Player Matchup

Sobek
Sobek
Heroicules
Sobek
Level 178
God Stats
1W - 1L
1,189 SR
Queue Stats
120W - 110L
1,558 Elo+
Party 1
Ra
Ra
okLFGkid
Ra
Level 14
God Stats
3W - 0L
1,662 SR
Queue Stats
45W - 10L
1,797 Elo+
Party 1
Surtr
Surtr
xGiovannix345
Surtr
Level 195
God Stats
25W - 14L
1,627 SR
Queue Stats
652W - 433L
1,735 Elo+
Party 1
Team Averages
Level 129
1,493 SR
1,696 Elo+

VS

Team Averages
Level 69
1,442 SR
1,347 Elo+
Khepri
Khepri
RelikProdigy
Khepri
Level 108
God Stats
0W - 3L
1,336 SR
Queue Stats
316W - 339L
1,406 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Ricky4873
Ah Muzen Cab
Level 29
God Stats
1W - 3L
1,460 SR
Queue Stats
43W - 62L
1,258 Elo+
Party 2
Ah Puch
Ah Puch
judadiah
Ah Puch
Level 69
God Stats
9W - 7L
1,529 SR
Queue Stats
255W - 241L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
11
3 / 1 / 10
8,188
819
4,749
8,868
7,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
6 / 1 / 9
9,476
948
12,373
7,488
3,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
8 / 1 / 7
9,355
936
9,705
12,533
5,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
8
1 / 5 / 0
6,661
666
2,114
9,642
6,833
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
Ricky4873
Ah Muzen Cab
9
1 / 7 / 1
7,122
712
5,246
10,207
3,679
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ah Puch
judadiah
Ah Puch
10
1 / 5 / 2
7,447
745
8,839
9,648
3,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
17
Kills
3
3
Deaths
17
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sobek
3
1
10
8
L
Khepri
1
5
0
0.2
L
Ah Muzen Cab
Ricky4873
Ah Muzen Cab
1
7
1
0.21
L
Ah Puch
judadiah
Ah Puch
1
5
2
0.4
W
6
1
9
10.5
W
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,827
Damage
16,199
28,889
Taken
29,497
16,170
Mitigated
14,238
11,689
Healing
2,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
4,749
652
0
1,261
8,868
7,229
48
4,509
4,359
7,991
247
L
Khepri
2,114
436
0
470
9,642
6,833
0
4,697
4,792
7,578
0
L
Ah Muzen Cab
Ricky4873
Ah Muzen Cab
5,246
2,233
0
400
10,207
3,679
0
5,717
4,276
0
13,841
L
Ah Puch
judadiah
Ah Puch
8,839
308
0
1,793
9,648
3,726
0
6,088
3,121
34,847
0
W
12,373
1,533
1,020
3,725
7,488
3,040
662
3,026
4,462
48,075
0
W
9,705
4,155
0
5,683
12,533
5,901
87
3,904
8,629
1,263
36,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,019
Gold Earned
21,230
141
Minions Killed
74
0
Camps Cleared
0
539,442
Distance Traveled
472,582
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,188
819
13
1
0
176,804
0
L
Khepri
6,661
666
5
1
0
152,526
0
L
Ah Muzen Cab
7,122
712
24
2
0
157,220
0
L
Ah Puch
7,447
745
45
5
0
162,836
2
W
Ra
9,476
948
75
8
0
186,592
0
W
Surtr
9,355
936
53
5
0
176,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role