Player Matchup

Nemesis
Nemesis
CynicalTilt
Nemesis
Level 28
God Stats
5W - 2L
1,784 SR
Queue Stats
43W - 45L
1,580 Elo+
Party 4
Ymir
Ymir
EtherONE1504
Ymir
Level 35
God Stats
12W - 15L
1,471 SR
Queue Stats
19W - 29L
1,296 Elo+
Party 2
Kukulkan
Kukulkan
Norkicr72220
Kukulkan
Level 22
God Stats
13W - 17L
1,431 SR
Queue Stats
17W - 28L
1,262 Elo+
Party 2
Martichoras
Martichoras
ProXieM
Martichoras
Level 14
God Stats
1W - 3L
1,407 SR
Queue Stats
17W - 18L
1,368 Elo+
Party 2
Vulcan
Vulcan
Twizzti
Vulcan
Level 60
God Stats
4W - 2L
1,705 SR
Queue Stats
64W - 46L
1,611 Elo+
Party 4
Team Averages
Level 32
1,559 SR
1,423 Elo+

VS

Team Averages
Level 65
1,483 SR
1,429 Elo+
Ra
Ra
 
Ra
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Maui
Maui
 
Maui
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
Coeus7759
Cerberus
Level 46
God Stats
6W - 12L
1,435 SR
Queue Stats
74W - 90L
1,370 Elo+
Solo
Artemis
Artemis
FibNjoE
Artemis
Level 8
God Stats
6W - 2L
1,684 SR
Queue Stats
109W - 118L
1,342 Elo+
Party 1
Thanatos
Thanatos
Richylol
Thanatos
Level 148
God Stats
4W - 6L
1,296 SR
Queue Stats
358W - 359L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CynicalTilt
Nemesis
17
5 / 6 / 5
10,729
565
10,994
18,572
7,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 2 / 3
8,304
437
3,576
14,739
10,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
Norkicr72220
Kukulkan
15
2 / 4 / 2
9,555
503
6,389
11,166
3,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Martichoras
ProXieM
Martichoras
12
1 / 6 / 0
7,720
406
6,916
15,180
5,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Vulcan
Twizzti
Vulcan
16
6 / 4 / 1
10,626
559
14,259
16,861
10,930
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
1 / 3 / 6
10,430
549
9,309
11,201
5,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Maui
 
Maui
14
1 / 1 / 8
9,207
485
3,908
14,098
14,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
Coeus7759
Cerberus
15
1 / 5 / 0
9,608
506
6,927
15,912
14,793
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
FibNjoE
Artemis
19
7 / 1 / 7
11,889
626
22,793
15,691
8,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Richylol
Thanatos
17
12 / 4 / 5
11,395
600
12,510
15,025
6,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
48
14
Kills
22
22
Deaths
14
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
3
6
1.33
W
Maui
 
Maui
1
1
8
5
W
Cerberus
Coeus7759
Cerberus
1
5
0
0.2
L
Nemesis
CynicalTilt
Nemesis
5
6
5
1.25
L
0
2
3
0.75
W
Artemis
FibNjoE
Artemis
7
1
7
10.5
L
Kukulkan
Norkicr72220
Kukulkan
2
4
2
0.75
L
Martichoras
ProXieM
Martichoras
1
6
0
0.17
W
Thanatos
Richylol
Thanatos
12
4
5
3.63
L
Vulcan
Twizzti
Vulcan
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,134
Damage
55,447
76,518
Taken
71,927
37,770
Mitigated
49,759
17,067
Healing
31,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
9,309
1,089
1,812
4,407
11,201
5,557
0
3,511
7,622
114,743
0
W
Maui
 
Maui
3,908
847
0
3,378
14,098
14,576
73
6,182
7,886
22,832
0
W
Cerberus
Coeus7759
Cerberus
6,927
491
0
3,843
15,912
14,793
0
8,721
7,191
70,212
0
L
Nemesis
CynicalTilt
Nemesis
10,994
6,123
0
1,314
18,572
7,063
0
3,477
14,941
0
83,204
L
3,576
786
0
5,143
14,739
10,952
84
1,885
12,647
24,439
0
W
Artemis
FibNjoE
Artemis
22,793
7,697
0
6,293
15,691
8,479
653
4,329
11,345
0
114,243
L
Kukulkan
Norkicr72220
Kukulkan
6,389
750
0
3,264
11,166
3,418
552
4,733
6,433
70,815
0
L
Martichoras
ProXieM
Martichoras
6,916
1,903
0
1,980
15,180
5,407
322
1,849
13,254
0
55,808
W
Thanatos
Richylol
Thanatos
12,510
2,921
0
11,795
15,025
6,354
0
2,055
12,970
0
77,197
L
Vulcan
Twizzti
Vulcan
14,259
3,582
0
5,366
16,861
10,930
0
8,664
8,103
84,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,934
Gold Earned
52,529
475
Minions Killed
598
0
Camps Cleared
0
1,884,752
Distance Traveled
1,941,273
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,430
549
185
10
0
376,556
0
W
Maui
9,207
485
40
2
0
406,127
0
W
Cerberus
9,608
506
136
7
0
347,524
2
L
Nemesis
10,729
565
96
5
0
416,265
3
L
Ymir
8,304
437
35
2
0
371,423
1
W
Artemis
11,889
626
158
8
0
349,497
4
L
Kukulkan
9,555
503
133
7
0
366,377
0
L
Martichoras
7,720
406
92
5
0
342,339
0
W
Thanatos
11,395
600
79
4
0
461,569
0
L
Vulcan
10,626
559
119
6
0
388,348
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role