Player Matchup

Jormungandr
Jormungandr
ExplosiveDevil
Jormungandr
Level 26
God Stats
4W - 3L
1,583 SR
Queue Stats
43W - 69L
1,311 Elo+
Party 2
Discordia
Discordia
HexManiacAki
Discordia
Level 124
God Stats
4W - 1L
1,847 SR
Queue Stats
55W - 61L
1,400 Elo+
Party 3
Ullr
Ullr
RemittentDisc3
Ullr
Level 6
God Stats
2W - 2L
1,478 SR
Queue Stats
4W - 8L
1,278 Elo+
Party 3
Freya
Freya
Sltymcfty6
Freya
Level 36
God Stats
23W - 25L
1,338 SR
Queue Stats
148W - 187L
1,359 Elo+
Solo
Artio
Artio
vinxen123
Artio
Level 58
God Stats
2W - 1L
1,500 SR
Queue Stats
157W - 187L
1,352 Elo+
Party 2
Team Averages
Level 50
1,549 SR
1,340 Elo+

VS

Team Averages
Level 33
1,377 SR
1,314 Elo+
Aphrodite
Aphrodite
BetheBeast15
Aphrodite
Level 30
God Stats
0W - 5L
1,264 SR
Queue Stats
32W - 55L
1,114 Elo+
Solo
Hel
Hel
HexCatalyst
Hel
Level 37
God Stats
82W - 68L
1,486 SR
Queue Stats
258W - 327L
1,404 Elo+
Solo
Skadi
Skadi
KristenAwesomeO
Skadi
Level 26
God Stats
1W - 2L
1,267 SR
Queue Stats
10W - 16L
1,344 Elo+
Party 1
Anubis
Anubis
SweatyOG8766
Anubis
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,344 Elo+
Party 1
Odin
Odin
tommymac2
Odin
Level 37
God Stats
2W - 6L
1,370 SR
Queue Stats
136W - 153L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ExplosiveDevil
Jormungandr
15
1 / 1 / 8
8,939
993
9,576
10,983
10,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Discordia
HexManiacAki
Discordia
15
2 / 3 / 5
8,883
987
10,568
6,587
2,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 0 / 5
8,510
946
4,646
2,625
1,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Freya
15
3 / 0 / 7
9,724
1,080
9,666
8,452
3,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artio
vinxen123
Artio
15
4 / 0 / 4
10,159
1,129
6,011
7,612
6,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

308

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BetheBeast15
Aphrodite
14
1 / 4 / 1
8,822
980
6,880
12,452
7,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 2 / 0
8,866
985
7,312
11,725
6,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
0 / 0 / 0
7,495
833
0
0
0
Anubis
14
2 / 4 / 2
9,076
1,008
9,191
10,960
6,217
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Odin
14
0 / 1 / 3
8,514
946
7,167
10,699
10,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
11
Kills
4
4
Deaths
11
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BetheBeast15
Aphrodite
1
4
1
0.38
W
Jormungandr
ExplosiveDevil
Jormungandr
1
1
8
5
L
1
2
0
0.5
W
Discordia
HexManiacAki
Discordia
2
3
5
1.5
L
0
0
0
0
W
1
0
5
3.5
W
Freya
3
0
7
6.5
L
Anubis
2
4
2
0.75
L
Odin
0
1
3
1.5
W
Artio
vinxen123
Artio
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,467
Damage
30,550
36,259
Taken
45,836
24,445
Mitigated
30,284
8,692
Healing
15,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BetheBeast15
Aphrodite
6,880
975
2,564
3,123
12,452
7,891
0
10,347
1,943
14,845
0
W
Jormungandr
ExplosiveDevil
Jormungandr
9,576
3,264
0
2,009
10,983
10,886
0
8,105
2,661
26,669
0
L
7,312
130
1,573
2,391
11,725
6,110
0
9,561
1,832
30,797
0
W
Discordia
HexManiacAki
Discordia
10,568
129
0
0
6,587
2,780
0
3,826
2,584
24,562
0
L
0
0
0
0
0
0
0
0
0
0
0
W
4,646
1,901
0
102
2,625
1,073
0
1,496
1,081
0
8,690
W
Freya
9,666
3,239
0
4,091
8,452
3,615
0
5,464
2,892
28,669
0
L
Anubis
9,191
492
145
2,603
10,960
6,217
0
7,279
3,461
23,150
0
L
Odin
7,167
1,308
0
2,648
10,699
10,066
0
7,436
2,779
0
20,458
W
Artio
vinxen123
Artio
6,011
382
703
1,787
7,612
6,091
0
4,492
2,842
11,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,215
Gold Earned
42,773
146
Minions Killed
158
3
Camps Cleared
3
870,160
Distance Traveled
535,453
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,822
980
32
4
1
144,973
0
W
Jormungandr
8,939
993
33
4
0
144,355
0
L
Hel
8,866
985
68
8
0
153,340
0
W
Discordia
8,883
987
41
5
0
185,278
0
L
Skadi
7,495
833
0
0
0
0
0
W
Ullr
8,510
946
12
1
2
184,692
0
W
Freya
9,724
1,080
54
6
1
157,188
0
L
Anubis
9,076
1,008
30
3
2
103,764
0
L
Odin
8,514
946
28
3
0
133,376
0
W
Artio
10,159
1,129
6
1
0
198,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role