Player Matchup

Xbalanque
Xbalanque
Dragontamer7
Xbalanque
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 15L
1,408 Elo+
Party 1
Poseidon
Poseidon
Frostypizza
Poseidon
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 20L
1,408 Elo+
Party 1
King Arthur
King Arthur
IEatChutni
King Arthur
Level 41
God Stats
23W - 13L
1,245 SR
Queue Stats
29W - 16L
1,385 Elo+
Party 1
Team Averages
Level 40
1,415 SR
1,400 Elo+

VS

Team Averages
Level 105
1,600 SR
1,458 Elo+
Chang'e
Chang'e
Cobraking38
Chang'e
Level 25
God Stats
0W - 7L
1,500 SR
Queue Stats
56W - 65L
1,477 Elo+
Party 2
Charon
Charon
DaDingus1
Charon
Level 146
God Stats
2W - 4L
1,698 SR
Queue Stats
77W - 93L
1,413 Elo+
Solo
Arachne
Arachne
DarkShadow78755
Arachne
Level 145
God Stats
19W - 13L
1,600 SR
Queue Stats
209W - 232L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Dragontamer7
Xbalanque
13
5 / 5 / 4
10,483
806
14,152
11,431
4,625
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
Frostypizza
Poseidon
12
4 / 5 / 4
10,482
806
13,032
8,779
3,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
IEatChutni
King Arthur
14
4 / 3 / 8
11,089
853
13,404
11,933
12,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cobraking38
Chang'e
11
1 / 6 / 7
8,947
688
3,771
13,285
5,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Charon
DaDingus1
Charon
14
6 / 1 / 5
10,797
831
9,352
14,168
16,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
6 / 6 / 5
10,002
769
13,035
17,240
9,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
30
13
Kills
13
13
Deaths
13
16
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Cobraking38
Chang'e
1
6
7
0.75
L
Charon
DaDingus1
Charon
6
1
5
8.5
L
6
6
5
1.42
W
Xbalanque
Dragontamer7
Xbalanque
5
5
4
1.4
W
Poseidon
Frostypizza
Poseidon
4
5
4
1.2
W
King Arthur
IEatChutni
King Arthur
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,588
Damage
26,158
32,143
Taken
44,693
20,110
Mitigated
31,357
762
Healing
8,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Cobraking38
Chang'e
3,771
358
1,303
1,280
13,285
5,289
0
3,620
9,665
19,120
0
L
Charon
DaDingus1
Charon
9,352
900
664
1,856
14,168
16,402
0
3,036
11,132
24,690
1,222
L
13,035
8,240
0
3,435
17,240
9,666
0
6,564
10,676
0
28,191
W
Xbalanque
Dragontamer7
Xbalanque
14,152
10,076
0
233
11,431
4,625
39
4,666
6,319
0
41,609
W
Poseidon
Frostypizza
Poseidon
13,032
1,964
0
49
8,779
3,024
0
3,007
5,542
41,903
0
W
King Arthur
IEatChutni
King Arthur
13,404
2,320
0
480
11,933
12,461
0
3,540
8,024
0
30,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,054
Gold Earned
29,746
152
Minions Killed
99
0
Camps Cleared
0
663,933
Distance Traveled
643,274
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,947
688
31
2
0
198,494
0
L
Charon
10,797
831
38
3
0
233,073
0
L
Arachne
10,002
769
30
2
0
211,707
0
W
Xbalanque
10,483
806
40
3
0
205,925
0
W
Poseidon
10,482
806
71
5
0
200,808
0
W
King Arthur
11,089
853
41
3
0
257,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role