Player Matchup

Scylla
Scylla
GrandMoman
Scylla
Level 158
God Stats
8W - 4L
1,695 SR
Queue Stats
77W - 76L
1,574 Elo+
Party 2
Anhur
Anhur
Sangraves
Anhur
Level 125
God Stats
2W - 2L
1,413 SR
Queue Stats
78W - 80L
1,574 Elo+
Party 2
Ah Puch
Ah Puch
chatwilli777
Ah Puch
Level 126
God Stats
4W - 5L
1,463 SR
Queue Stats
78W - 79L
1,575 Elo+
Party 2
Team Averages
Level 136
1,523 SR
1,574 Elo+

VS

Team Averages
Level 137
1,521 SR
1,601 Elo+
Hel
Hel
Drepxuxx
Hel
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 180L
1,531 Elo+
Solo
Ishtar
Ishtar
THE REAL CROWE
Ishtar
Level 155
God Stats
1W - 4L
1,563 SR
Queue Stats
95W - 73L
1,577 Elo+
Party 1
Erlang Shen
Erlang Shen
Woahitstatum
Erlang Shen
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 17L
1,695 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
GrandMoman
Scylla
13
3 / 0 / 8
10,362
797
11,174
3,557
1,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Sangraves
Anhur
15
9 / 1 / 3
11,560
889
12,288
9,263
3,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
chatwilli777
Ah Puch
13
0 / 0 / 10
9,835
757
10,816
10,640
7,727
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
8,459
651
4,079
10,853
3,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 4 / 0
9,008
693
5,467
11,656
4,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
Woahitstatum
Erlang Shen
11
0 / 4 / 0
8,226
633
5,801
15,394
16,601
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
12
Kills
1
1
Deaths
12
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Scylla
GrandMoman
Scylla
3
0
8
7
W
Anhur
Sangraves
Anhur
9
1
3
10.5
L
1
4
0
0.25
L
Erlang Shen
Woahitstatum
Erlang Shen
0
4
0
0
W
Ah Puch
chatwilli777
Ah Puch
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,278
Damage
15,347
23,460
Taken
37,903
12,679
Mitigated
25,332
9,164
Healing
12,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,079
343
3,230
4,209
10,853
3,975
0
6,764
3,793
26,160
0
W
Scylla
GrandMoman
Scylla
11,174
453
0
462
3,557
1,206
519
609
2,948
48,169
0
W
Anhur
Sangraves
Anhur
12,288
8,026
0
1,325
9,263
3,746
2,119
1,774
7,489
0
43,930
L
5,467
1,996
0
1,257
11,656
4,756
0
6,639
4,683
0
46,008
L
Erlang Shen
Woahitstatum
Erlang Shen
5,801
2,848
229
3,111
15,394
16,601
0
8,027
7,095
0
18,058
W
Ah Puch
chatwilli777
Ah Puch
10,816
529
0
7,377
10,640
7,727
505
2,262
8,378
36,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,757
Gold Earned
25,693
166
Minions Killed
146
0
Camps Cleared
0
767,614
Distance Traveled
628,616
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,459
651
34
3
0
183,056
0
W
Scylla
10,362
797
78
6
0
256,194
3
W
Anhur
11,560
889
49
4
0
252,266
1
L
Ishtar
9,008
693
89
7
0
211,007
2
L
Erlang Shen
8,226
633
23
2
0
234,553
3
W
Ah Puch
9,835
757
39
3
0
259,154
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role