Player Matchup

Fafnir
Fafnir
BlissedCarnage
Fafnir
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
269W - 282L
1,449 Elo+
Party 3
Medusa
Medusa
BlissedToxin
Medusa
Level 35
God Stats
17W - 24L
1,438 SR
Queue Stats
60W - 80L
1,394 Elo+
Party 3
Ao Kuang
Ao Kuang
CHr0n0tHedeM0n
Ao Kuang
Level 85
God Stats
12W - 11L
1,500 SR
Queue Stats
161W - 181L
1,372 Elo+
Party 3
Freya
Freya
Rhyme99
Freya
Level 88
God Stats
0W - 3L
1,206 SR
Queue Stats
171W - 181L
1,424 Elo+
Party 3
Bakasura
Bakasura
SeagullKing5102
Bakasura
Level 85
God Stats
20W - 14L
1,587 SR
Queue Stats
175W - 194L
1,457 Elo+
Party 3
Team Averages
Level 79
1,446 SR
1,419 Elo+

VS

Team Averages
Level 118
1,493 SR
1,468 Elo+
Zeus
Zeus
Astraeus nnv
Zeus
Level 108
God Stats
3W - 2L
1,621 SR
Queue Stats
61W - 54L
1,569 Elo+
Party 2
Nike
Nike
Claymore07
Nike
Level 168
God Stats
1W - 2L
1,342 SR
Queue Stats
283W - 275L
1,375 Elo+
Solo
Athena
Athena
RptrAfk
Athena
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
217W - 207L
1,423 Elo+
Party 1
Thanatos
Thanatos
VetrymOJ
Thanatos
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 26L
1,515 Elo+
Party 2
Hou Yi
Hou Yi
buck shot 04
Hou Yi
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
151W - 161L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 1
8,853
521
5,466
15,277
19,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
13
2 / 6 / 0
8,247
485
7,103
12,914
4,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ao Kuang
12
0 / 7 / 3
7,409
436
3,746
15,968
5,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Freya
Rhyme99
Freya
12
2 / 9 / 2
7,772
457
9,319
20,146
7,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
15
2 / 4 / 0
8,851
521
8,131
21,613
9,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 5
10,089
593
19,215
8,251
3,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
8 / 2 / 9
10,873
640
13,125
15,865
9,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
RptrAfk
Athena
13
0 / 2 / 16
8,552
503
7,461
16,075
15,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
VetrymOJ
Thanatos
17
9 / 2 / 7
10,147
597
11,592
14,913
6,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
14
4 / 1 / 5
8,891
523
9,441
11,586
4,552
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
71
8
Kills
29
29
Deaths
9
6
Assists
42
Player
Kills
Deaths
Assists
KDA
W
8
2
5
5.25
L
2
3
1
0.83
L
Medusa
2
6
0
0.33
L
Ao Kuang
0
7
3
0.21
W
8
2
9
6.25
L
Freya
Rhyme99
Freya
2
9
2
0.33
W
Athena
RptrAfk
Athena
0
2
16
4
L
Bakasura
2
4
0
0.5
W
Thanatos
VetrymOJ
Thanatos
9
2
7
6.25
W
Hou Yi
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,765
Damage
60,834
85,918
Taken
66,690
46,615
Mitigated
39,284
21,999
Healing
23,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,215
3,080
0
1,167
8,251
3,599
1,562
5,917
2,164
74,232
0
L
5,466
1,736
0
3,133
15,277
19,496
0
4,827
10,450
19,762
0
L
Medusa
7,103
2,518
0
1,022
12,914
4,465
1,072
2,789
10,125
0
45,547
L
Ao Kuang
3,746
691
0
3,791
15,968
5,658
0
3,633
12,335
38,338
0
W
13,125
1,301
0
3,505
15,865
9,080
304
2,595
13,250
0
75,887
L
Freya
Rhyme99
Freya
9,319
2,258
0
5,978
20,146
7,599
0
10,851
9,295
43,413
0
W
Athena
RptrAfk
Athena
7,461
1,089
0
3,421
16,075
15,217
333
5,847
9,853
27,022
0
L
Bakasura
8,131
5,291
0
8,075
21,613
9,397
0
4,576
17,037
0
77,685
W
Thanatos
VetrymOJ
Thanatos
11,592
3,051
0
11,367
14,913
6,836
0
2,080
12,653
0
88,306
W
Hou Yi
9,441
3,730
0
4,198
11,586
4,552
2,850
2,092
9,109
0
65,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,132
Gold Earned
48,552
353
Minions Killed
443
0
Camps Cleared
0
1,630,244
Distance Traveled
1,700,262
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,089
593
118
7
0
342,710
0
L
Fafnir
8,853
521
29
2
0
323,805
0
L
Medusa
8,247
485
76
4
0
321,443
0
L
Ao Kuang
7,409
436
61
4
0
311,524
0
W
Nike
10,873
640
112
7
0
315,236
4
L
Freya
7,772
457
54
3
0
294,554
3
W
Athena
8,552
503
21
1
0
337,613
0
L
Bakasura
8,851
521
133
8
0
378,918
0
W
Thanatos
10,147
597
99
6
0
374,434
1
W
Hou Yi
8,891
523
93
5
0
330,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role