Player Matchup

Mulan
Mulan
Erickyyy6
Mulan
Level 67
God Stats
38W - 26L
1,588 SR
Queue Stats
270W - 279L
1,465 Elo+
Solo
Nu Wa
Nu Wa
GirthyEmpanada
Nu Wa
Level 119
God Stats
10W - 6L
1,639 SR
Queue Stats
238W - 199L
1,461 Elo+
Party 1
Hercules
Hercules
RastaPastaCat
Hercules
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,365 Elo+
Solo
Awilix
Awilix
iTs_Dripblood375
Awilix
Level 87
God Stats
7W - 5L
1,684 SR
Queue Stats
215W - 190L
1,454 Elo+
Party 1
Hades
Hades
johndajet71
Hades
Level 79
God Stats
11W - 6L
1,572 SR
Queue Stats
83W - 77L
1,432 Elo+
Party 1
Team Averages
Level 86
1,597 SR
1,435 Elo+

VS

Team Averages
Level 53
1,490 SR
1,442 Elo+
Ganesha
Ganesha
JACKFANCY
Ganesha
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 28L
1,407 Elo+
Party 2
Set
Set
PandazOP
Set
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,485 Elo+
Solo
Medusa
Medusa
Wergin
Medusa
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 64L
1,420 Elo+
Party 2
Baron Samedi
Baron Samedi
kALESTER1849
Baron Samedi
Level 66
God Stats
43W - 34L
1,537 SR
Queue Stats
178W - 162L
1,505 Elo+
Solo
King Arthur
King Arthur
twerg
King Arthur
Level 29
God Stats
2W - 5L
1,412 SR
Queue Stats
29W - 29L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Erickyyy6
Mulan
11
2 / 1 / 6
7,617
544
6,389
11,294
8,940
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
3 / 1 / 4
7,621
544
9,600
6,268
3,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
RastaPastaCat
Hercules
13
0 / 0 / 4
7,589
542
6,484
15,333
15,290
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

16
12 / 1 / 3
9,813
701
11,236
13,114
5,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
4 / 0 / 2
8,032
574
4,133
8,316
3,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
JACKFANCY
Ganesha
11
0 / 1 / 2
6,906
493
4,072
11,795
10,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 7 / 0
8,011
572
3,719
14,171
5,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
Wergin
Medusa
11
2 / 5 / 0
6,358
454
7,714
10,745
4,180
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
kALESTER1849
Baron Samedi
11
0 / 4 / 0
6,898
493
3,847
6,532
2,985
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
twerg
King Arthur
12
0 / 4 / 0
7,269
519
10,074
14,652
15,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
21
Kills
3
3
Deaths
21
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mulan
Erickyyy6
Mulan
2
1
6
5
W
3
1
4
5
L
Ganesha
JACKFANCY
Ganesha
0
1
2
1
L
1
7
0
0.14
W
Hercules
RastaPastaCat
Hercules
0
0
4
2
L
Medusa
Wergin
Medusa
2
5
0
0.4
W
12
1
3
13.5
W
4
0
2
5
L
Baron Samedi
kALESTER1849
Baron Samedi
0
4
0
0
L
King Arthur
twerg
King Arthur
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,842
Damage
29,426
54,325
Taken
57,895
36,590
Mitigated
39,028
19,387
Healing
7,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Erickyyy6
Mulan
6,389
1,027
0
2,461
11,294
8,940
172
2,869
8,425
0
24,893
W
9,600
2,306
0
503
6,268
3,227
387
1,638
4,630
63,663
0
L
Ganesha
JACKFANCY
Ganesha
4,072
522
0
1,441
11,795
10,559
0
4,764
7,031
28,171
0
L
3,719
1,380
0
1,898
14,171
5,764
0
1,620
12,551
0
65,779
W
Hercules
RastaPastaCat
Hercules
6,484
3,038
0
6,323
15,333
15,290
382
132
15,201
0
47,888
L
Medusa
Wergin
Medusa
7,714
3,790
0
2,230
10,745
4,180
375
3,555
7,190
0
41,202
W
11,236
4,394
0
6,445
13,114
5,681
497
263
12,851
0
77,862
W
4,133
292
185
3,470
8,316
3,452
456
3,229
5,087
45,075
0
L
Baron Samedi
kALESTER1849
Baron Samedi
3,847
140
0
1,391
6,532
2,985
0
3,332
3,200
44,716
0
L
King Arthur
twerg
King Arthur
10,074
2,189
0
500
14,652
15,540
72
462
14,190
738
45,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,672
Gold Earned
35,442
398
Minions Killed
326
0
Camps Cleared
0
1,442,695
Distance Traveled
1,323,661
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,617
544
26
2
0
293,732
0
W
Nu Wa
7,621
544
94
7
0
281,172
1
L
Ganesha
6,906
493
15
1
0
300,831
0
L
Set
8,011
572
95
7
0
287,125
0
W
Hercules
7,589
542
79
6
0
293,136
5
L
Medusa
6,358
454
81
6
0
262,715
0
W
Awilix
9,813
701
118
8
0
326,299
2
W
Hades
8,032
574
81
6
0
248,356
0
L
Baron Samedi
6,898
493
69
5
0
211,848
0
L
King Arthur
7,269
519
66
5
0
261,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role