Player Matchup

Mulan
Mulan
SpeedyGrafitti
Mulan
Level 148
God Stats
11W - 4L
1,623 SR
Queue Stats
135W - 131L
1,589 Elo+
Party 2
Chang'e
Chang'e
Tranquil_Mind_
Chang'e
Level 103
God Stats
15W - 6L
1,594 SR
Queue Stats
169W - 159L
1,599 Elo+
Party 2
Cupid
Cupid
srahman10
Cupid
Level 148
God Stats
21W - 18L
1,531 SR
Queue Stats
156W - 154L
1,596 Elo+
Party 2
Team Averages
Level 133
1,583 SR
1,595 Elo+

VS

Team Averages
Level 155
1,453 SR
1,545 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Mario05451
Baron Samedi
Level 158
God Stats
1W - 5L
1,312 SR
Queue Stats
317W - 319L
1,593 Elo+
Party 1
Scylla
Scylla
clandionix
Scylla
Level 109
God Stats
213W - 207L
1,546 SR
Queue Stats
213W - 209L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 7
9,858
758
5,701
15,393
15,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
4 / 0 / 5
10,408
801
8,168
7,677
2,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
srahman10
Cupid
13
3 / 1 / 6
10,011
770
5,498
9,529
3,468
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
11
2 / 3 / 1
9,105
700
15,862
9,118
3,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Mario05451
Baron Samedi
12
1 / 5 / 2
9,279
714
4,330
9,400
11,342
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
clandionix
Scylla
11
0 / 1 / 2
8,824
679
4,421
3,873
1,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
9
Kills
3
3
Deaths
9
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
2
3
1
0.83
L
Baron Samedi
Mario05451
Baron Samedi
1
5
2
0.4
W
2
2
7
2.75
W
4
0
5
6.5
L
Scylla
clandionix
Scylla
0
1
2
1
W
Cupid
srahman10
Cupid
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,367
Damage
24,613
32,599
Taken
22,391
21,952
Mitigated
15,651
16,813
Healing
3,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
15,862
2,726
0
1,163
9,118
3,082
0
4,190
4,723
0
38,108
L
Baron Samedi
Mario05451
Baron Samedi
4,330
214
309
1,609
9,400
11,342
0
3,221
5,831
27,348
179
W
5,701
904
0
3,290
15,393
15,783
0
3,902
11,253
0
13,793
W
8,168
383
4,256
4,857
7,677
2,701
941
1,201
6,476
54,105
0
L
Scylla
clandionix
Scylla
4,421
559
0
250
3,873
1,227
0
1,108
2,679
37,124
0
W
Cupid
srahman10
Cupid
5,498
2,405
781
3,629
9,529
3,468
1,942
3,107
6,294
0
45,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,277
Gold Earned
27,208
159
Minions Killed
140
0
Camps Cleared
0
760,711
Distance Traveled
624,920
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,105
700
34
3
0
229,242
0
L
Baron Samedi
9,279
714
42
3
0
202,076
4
W
Mulan
9,858
758
13
1
0
263,989
6
W
Chang'e
10,408
801
79
6
0
270,314
0
L
Scylla
8,824
679
64
5
0
193,602
0
W
Cupid
10,011
770
67
5
0
226,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role