Player Matchup

Cerberus
Cerberus
FatPigeons
Cerberus
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 149L
1,478 Elo+
Party 4
Tsukuyomi
Tsukuyomi
Kaiderek
Tsukuyomi
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 78L
1,606 Elo+
Party 1
Tiamat
Tiamat
SleazySkeezy
Tiamat
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 80L
1,577 Elo+
Party 1
Sol
Sol
appyjuise
Sol
Level 158
God Stats
20W - 18L
1,572 SR
Queue Stats
143W - 160L
1,462 Elo+
Party 4
Shiva
Shiva
mumble090
Shiva
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
216W - 192L
1,531 Elo+
Solo
Team Averages
Level 138
1,514 SR
1,531 Elo+

VS

Team Averages
Level 140
1,372 SR
1,473 Elo+
Fenrir
Fenrir
 
Fenrir
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Deathblitz23
Anubis
Level 124
God Stats
1W - 1L
1,212 SR
Queue Stats
50W - 50L
1,523 Elo+
Party 3
Arachne
Arachne
MEDINA232323
Arachne
Level 146
God Stats
2W - 3L
1,281 SR
Queue Stats
48W - 47L
1,526 Elo+
Party 3
Baron Samedi
Baron Samedi
SquirreliDan
Baron Samedi
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
99W - 87L
1,301 Elo+
Party 2
Janus
Janus
Warinstinct4
Janus
Level 156
God Stats
5W - 12L
1,370 SR
Queue Stats
305W - 285L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FatPigeons
Cerberus
10
2 / 2 / 3
6,773
564
4,264
8,503
6,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Kaiderek
Tsukuyomi
11
2 / 3 / 1
6,246
521
4,580
10,492
4,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
11
0 / 3 / 2
6,015
501
4,070
8,673
4,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 2 / 1
7,093
591
5,349
4,983
1,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
mumble090
Shiva
12
0 / 3 / 1
6,762
564
5,674
11,337
10,450
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
2 / 1 / 1
7,455
621
5,778
10,594
7,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
12
3 / 3 / 3
7,271
606
4,255
6,507
2,979
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
MEDINA232323
Arachne
12
6 / 2 / 5
7,397
616
6,280
11,661
5,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
SquirreliDan
Baron Samedi
12
1 / 2 / 3
6,886
574
4,781
7,000
3,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 0 / 7
7,399
617
6,914
7,430
2,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
7
Kills
13
13
Deaths
8
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
1
1
2.5
W
Anubis
3
3
3
1.5
L
Cerberus
FatPigeons
Cerberus
2
2
3
1.75
L
Tsukuyomi
Kaiderek
Tsukuyomi
2
3
1
0.83
W
Arachne
MEDINA232323
Arachne
6
2
5
4.25
L
Tiamat
0
3
2
0.33
W
Baron Samedi
SquirreliDan
Baron Samedi
1
2
3
1.25
W
1
0
7
4.5
L
3
2
1
1.75
L
Shiva
mumble090
Shiva
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,937
Damage
28,008
43,988
Taken
43,192
26,551
Mitigated
21,344
13,519
Healing
21,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,778
2,303
0
6,152
10,594
7,146
0
0
10,594
0
44,925
W
Anubis
4,255
577
113
3,327
6,507
2,979
0
3,969
2,538
45,541
0
L
Cerberus
FatPigeons
Cerberus
4,264
389
113
2,851
8,503
6,221
69
4,336
4,167
18,896
0
L
Tsukuyomi
Kaiderek
Tsukuyomi
4,580
972
0
4,506
10,492
4,159
0
4,103
6,389
0
44,800
W
Arachne
MEDINA232323
Arachne
6,280
4,367
0
5,030
11,661
5,521
246
6,171
5,490
0
34,781
L
Tiamat
4,070
467
0
1,525
8,673
4,227
0
4,796
3,877
38,112
0
W
Baron Samedi
SquirreliDan
Baron Samedi
4,781
142
209
1,925
7,000
3,159
168
2,717
4,283
47,793
0
W
6,914
231
0
4,300
7,430
2,539
298
480
6,950
64,992
0
L
5,349
2,626
0
2,572
4,983
1,494
1,270
1,787
3,196
54,639
6,328
L
Shiva
mumble090
Shiva
5,674
1,461
0
1,952
11,337
10,450
0
928
9,670
0
42,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,889
Gold Earned
36,408
389
Minions Killed
380
0
Camps Cleared
0
1,148,813
Distance Traveled
1,243,291
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,455
621
75
6
0
243,609
0
W
Anubis
7,271
606
76
6
0
229,231
0
L
Cerberus
6,773
564
45
4
0
203,570
0
L
Tsukuyomi
6,246
521
77
6
0
267,567
0
W
Arachne
7,397
616
51
4
0
275,701
0
L
Tiamat
6,015
501
79
7
0
243,278
0
W
Baron Samedi
6,886
574
79
7
0
223,709
2
W
Janus
7,399
617
99
8
0
271,041
0
L
Sol
7,093
591
111
9
0
202,914
0
L
Shiva
6,762
564
77
6
0
231,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role