Player Matchup

Kumbhakarna
Kumbhakarna
Charly1177399
Kumbhakarna
Level 28
God Stats
8W - 7L
1,280 SR
Queue Stats
49W - 35L
1,520 Elo+
Party 2
Bakasura
Bakasura
Ivonete
Bakasura
Level 36
God Stats
2W - 7L
1,330 SR
Queue Stats
8W - 22L
1,239 Elo+
Party 1
Chaac
Chaac
Jumputsai
Chaac
Level 22
God Stats
2W - 2L
1,502 SR
Queue Stats
6W - 15L
1,214 Elo+
Party 1
Cabrakan
Cabrakan
Lukinhale
Cabrakan
Level 29
God Stats
2W - 1L
1,715 SR
Queue Stats
4W - 14L
1,179 Elo+
Party 1
Danzaburou
Danzaburou
superchinote94
Danzaburou
Level 72
God Stats
2W - 2L
1,617 SR
Queue Stats
152W - 141L
1,530 Elo+
Party 2
Team Averages
Level 37
1,489 SR
1,336 Elo+

VS

Team Averages
Level 55
1,494 SR
1,449 Elo+
Chernobog
Chernobog
 
Chernobog
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Surtr
Surtr
DrAndreNosedic69
Surtr
Level 49
God Stats
20W - 25L
1,459 SR
Queue Stats
50W - 58L
1,396 Elo+
Solo
Cthulhu
Cthulhu
Striker3455
Cthulhu
Level 77
God Stats
1W - 1L
1,527 SR
Queue Stats
21W - 22L
1,453 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
alcholic-annonem
Morgan Le Fay
Level 41
God Stats
4W - 7L
1,486 SR
Queue Stats
113W - 123L
1,428 Elo+
Solo
Fenrir
Fenrir
manolitoomg019-
Fenrir
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 24L
1,469 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Charly1177399
Kumbhakarna
13
2 / 1 / 11
8,904
524
4,242
15,707
15,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bakasura
Ivonete
Bakasura
16
5 / 7 / 4
9,845
579
10,255
20,792
10,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Chaac
Jumputsai
Chaac
15
7 / 1 / 0
10,082
593
10,745
12,629
13,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
Lukinhale
Cabrakan
13
1 / 5 / 5
7,790
458
5,967
11,599
7,869
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
superchinote94
Danzaburou
16
8 / 2 / 5
10,316
607
20,168
15,775
7,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
12
0 / 3 / 0
6,796
400
4,679
9,562
3,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
3 / 8 / 4
7,852
462
7,350
14,590
12,674
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Striker3455
Cthulhu
11
0 / 4 / 2
6,818
401
6,282
14,895
11,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
alcholic-annonem
Morgan Le Fay
14
7 / 4 / 4
9,327
549
17,191
12,479
5,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
6 / 4 / 2
9,256
544
11,858
18,553
8,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
28
23
Kills
16
16
Deaths
23
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
3
0
0
W
Kumbhakarna
Charly1177399
Kumbhakarna
2
1
11
7.5
L
3
8
4
0.63
W
Bakasura
Ivonete
Bakasura
5
7
4
1
W
Chaac
Jumputsai
Chaac
7
1
0
7
W
Cabrakan
Lukinhale
Cabrakan
1
5
5
0.7
L
Cthulhu
Striker3455
Cthulhu
0
4
2
0.25
L
Morgan Le Fay
alcholic-annonem
Morgan Le Fay
7
4
4
2.25
L
6
4
2
1.75
W
Danzaburou
superchinote94
Danzaburou
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,377
Damage
47,360
76,502
Taken
70,079
55,096
Mitigated
41,253
22,003
Healing
10,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
4,679
2,426
0
979
9,562
3,149
47
1,000
8,562
0
39,506
W
Kumbhakarna
Charly1177399
Kumbhakarna
4,242
950
0
2,729
15,707
15,433
0
5,941
9,766
21,078
0
L
7,350
3,969
0
1,128
14,590
12,674
175
884
13,706
137
32,755
W
Bakasura
Ivonete
Bakasura
10,255
7,609
0
7,466
20,792
10,843
1,137
5,588
15,204
0
66,344
W
Chaac
Jumputsai
Chaac
10,745
2,688
0
2,419
12,629
13,149
213
84
12,545
0
64,276
W
Cabrakan
Lukinhale
Cabrakan
5,967
578
0
1,954
11,599
7,869
314
6,677
4,922
34,098
0
L
Cthulhu
Striker3455
Cthulhu
6,282
566
110
457
14,895
11,736
0
2,394
12,501
28,663
489
L
Morgan Le Fay
alcholic-annonem
Morgan Le Fay
17,191
3,342
0
1,230
12,479
5,097
294
4,340
7,729
77,468
0
L
11,858
4,676
0
6,637
18,553
8,597
0
1,591
16,286
0
63,844
W
Danzaburou
superchinote94
Danzaburou
20,168
12,293
0
7,435
15,775
7,802
2,078
4,801
10,974
0
86,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,937
Gold Earned
40,049
433
Minions Killed
375
0
Camps Cleared
0
1,620,098
Distance Traveled
1,618,115
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,796
400
65
4
0
380,665
0
W
Kumbhakarna
8,904
524
21
1
0
339,300
0
L
Surtr
7,852
462
50
3
0
313,834
0
W
Bakasura
9,845
579
118
7
0
354,788
0
W
Chaac
10,082
593
99
6
0
357,252
1
W
Cabrakan
7,790
458
64
4
0
288,460
0
L
Cthulhu
6,818
401
47
3
0
353,502
1
L
Morgan Le Fay
9,327
549
107
6
0
259,987
0
L
Fenrir
9,256
544
106
6
0
310,127
0
W
Danzaburou
10,316
607
131
8
0
280,298
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role