Player Matchup

Medusa
Medusa
CountMcHandsome
Medusa
Level 56
God Stats
3W - 3L
1,721 SR
Queue Stats
191W - 207L
1,500 Elo+
Solo
Da Ji
Da Ji
HungCrusader
Da Ji
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 31L
1,433 Elo+
Party 1
Thor
Thor
LoveRia2315
Thor
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,385 Elo+
Solo
Artio
Artio
Sabbath_Of_Muse
Artio
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,070 Elo+
Party 1
Ares
Ares
qwerty612
Ares
Level 37
God Stats
0W - 1L
1,442 SR
Queue Stats
0W - 4L
1,096 Elo+
Party 1
Team Averages
Level 51
1,533 SR
1,297 Elo+

VS

Team Averages
Level 84
1,371 SR
1,394 Elo+
Vamana
Vamana
C0ncernedM0ther
Vamana
Level 81
God Stats
2W - 2L
1,500 SR
Queue Stats
74W - 87L
1,297 Elo+
Solo
Hun Batz
Hun Batz
CynikalDemon
Hun Batz
Level 89
God Stats
3W - 0L
1,394 SR
Queue Stats
99W - 100L
1,397 Elo+
Solo
Ares
Ares
GallarLuis6408
Ares
Level 106
God Stats
2W - 3L
1,360 SR
Queue Stats
270W - 275L
1,491 Elo+
Solo
Baron Samedi
Baron Samedi
colefloflo
Baron Samedi
Level 81
God Stats
5W - 2L
1,374 SR
Queue Stats
255W - 263L
1,407 Elo+
Solo
Cu Chulainn
Cu Chulainn
guyver123
Cu Chulainn
Level 62
God Stats
6W - 7L
1,228 SR
Queue Stats
495W - 511L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 4
7,623
693
8,981
14,128
6,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 9 / 7
8,029
730
6,325
15,177
7,814
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
3 / 8 / 3
8,494
772
4,331
13,260
5,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 6 / 6
7,594
690
4,657
14,873
9,208
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
13
3 / 7 / 7
8,033
730
6,503
16,009
11,918
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 2 / 24
10,202
927
7,006
12,319
9,989
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
CynikalDemon
Hun Batz
17
11 / 4 / 25
10,719
974
27,457
13,023
6,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 5 / 25
9,120
829
5,662
11,955
12,807
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
colefloflo
Baron Samedi
15
6 / 3 / 21
9,603
873
11,925
9,688
4,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
guyver123
Cu Chulainn
16
7 / 3 / 24
10,322
938
13,386
13,668
13,547
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
156
11
Kills
37
37
Deaths
17
27
Assists
119
Player
Kills
Deaths
Assists
KDA
W
9
2
24
10.5
L
2
7
4
0.57
W
Hun Batz
CynikalDemon
Hun Batz
11
4
25
5.88
W
4
5
25
3.3
L
2
9
7
0.61
L
3
8
3
0.56
L
1
6
6
0.67
W
Baron Samedi
colefloflo
Baron Samedi
6
3
21
5.5
W
Cu Chulainn
guyver123
Cu Chulainn
7
3
24
6.33
L
Ares
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,797
Damage
65,436
73,447
Taken
60,653
41,077
Mitigated
48,161
9,453
Healing
18,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,006
1,355
825
1,166
12,319
9,989
2,657
3,203
7,998
0
15,248
L
8,981
3,804
352
1,842
14,128
6,230
0
4,087
10,041
0
24,703
W
Hun Batz
CynikalDemon
Hun Batz
27,457
3,514
467
1,712
13,023
6,894
2,051
2,258
9,931
0
46,960
W
5,662
408
944
1,527
11,955
12,807
997
2,217
9,738
8,181
0
L
6,325
1,298
488
1,694
15,177
7,814
0
3,811
11,366
0
11,007
L
4,331
650
0
24
13,260
5,907
0
4,055
9,205
0
10,840
L
4,657
517
373
2,794
14,873
9,208
0
3,382
11,491
8,737
0
W
Baron Samedi
colefloflo
Baron Samedi
11,925
512
5,097
3,124
9,688
4,924
595
1,372
7,236
24,445
0
W
Cu Chulainn
guyver123
Cu Chulainn
13,386
1,221
1,387
2,001
13,668
13,547
171
2,110
10,532
2,325
24,092
L
Ares
6,503
556
348
1,538
16,009
11,918
0
3,301
12,708
7,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,773
Gold Earned
49,966
65
Minions Killed
103
0
Camps Cleared
0
790,872
Distance Traveled
1,035,393
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,202
927
23
2
0
219,762
0
L
Medusa
7,623
693
33
3
0
140,284
0
W
Hun Batz
10,719
974
38
3
0
215,898
0
W
Ares
9,120
829
4
0
0
184,701
0
L
Da Ji
8,029
730
8
1
0
137,330
0
L
Thor
8,494
772
12
1
0
154,117
0
L
Artio
7,594
690
9
1
0
192,094
0
W
Baron Samedi
9,603
873
20
2
0
202,559
0
W
Cu Chulainn
10,322
938
18
2
0
212,473
0
L
Ares
8,033
730
3
0
0
167,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role