Player Matchup

Hera
Hera
Dragoliun
Hera
Level 45
God Stats
0W - 2L
1,210 SR
Queue Stats
201W - 237L
1,379 Elo+
Solo
Persephone
Persephone
Ferret_Fortress
Persephone
Level 12
God Stats
24W - 21L
1,384 SR
Queue Stats
30W - 30L
1,369 Elo+
Party 2
Merlin
Merlin
SuppleBubba
Merlin
Level 66
God Stats
12W - 11L
1,455 SR
Queue Stats
31W - 30L
1,392 Elo+
Party 2
Team Averages
Level 41
1,350 SR
1,380 Elo+

VS

Team Averages
Level 36
1,521 SR
1,346 Elo+
Discordia
Discordia
Major_Xela
Discordia
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 48L
1,399 Elo+
Party 1
Surtr
Surtr
Sgt_Doehrmann
Surtr
Level 45
God Stats
10W - 13L
1,414 SR
Queue Stats
75W - 87L
1,384 Elo+
Party 1
Anhur
Anhur
brester1
Anhur
Level 33
God Stats
3W - 2L
1,649 SR
Queue Stats
31W - 52L
1,255 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
7
1 / 9 / 0
6,715
672
1,351
8,963
2,055
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Persephone
Ferret_Fortress
Persephone
10
0 / 0 / 1
6,989
699
8,179
5,048
1,541
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
11
1 / 2 / 1
7,393
739
5,186
5,410
2,106
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Major_Xela
Discordia
11
2 / 1 / 8
7,979
798
6,188
4,949
1,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
6 / 0 / 3
8,304
830
4,173
8,686
7,393
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anhur
brester1
Anhur
11
3 / 1 / 4
7,974
797
5,342
8,358
2,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
2
Kills
11
11
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hera
1
9
0
0.11
L
Persephone
Ferret_Fortress
Persephone
0
0
1
0.5
W
Discordia
Major_Xela
Discordia
2
1
8
6
W
6
0
3
7.5
L
Merlin
1
2
1
0.75
W
Anhur
brester1
Anhur
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,716
Damage
15,703
19,421
Taken
21,993
5,702
Mitigated
11,863
774
Healing
6,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
1,351
657
0
255
8,963
2,055
0
2,421
6,542
13,123
0
L
Persephone
Ferret_Fortress
Persephone
8,179
243
0
453
5,048
1,541
0
2,251
2,797
29,163
0
W
Discordia
Major_Xela
Discordia
6,188
264
0
0
4,949
1,718
0
4,153
796
24,244
0
W
4,173
1,438
0
3,439
8,686
7,393
0
5,710
2,976
456
20,176
L
Merlin
5,186
719
0
66
5,410
2,106
0
2,530
2,880
31,362
0
W
Anhur
brester1
Anhur
5,342
2,310
0
3,013
8,358
2,752
150
5,372
2,986
0
31,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,097
Gold Earned
24,257
101
Minions Killed
106
0
Camps Cleared
0
497,460
Distance Traveled
544,755
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,715
672
15
2
0
129,053
1
L
Persephone
6,989
699
41
4
0
196,168
0
W
Discordia
7,979
798
36
4
0
178,070
2
W
Surtr
8,304
830
25
3
0
185,788
0
L
Merlin
7,393
739
45
5
0
172,239
2
W
Anhur
7,974
797
45
5
0
180,897
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role