Player Matchup

Odin
Odin
RT LeLouch
Odin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,515 Elo+
Party 1
Fenrir
Fenrir
Slychubbsjr
Fenrir
Level 129
God Stats
4W - 5L
1,284 SR
Queue Stats
104W - 109L
1,425 Elo+
Party 1
Hera
Hera
StankyFeet42O
Hera
Level 156
God Stats
3W - 3L
1,166 SR
Queue Stats
255W - 248L
1,455 Elo+
Party 1
Hun Batz
Hun Batz
The 1Snuggler
Hun Batz
Level 145
God Stats
8W - 2L
1,771 SR
Queue Stats
489W - 522L
1,463 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
terminatrix87
Morgan Le Fay
Level 60
God Stats
4W - 6L
1,486 SR
Queue Stats
190W - 219L
1,400 Elo+
Party 1
Team Averages
Level 104
1,441 SR
1,451 Elo+

VS

Team Averages
Level 85
1,433 SR
1,435 Elo+
Izanami
Izanami
SKITTZ_LC
Izanami
Level 105
God Stats
2W - 3L
1,617 SR
Queue Stats
213W - 227L
1,425 Elo+
Solo
Danzaburou
Danzaburou
SilentSwordd19
Danzaburou
Level 84
God Stats
1W - 2L
1,272 SR
Queue Stats
57W - 51L
1,489 Elo+
Solo
Agni
Agni
SlimeTM
Agni
Level 65
God Stats
1W - 2L
1,363 SR
Queue Stats
71W - 70L
1,452 Elo+
Party 2
King Arthur
King Arthur
dodason
King Arthur
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 86L
1,421 Elo+
Party 2
Chiron
Chiron
saltyari
Chiron
Level 102
God Stats
4W - 12L
1,412 SR
Queue Stats
343W - 405L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 9
10,089
721
5,551
17,395
23,243
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
17
9 / 5 / 4
11,334
810
8,533
15,830
18,761
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
4 / 1 / 15
13,457
961
23,380
7,639
4,365
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
The 1Snuggler
Hun Batz
19
10 / 6 / 5
12,421
887
12,013
12,272
7,760
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
terminatrix87
Morgan Le Fay
15
1 / 7 / 9
9,949
711
12,857
12,252
6,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
SKITTZ_LC
Izanami
18
5 / 7 / 9
10,412
744
9,508
15,540
7,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
SilentSwordd19
Danzaburou
18
7 / 6 / 11
10,918
780
17,086
16,167
8,194
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Agni
SlimeTM
Agni
18
11 / 9 / 5
11,151
797
14,491
17,882
8,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
dodason
King Arthur
18
1 / 4 / 18
10,278
734
5,147
16,870
25,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chiron
saltyari
Chiron
1
0 / 1 / 0
3,460
247
0
725
226

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
67
27
Kills
24
25
Deaths
27
42
Assists
43
Player
Kills
Deaths
Assists
KDA
W
3
6
9
1.25
L
Izanami
SKITTZ_LC
Izanami
5
7
9
1.36
L
Danzaburou
SilentSwordd19
Danzaburou
7
6
11
2.08
L
Agni
SlimeTM
Agni
11
9
5
1.5
W
Fenrir
9
5
4
2.2
W
4
1
15
11.5
W
Hun Batz
The 1Snuggler
Hun Batz
10
6
5
2.08
L
King Arthur
dodason
King Arthur
1
4
18
2.5
L
Chiron
saltyari
Chiron
0
1
0
0
W
Morgan Le Fay
terminatrix87
Morgan Le Fay
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,334
Damage
46,232
65,388
Taken
67,184
60,503
Mitigated
50,720
10,062
Healing
16,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,551
911
698
2,775
17,395
23,243
343
2,789
14,606
3,427
8,852
L
Izanami
SKITTZ_LC
Izanami
9,508
5,610
744
2,060
15,540
7,554
513
8,581
6,959
0
27,770
L
Danzaburou
SilentSwordd19
Danzaburou
17,086
5,921
600
3,915
16,167
8,194
0
7,756
8,411
0
38,723
L
Agni
SlimeTM
Agni
14,491
842
572
3,095
17,882
8,806
0
10,674
7,208
28,997
0
W
Fenrir
8,533
450
750
2,360
15,830
18,761
1,518
4,402
11,428
0
11,006
W
23,380
3,027
932
751
7,639
4,365
2,184
2,548
5,091
54,982
0
W
Hun Batz
The 1Snuggler
Hun Batz
12,013
2,534
488
1,202
12,272
7,760
2,492
819
11,453
0
28,273
L
King Arthur
dodason
King Arthur
5,147
657
1,642
3,589
16,870
25,940
0
10,364
6,506
0
12,355
L
Chiron
saltyari
Chiron
0
0
0
0
725
226
0
725
0
0
0
W
Morgan Le Fay
terminatrix87
Morgan Le Fay
12,857
1,863
0
106
12,252
6,374
221
3,933
8,319
27,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,250
Gold Earned
46,219
146
Minions Killed
104
0
Camps Cleared
0
1,225,279
Distance Traveled
900,950
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,089
721
12
1
0
252,527
0
L
Izanami
10,412
744
37
3
0
215,802
0
L
Danzaburou
10,918
780
32
2
0
222,883
0
L
Agni
11,151
797
29
2
0
194,351
0
W
Fenrir
11,334
810
5
0
0
216,720
0
W
Hera
13,457
961
73
5
0
327,699
0
W
Hun Batz
12,421
887
27
2
0
210,819
0
L
King Arthur
10,278
734
6
0
0
267,914
0
L
Chiron
3,460
247
0
0
0
0
0
W
Morgan Le Fay
9,949
711
29
2
0
217,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role