Player Matchup

Charon
Charon
Ardors
Charon
Level 149
God Stats
29W - 7L
1,900 SR
Queue Stats
219W - 160L
1,672 Elo+
Party 2
Janus
Janus
Cakesareawful
Janus
Level 217
God Stats
19W - 11L
1,598 SR
Queue Stats
179W - 174L
1,582 Elo+
Solo
Thanatos
Thanatos
ColonelKum
Thanatos
Level 153
God Stats
6W - 4L
1,674 SR
Queue Stats
254W - 215L
1,597 Elo+
Party 2
Danzaburou
Danzaburou
Necrobe1
Danzaburou
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
332W - 323L
1,559 Elo+
Solo
Achilles
Achilles
TankWithAegis
Achilles
Level 128
God Stats
22W - 24L
1,527 SR
Queue Stats
183W - 167L
1,598 Elo+
Party 2
Team Averages
Level 161
1,640 SR
1,602 Elo+

VS

Team Averages
Level 139
1,489 SR
1,578 Elo+
Thor
Thor
BastetToes
Thor
Level 146
God Stats
4W - 7L
1,465 SR
Queue Stats
310W - 294L
1,553 Elo+
Solo
Ganesha
Ganesha
HP PistolPete
Ganesha
Level 156
God Stats
2W - 3L
1,308 SR
Queue Stats
429W - 404L
1,558 Elo+
Solo
Eset
Eset
Odin78
Eset
Level 125
God Stats
0W - 1L
1,234 SR
Queue Stats
115W - 95L
1,571 Elo+
Party 1
Agni
Agni
RoughN3cks
Agni
Level 143
God Stats
1W - 3L
1,771 SR
Queue Stats
381W - 361L
1,561 Elo+
Party 1
Anhur
Anhur
Γidge
Anhur
Level 123
God Stats
1W - 3L
1,665 SR
Queue Stats
23W - 16L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Ardors
Charon
15
1 / 1 / 11
9,209
921
7,735
11,235
11,722
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 2 / 6
8,441
844
11,139
7,461
3,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
ColonelKum
Thanatos
16
8 / 1 / 3
9,440
944
13,002
10,256
5,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Necrobe1
Danzaburou
15
2 / 0 / 4
8,869
887
4,483
8,674
3,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
TankWithAegis
Achilles
15
1 / 1 / 11
8,372
837
9,070
11,389
12,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 5
7,851
785
6,645
12,379
11,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ganesha
14
0 / 3 / 4
8,447
845
4,296
12,444
10,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Eset
Odin78
Eset
14
2 / 2 / 1
8,021
802
6,988
7,332
3,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 3 / 3
8,334
833
10,877
8,169
2,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Γidge
Anhur
15
2 / 2 / 2
8,498
850
4,393
11,494
3,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
13
Kills
5
5
Deaths
13
35
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Charon
Ardors
Charon
1
1
11
6.5
L
0
3
5
0.83
W
1
2
6
2
W
Thanatos
ColonelKum
Thanatos
8
1
3
9.5
L
Ganesha
0
3
4
0.67
W
Danzaburou
Necrobe1
Danzaburou
2
0
4
4
L
Eset
Odin78
Eset
2
2
1
1.25
L
1
3
3
0.83
W
Achilles
TankWithAegis
Achilles
1
1
11
6.5
L
Anhur
Γidge
Anhur
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,429
Damage
33,199
49,015
Taken
51,818
35,884
Mitigated
31,958
20,005
Healing
7,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
Ardors
Charon
7,735
1,015
1,828
2,724
11,235
11,722
711
4,138
6,920
18,245
0
L
6,645
1,048
0
672
12,379
11,338
0
2,901
9,364
0
25,859
W
11,139
185
0
2,600
7,461
3,155
382
3,773
3,496
31,917
0
W
Thanatos
ColonelKum
Thanatos
13,002
2,988
0
8,048
10,256
5,215
0
5,325
4,782
0
29,485
L
Ganesha
4,296
290
0
2,643
12,444
10,764
0
3,581
8,717
13,152
0
W
Danzaburou
Necrobe1
Danzaburou
4,483
1,941
0
2,386
8,674
3,744
784
3,185
5,221
0
28,910
L
Eset
Odin78
Eset
6,988
64
528
1,200
7,332
3,181
0
4,283
2,853
28,564
0
L
10,877
271
0
1,310
8,169
2,797
0
3,463
4,504
30,642
0
W
Achilles
TankWithAegis
Achilles
9,070
1,110
0
2,419
11,389
12,048
87
4,704
6,435
0
23,337
L
Anhur
Γidge
Anhur
4,393
2,775
0
1,304
11,494
3,878
0
3,836
7,506
0
24,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,331
Gold Earned
41,151
219
Minions Killed
219
0
Camps Cleared
0
1,110,409
Distance Traveled
1,092,110
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
9,209
921
19
2
0
208,631
0
L
Thor
7,851
785
50
5
0
226,724
0
W
Janus
8,441
844
69
7
0
214,366
0
W
Thanatos
9,440
944
58
6
0
243,144
0
L
Ganesha
8,447
845
0
0
0
198,639
0
W
Danzaburou
8,869
887
57
6
0
203,370
2
L
Eset
8,021
802
50
5
0
228,157
0
L
Agni
8,334
833
64
6
0
221,325
0
W
Achilles
8,372
837
16
2
0
240,898
0
L
Anhur
8,498
850
55
6
0
217,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role