
TimPjg
Xbalanque
Level 143
God Stats
4W - 1L
1,285 SR
Queue Stats
244W - 244L
1,546 Elo+
Solo
Kuzenbo
Kuzenbo
crazylucky87
Kuzenbo
Level 179
God Stats
10W - 19L
1,375 SR
Queue Stats
1,497W - 1,431L
1,506 Elo+
Solo
Team Averages
Level 133
1,556 SR
1,564 Elo+

VS

Team Averages
Level 161
1,541 SR
1,549 Elo+
Sun Wukong
Sun Wukong
AmericanTangents
Sun Wukong
Level 172
God Stats
2W - 3L
1,803 SR
Queue Stats
370W - 368L
1,489 Elo+
Solo
Ganesha
Ganesha
Atom89
Ganesha
Level 255
God Stats
2W - 5L
1,412 SR
Queue Stats
606W - 579L
1,567 Elo+
Party 2
Zhong Kui
Zhong Kui
Strugs
Zhong Kui
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,549 Elo+
Party 2
Khepri
Khepri
bluewind334
Khepri
Level 202
God Stats
6W - 6L
1,530 SR
Queue Stats
174W - 169L
1,544 Elo+
Party 2
Guan Yu
Guan Yu
fran241302
Guan Yu
Level 148
God Stats
1W - 3L
1,461 SR
Queue Stats
169W - 153L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ConCaliber
Cerberus
18
2 / 6 / 16
11,334
810
10,442
22,663
25,547
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ix Chel
Phyatman
Ix Chel
19
5 / 5 / 10
11,519
823
10,546
13,939
6,638
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
8 / 5 / 9
11,575
827
20,434
15,293
7,225
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Xbalanque
TimPjg
Xbalanque
18
2 / 5 / 13
11,085
792
19,849
13,900
6,670
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
crazylucky87
Kuzenbo
15
1 / 7 / 13
10,111
722
12,830
19,271
29,819
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AmericanTangents
Sun Wukong
18
5 / 4 / 8
10,831
774
18,736
18,602
14,988
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
Atom89
Ganesha
17
0 / 4 / 20
10,075
720
11,471
16,466
9,328
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
Strugs
Zhong Kui
16
9 / 4 / 11
11,229
802
22,307
17,076
19,311
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Khepri
17
5 / 3 / 12
10,646
760
8,537
13,800
16,017
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Guan Yu
fran241302
Guan Yu
18
8 / 3 / 12
11,406
815
12,402
18,214
22,790
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
90
18
Kills
27
28
Deaths
18
61
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AmericanTangents
Sun Wukong
5
4
8
2.25
L
Ganesha
Atom89
Ganesha
0
4
20
2.5
W
Cerberus
ConCaliber
Cerberus
2
6
16
1.67
W
Ix Chel
Phyatman
Ix Chel
5
5
10
2
W
8
5
9
2.5
L
Zhong Kui
Strugs
Zhong Kui
9
4
11
3.63
W
Xbalanque
TimPjg
Xbalanque
2
5
13
1.7
L
Khepri
5
3
12
3.67
W
Kuzenbo
crazylucky87
Kuzenbo
1
7
13
1.07
L
Guan Yu
fran241302
Guan Yu
8
3
12
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,101
Damage
73,453
85,066
Taken
84,158
75,899
Mitigated
82,434
27,941
Healing
35,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AmericanTangents
Sun Wukong
18,736
3,479
1,242
4,217
18,602
14,988
2,102
7,471
11,131
0
43,574
L
Ganesha
Atom89
Ganesha
11,471
681
4,375
3,257
16,466
9,328
594
10,192
6,274
28,027
0
W
Cerberus
ConCaliber
Cerberus
10,442
158
1,118
6,880
22,663
25,547
28
7,473
15,190
19,307
0
W
Ix Chel
Phyatman
Ix Chel
10,546
1,526
6,232
4,242
13,939
6,638
1,767
10,013
3,926
31,547
0
W
20,434
11,905
957
3,545
15,293
7,225
3,503
10,462
4,831
0
38,013
L
Zhong Kui
Strugs
Zhong Kui
22,307
807
252
5,061
17,076
19,311
1,854
3,269
13,807
36,738
0
W
Xbalanque
TimPjg
Xbalanque
19,849
10,689
128
1,710
13,900
6,670
2,908
6,413
7,487
0
50,881
L
Khepri
8,537
334
933
2,314
13,800
16,017
726
4,137
9,663
18,381
0
W
Kuzenbo
crazylucky87
Kuzenbo
12,830
4,746
1,661
1,468
19,271
29,819
54
10,515
8,756
16,383
0
L
Guan Yu
fran241302
Guan Yu
12,402
1,440
8,233
5,768
18,214
22,790
329
8,749
9,465
5,322
17,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,624
Gold Earned
54,187
177
Minions Killed
157
0
Camps Cleared
0
1,092,158
Distance Traveled
1,253,432
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,831
774
58
4
0
232,938
0
L
Ganesha
10,075
720
2
0
0
270,845
0
W
Cerberus
11,334
810
34
2
0
229,770
0
W
Ix Chel
11,519
823
30
2
0
220,623
0
W
Artemis
11,575
827
32
2
0
213,087
0
L
Zhong Kui
11,229
802
51
4
0
232,382
0
W
Xbalanque
11,085
792
75
5
0
216,131
0
L
Khepri
10,646
760
17
1
0
256,290
0
W
Kuzenbo
10,111
722
6
0
0
212,547
0
L
Guan Yu
11,406
815
29
2
0
260,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role