Player Matchup

Surtr
Surtr
Bombtorb
Surtr
Level 221
God Stats
38W - 4L
2,026 SR
Queue Stats
382W - 73L
1,957 Elo+
Party 1
Bacchus
Bacchus
FreniisG0D
Bacchus
Level 186
God Stats
86W - 18L
1,920 SR
Queue Stats
795W - 230L
1,854 Elo+
Party 1
Ra
Ra
PassivisBurrin
Ra
Level 155
God Stats
32W - 16L
1,734 SR
Queue Stats
210W - 83L
1,757 Elo+
Party 1
Team Averages
Level 187
1,893 SR
1,856 Elo+

VS

Team Averages
Level 108
1,453 SR
1,374 Elo+
Baron Samedi
Baron Samedi
Astrath1612
Baron Samedi
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 14L
1,357 Elo+
Party 2
Mulan
Mulan
DiceHG
Mulan
Level 154
God Stats
1W - 2L
1,573 SR
Queue Stats
16W - 16L
1,312 Elo+
Party 2
Artemis
Artemis
Lyonel15
Artemis
Level 63
God Stats
0W - 3L
1,286 SR
Queue Stats
3W - 5L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Bombtorb
Surtr
13
9 / 2 / 7
10,002
1,000
12,325
14,015
15,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bacchus
FreniisG0D
Bacchus
11
3 / 5 / 10
8,469
847
8,775
12,492
13,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
4 / 2 / 12
9,114
911
7,791
6,734
3,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Astrath1612
Baron Samedi
11
1 / 5 / 8
7,986
799
10,601
11,118
4,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
DiceHG
Mulan
10
7 / 5 / 2
8,872
887
13,143
14,052
12,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Artemis
Lyonel15
Artemis
9
1 / 6 / 5
7,444
744
4,986
8,775
3,174
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
24
16
Kills
9
9
Deaths
16
29
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Astrath1612
Baron Samedi
1
5
8
1
W
Surtr
Bombtorb
Surtr
9
2
7
6.25
L
Mulan
DiceHG
Mulan
7
5
2
1.6
W
Bacchus
FreniisG0D
Bacchus
3
5
10
1.6
L
Artemis
Lyonel15
Artemis
1
6
5
0.58
W
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,891
Damage
28,730
33,241
Taken
33,945
32,938
Mitigated
20,635
7,995
Healing
8,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Astrath1612
Baron Samedi
10,601
557
1,071
3,613
11,118
4,829
0
6,453
4,140
35,492
0
W
Surtr
Bombtorb
Surtr
12,325
2,906
0
1,936
14,015
15,972
76
5,098
8,414
4,176
24,057
L
Mulan
DiceHG
Mulan
13,143
2,294
0
3,977
14,052
12,632
0
6,764
6,592
0
31,771
W
Bacchus
FreniisG0D
Bacchus
8,775
876
0
1,900
12,492
13,359
0
4,094
8,047
17,319
241
L
Artemis
Lyonel15
Artemis
4,986
2,360
0
228
8,775
3,174
0
4,181
3,921
0
19,863
W
7,791
1,354
2,520
1,639
6,734
3,607
94
1,805
4,842
44,217
101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,585
Gold Earned
24,302
112
Minions Killed
126
0
Camps Cleared
0
559,585
Distance Traveled
507,802
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,986
799
49
5
0
180,149
0
W
Surtr
10,002
1,000
35
4
0
189,683
0
L
Mulan
8,872
887
43
4
0
184,200
0
W
Bacchus
8,469
847
16
2
0
177,500
0
L
Artemis
7,444
744
34
3
0
143,453
0
W
Ra
9,114
911
61
6
0
192,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role