Player Matchup

Sylvanus
Sylvanus
ConnorCannibal
Sylvanus
Level 154
God Stats
7W - 17L
1,399 SR
Queue Stats
1,067W - 1,092L
1,480 Elo+
Solo
Nu Wa
Nu Wa
LordAsim
Nu Wa
Level 47
God Stats
160W - 176L
1,439 SR
Queue Stats
240W - 262L
1,410 Elo+
Solo
Cupid
Cupid
SneakyRabbit
Cupid
Level 102
God Stats
0W - 3L
1,247 SR
Queue Stats
104W - 97L
1,570 Elo+
Party 1
Surtr
Surtr
aa-zaidDMC
Surtr
Level 121
God Stats
6W - 8L
1,500 SR
Queue Stats
91W - 97L
1,439 Elo+
Solo
Chaac
Chaac
conmister69
Chaac
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 50L
1,529 Elo+
Party 1
Team Averages
Level 95
1,417 SR
1,486 Elo+

VS

Team Averages
Level 108
1,550 SR
1,479 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
HYTTF-
Arachne
Level 74
God Stats
58W - 40L
1,672 SR
Queue Stats
89W - 86L
1,503 Elo+
Solo
Neith
Neith
MATDU4242
Neith
Level 108
God Stats
14W - 9L
1,600 SR
Queue Stats
110W - 100L
1,469 Elo+
Party 2
Yu Huang
Yu Huang
Rubenbf91
Yu Huang
Level 155
God Stats
1W - 3L
1,191 SR
Queue Stats
191W - 187L
1,416 Elo+
Solo
Horus
Horus
WinRoOne__
Horus
Level 78
God Stats
31W - 9L
1,788 SR
Queue Stats
103W - 89L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
7
1 / 0 / 0
4,182
465
2,063
7,079
4,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nu Wa
LordAsim
Nu Wa
8
0 / 2 / 1
4,720
524
2,921
5,942
1,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
0 / 0 / 0
4,814
535
2,736
4,769
1,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Surtr
7
1 / 1 / 0
4,511
501
954
4,327
1,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 2 / 0
4,444
494
1,850
7,326
3,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
2 / 0 / 0
6,149
683
4,183
3,554
1,624
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
HYTTF-
Arachne
10
1 / 1 / 1
5,442
605
1,522
7,584
2,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Neith
MATDU4242
Neith
8
0 / 0 / 0
4,566
507
4,148
3,133
1,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Yu Huang
Rubenbf91
Yu Huang
10
2 / 0 / 1
5,936
660
5,766
2,701
831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
7
0 / 1 / 1
4,071
452
2,928
7,680
4,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
2
Kills
5
5
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
0
0
2
L
Sylvanus
1
0
0
1
W
Arachne
HYTTF-
Arachne
1
1
1
1.5
L
Nu Wa
LordAsim
Nu Wa
0
2
1
0.25
W
Neith
MATDU4242
Neith
0
0
0
0
W
Yu Huang
Rubenbf91
Yu Huang
2
0
1
2.5
L
0
0
0
0
W
Horus
0
1
1
0.5
L
Surtr
1
1
0
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,524
Damage
18,547
29,443
Taken
24,652
12,937
Mitigated
10,164
12,370
Healing
11,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
4,183
150
0
3,185
3,554
1,624
0
95
3,443
44,093
0
L
Sylvanus
2,063
773
471
1,990
7,079
4,705
0
1,400
5,398
13,968
5,431
W
Arachne
HYTTF-
Arachne
1,522
1,449
0
2,318
7,584
2,659
0
904
6,624
0
42,285
L
Nu Wa
LordAsim
Nu Wa
2,921
1,034
0
2,192
5,942
1,676
0
3,069
2,630
27,356
0
W
Neith
MATDU4242
Neith
4,148
888
184
1,342
3,133
1,039
0
1,032
2,039
0
34,642
W
Yu Huang
Rubenbf91
Yu Huang
5,766
324
0
779
2,701
831
306
929
1,712
46,902
0
L
2,736
1,463
216
2,891
4,769
1,329
0
0
4,665
0
29,922
W
Horus
2,928
1,311
765
2,459
7,680
4,011
0
1,714
5,922
0
17,425
L
Surtr
954
428
0
2,117
4,327
1,958
0
991
3,268
302
25,790
L
1,850
0
0
2,493
7,326
3,269
0
4,183
3,143
0
25,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,671
Gold Earned
26,164
220
Minions Killed
309
0
Camps Cleared
0
813,441
Distance Traveled
899,072
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,149
683
70
8
0
162,849
0
L
Sylvanus
4,182
465
37
4
0
154,809
2
W
Arachne
5,442
605
74
8
0
205,235
0
L
Nu Wa
4,720
524
54
6
0
174,008
0
W
Neith
4,566
507
55
6
0
167,074
0
W
Yu Huang
5,936
660
90
10
0
174,115
0
L
Cupid
4,814
535
51
6
0
174,089
1
W
Horus
4,071
452
20
2
0
189,799
0
L
Surtr
4,511
501
41
5
0
137,760
0
L
Chaac
4,444
494
37
4
0
172,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role