Player Matchup

Discordia
Discordia
 
Discordia
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
A1pha G1adiator
Amaterasu
Level 115
God Stats
1W - 2L
1,220 SR
Queue Stats
93W - 122L
1,413 Elo+
Solo
Atlas
Atlas
AceMob27
Atlas
Level 87
God Stats
10W - 2L
1,708 SR
Queue Stats
165W - 171L
1,467 Elo+
Party 1
Geb
Geb
Boogie831
Geb
Level 142
God Stats
9W - 4L
1,639 SR
Queue Stats
195W - 200L
1,443 Elo+
Party 1
Danzaburou
Danzaburou
K1ng70013
Danzaburou
Level 106
God Stats
8W - 4L
1,600 SR
Queue Stats
140W - 139L
1,440 Elo+
Party 1
Team Averages
Level 114
1,533 SR
1,453 Elo+

VS

Team Averages
Level 145
1,512 SR
1,482 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
 
The Morrigan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Blaztaz
Morgan Le Fay
Level 179
God Stats
18W - 15L
1,660 SR
Queue Stats
660W - 673L
1,468 Elo+
Solo
Awilix
Awilix
Pach23
Awilix
Level 145
God Stats
1W - 1L
1,343 SR
Queue Stats
76W - 68L
1,461 Elo+
Solo
Fenrir
Fenrir
THeDafFYDuCk253
Fenrir
Level 163
God Stats
9W - 10L
1,560 SR
Queue Stats
625W - 628L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
7 / 3 / 14
9,560
956
19,043
6,439
2,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
A1pha G1adiator
Amaterasu
15
5 / 3 / 16
9,401
940
8,332
15,926
14,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
AceMob27
Atlas
14
2 / 2 / 16
8,696
870
9,752
18,233
13,621
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
4 / 2 / 17
9,400
940
11,364
17,234
10,043
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
K1ng70013
Danzaburou
17
9 / 3 / 11
10,825
1,083
16,475
10,975
5,069
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
5 / 4 / 5
9,058
906
10,571
15,681
14,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

The Morrigan
 
The Morrigan
14
2 / 7 / 3
8,117
812
9,640
11,237
6,735
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
Blaztaz
Morgan Le Fay
12
0 / 7 / 3
7,168
717
10,738
11,379
5,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Awilix
Pach23
Awilix
13
1 / 5 / 4
7,471
747
7,723
13,358
6,119
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 4 / 6
8,824
882
11,703
20,329
13,762
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
34
27
Kills
13
13
Deaths
27
74
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
7
3
14
4.67
L
Sun Wukong
 
Sun Wukong
5
4
5
1.88
L
The Morrigan
 
The Morrigan
2
7
3
0.5
W
Amaterasu
A1pha G1adiator
Amaterasu
5
3
16
4.33
W
Atlas
AceMob27
Atlas
2
2
16
5
L
Morgan Le Fay
Blaztaz
Morgan Le Fay
0
7
3
0.21
W
4
2
17
6.25
W
Danzaburou
K1ng70013
Danzaburou
9
3
11
4.83
L
Awilix
Pach23
Awilix
1
5
4
0.6
L
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,966
Damage
50,375
68,807
Taken
71,984
46,079
Mitigated
45,998
30,924
Healing
21,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
19,043
503
1,546
776
6,439
2,441
1,093
1,020
5,419
35,301
0
L
Sun Wukong
 
Sun Wukong
10,571
2,285
841
2,744
15,681
14,285
0
7,622
7,766
0
19,184
L
The Morrigan
 
The Morrigan
9,640
2,163
1,232
2,020
11,237
6,735
0
7,567
3,519
23,160
604
W
Amaterasu
A1pha G1adiator
Amaterasu
8,332
2,344
1,027
6,378
15,926
14,905
902
4,651
11,275
0
15,745
W
Atlas
AceMob27
Atlas
9,752
3,610
731
7,651
18,233
13,621
375
5,945
12,288
18,947
0
L
Morgan Le Fay
Blaztaz
Morgan Le Fay
10,738
1,302
332
821
11,379
5,097
0
6,734
4,552
20,144
0
W
11,364
896
1,260
6,365
17,234
10,043
859
4,780
12,454
19,530
0
W
Danzaburou
K1ng70013
Danzaburou
16,475
11,135
463
4,727
10,975
5,069
4,665
3,378
7,597
0
36,552
L
Awilix
Pach23
Awilix
7,723
2,446
1,069
3,506
13,358
6,119
0
7,667
5,592
0
15,984
L
11,703
2,778
1,224
7,706
20,329
13,762
0
10,569
9,456
0
15,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,882
Gold Earned
40,638
125
Minions Killed
98
0
Camps Cleared
0
1,083,990
Distance Traveled
920,653
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,560
956
36
4
0
218,658
0
L
Sun Wukong
9,058
906
15
2
0
212,063
0
L
The Morrigan
8,117
812
33
3
0
149,812
0
W
Amaterasu
9,401
940
17
2
0
231,476
0
W
Atlas
8,696
870
13
1
0
202,670
0
L
Morgan Le Fay
7,168
717
28
3
0
160,102
0
W
Geb
9,400
940
22
2
0
241,138
0
W
Danzaburou
10,825
1,083
37
4
0
190,048
0
L
Awilix
7,471
747
16
2
0
195,463
0
L
Fenrir
8,824
882
6
1
0
203,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role