Player Matchup

Ix Chel
Ix Chel
Luminouzsz
Ix Chel
Level 8
God Stats
0W - 1L
1,191 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Pssj
Kukulkan
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,625 Elo+
Party 2
Hercules
Hercules
darkflame4212
Hercules
Level 87
God Stats
32W - 45L
1,308 SR
Queue Stats
244W - 293L
1,404 Elo+
Solo
Team Averages
Level 47
1,333 SR
1,510 Elo+

VS

Team Averages
Level 134
1,513 SR
1,500 Elo+
Janus
Janus
 
Janus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
 
Skadi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
xDZANx
Kuzenbo
Level 124
God Stats
19W - 17L
1,540 SR
Queue Stats
102W - 68L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Luminouzsz
Ix Chel
11
1 / 6 / 0
7,976
798
3,433
8,517
3,489
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kukulkan
Pssj
Kukulkan
9
0 / 2 / 0
6,859
686
5,616
6,447
2,427
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
darkflame4212
Hercules
8
1 / 6 / 1
7,186
719
4,910
10,837
5,826
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
7 / 0 / 6
9,440
944
9,630
5,184
1,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
 
Skadi
12
7 / 2 / 6
9,035
904
8,369
7,270
3,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
xDZANx
Kuzenbo
9
0 / 1 / 12
7,606
761
4,078
9,123
9,314
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
38
2
Kills
14
14
Deaths
3
1
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
7
0
6
10
W
Skadi
 
Skadi
7
2
6
5
L
Ix Chel
Luminouzsz
Ix Chel
1
6
0
0.17
L
Kukulkan
Pssj
Kukulkan
0
2
0
0
L
Hercules
darkflame4212
Hercules
1
6
1
0.25
W
Kuzenbo
xDZANx
Kuzenbo
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,959
Damage
22,077
25,801
Taken
21,577
11,742
Mitigated
14,513
1,915
Healing
1,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
9,630
170
0
250
5,184
1,966
392
2,502
2,682
42,446
0
W
Skadi
 
Skadi
8,369
4,054
0
939
7,270
3,233
1,043
2,908
4,362
0
34,266
L
Ix Chel
Luminouzsz
Ix Chel
3,433
316
495
278
8,517
3,489
0
4,443
4,074
21,509
0
L
Kukulkan
Pssj
Kukulkan
5,616
397
0
152
6,447
2,427
0
3,106
3,341
22,208
0
L
Hercules
darkflame4212
Hercules
4,910
810
0
990
10,837
5,826
0
6,354
4,483
840
24,886
W
Kuzenbo
xDZANx
Kuzenbo
4,078
1,320
0
453
9,123
9,314
247
4,541
4,582
7,150
200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,021
Gold Earned
26,081
103
Minions Killed
117
0
Camps Cleared
0
547,457
Distance Traveled
575,499
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,440
944
69
7
0
209,752
0
W
Skadi
9,035
904
46
5
0
173,724
0
L
Ix Chel
7,976
798
40
4
0
180,626
0
L
Kukulkan
6,859
686
31
3
0
177,858
0
L
Hercules
7,186
719
32
3
0
188,973
3
W
Kuzenbo
7,606
761
2
0
0
192,023
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role