Player Matchup

Ne Zha
Ne Zha
GSoCAngel
Ne Zha
Level 136
God Stats
4W - 3L
1,789 SR
Queue Stats
287W - 279L
1,491 Elo+
Party 1
Bacchus
Bacchus
GankyMcSpanky
Bacchus
Level 105
God Stats
4W - 3L
1,746 SR
Queue Stats
344W - 322L
1,489 Elo+
Party 1
Neith
Neith
PurpNastiez
Neith
Level 133
God Stats
9W - 4L
1,679 SR
Queue Stats
387W - 371L
1,508 Elo+
Party 4
Ix Chel
Ix Chel
Saddleface17
Ix Chel
Level 143
God Stats
3W - 2L
1,603 SR
Queue Stats
334W - 338L
1,483 Elo+
Solo
Olorun
Olorun
oKingSavo
Olorun
Level 121
God Stats
13W - 9L
1,534 SR
Queue Stats
160W - 132L
1,489 Elo+
Party 4
Team Averages
Level 128
1,670 SR
1,492 Elo+

VS

Team Averages
Level 120
1,479 SR
1,544 Elo+
Morgan Le Fay
Morgan Le Fay
ODST ARBITER11
Morgan Le Fay
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 29L
1,634 Elo+
Party 2
Chiron
Chiron
QuarterrChubb
Chiron
Level 140
God Stats
11W - 12L
1,525 SR
Queue Stats
86W - 76L
1,588 Elo+
Party 2
Tiamat
Tiamat
TheSteppa
Tiamat
Level 44
God Stats
1W - 3L
1,397 SR
Queue Stats
28W - 27L
1,533 Elo+
Solo
Xing Tian
Xing Tian
iceuhkmennoff
Xing Tian
Level 129
God Stats
0W - 1L
1,387 SR
Queue Stats
158W - 170L
1,510 Elo+
Party 3
Lancelot
Lancelot
o BumpyTooth o
Lancelot
Level 149
God Stats
7W - 6L
1,588 SR
Queue Stats
195W - 200L
1,456 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
GSoCAngel
Ne Zha
15
5 / 3 / 6
9,302
547
9,054
19,714
9,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
13
2 / 0 / 11
9,284
546
10,250
18,930
23,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 3 / 2
9,329
549
8,873
13,543
5,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
Saddleface17
Ix Chel
15
4 / 1 / 7
9,579
563
14,677
9,549
4,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Olorun
oKingSavo
Olorun
16
9 / 2 / 6
10,971
645
18,510
13,480
7,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ODST ARBITER11
Morgan Le Fay
14
1 / 2 / 5
9,225
543
17,788
19,557
15,885
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 3 / 0
7,762
457
6,285
12,242
4,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
TheSteppa
Tiamat
14
0 / 6 / 2
8,265
486
9,355
14,304
8,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
iceuhkmennoff
Xing Tian
10
1 / 9 / 3
7,543
444
4,037
21,713
17,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Lancelot
15
6 / 3 / 0
9,290
546
11,047
16,421
7,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
18
23
Kills
8
9
Deaths
23
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
GSoCAngel
Ne Zha
5
3
6
2.67
W
Bacchus
2
0
11
7.5
L
Morgan Le Fay
ODST ARBITER11
Morgan Le Fay
1
2
5
1.75
W
3
3
2
1.33
L
0
3
0
0
W
Ix Chel
Saddleface17
Ix Chel
4
1
7
7.5
L
Tiamat
TheSteppa
Tiamat
0
6
2
0.17
L
Xing Tian
iceuhkmennoff
Xing Tian
1
9
3
0.28
L
Lancelot
6
3
0
2
W
Olorun
oKingSavo
Olorun
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,364
Damage
48,512
75,216
Taken
84,237
49,777
Mitigated
53,833
33,011
Healing
22,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
GSoCAngel
Ne Zha
9,054
3,592
0
10,466
19,714
9,190
516
6,010
13,624
0
65,068
W
Bacchus
10,250
2,126
0
6,335
18,930
23,253
85
7,003
11,757
27,722
0
L
Morgan Le Fay
ODST ARBITER11
Morgan Le Fay
17,788
1,051
0
9,869
19,557
15,885
560
6,121
13,305
81,017
0
W
8,873
3,214
0
2,969
13,543
5,961
2,084
8,592
4,893
0
69,951
L
6,285
3,167
132
4,339
12,242
4,778
141
6,975
5,249
0
59,504
W
Ix Chel
Saddleface17
Ix Chel
14,677
1,650
2,379
3,162
9,549
4,344
283
6,105
3,160
71,503
0
L
Tiamat
TheSteppa
Tiamat
9,355
896
0
3,567
14,304
8,261
0
9,327
4,606
60,502
0
L
Xing Tian
iceuhkmennoff
Xing Tian
4,037
415
0
2,981
21,713
17,550
0
14,178
7,313
11,898
0
L
Lancelot
11,047
1,464
0
1,435
16,421
7,359
0
5,929
10,468
0
65,033
W
Olorun
oKingSavo
Olorun
18,510
12,223
1,140
6,560
13,480
7,029
3,006
3,396
10,028
81,236
9,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,465
Gold Earned
42,085
483
Minions Killed
416
0
Camps Cleared
0
1,646,621
Distance Traveled
1,617,258
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,302
547
83
5
0
384,615
1
W
Bacchus
9,284
546
21
1
0
346,936
2
L
Morgan Le Fay
9,225
543
116
7
0
326,201
0
W
Neith
9,329
549
104
6
0
282,879
0
L
Chiron
7,762
457
88
5
0
286,948
4
W
Ix Chel
9,579
563
131
8
0
330,585
0
L
Tiamat
8,265
486
115
7
0
304,162
0
L
Xing Tian
7,543
444
22
1
0
301,451
0
L
Lancelot
9,290
546
75
4
0
398,496
0
W
Olorun
10,971
645
144
8
0
301,606
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role