Player Matchup

Yu Huang
Yu Huang
CameIIoCosmico
Yu Huang
Level 18
God Stats
2W - 5L
1,248 SR
Queue Stats
38W - 39L
1,429 Elo+
Party 2
Bastet
Bastet
Chocôkuiski
Bastet
Level 65
God Stats
2W - 2L
1,520 SR
Queue Stats
111W - 121L
1,384 Elo+
Party 2
Ah Puch
Ah Puch
Hermanico_Ethan
Ah Puch
Level 135
God Stats
1W - 2L
1,279 SR
Queue Stats
44W - 45L
1,453 Elo+
Party 2
Team Averages
Level 73
1,349 SR
1,422 Elo+

VS

Team Averages
Level 78
1,484 SR
1,481 Elo+
Bacchus
Bacchus
 
Bacchus
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
 
Chernobog
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
BR1984
Bastet
Level 129
God Stats
45W - 35L
1,451 SR
Queue Stats
609W - 617L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
10
3 / 3 / 5
7,870
787
5,382
6,478
2,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bastet
11
5 / 5 / 2
8,181
818
6,607
10,120
3,465
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 3 / 8
7,738
774
10,136
5,654
1,992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
3 / 3 / 8
8,443
844
5,367
10,583
12,651
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chernobog
 
Chernobog
10
3 / 2 / 5
7,894
789
3,971
8,308
2,902
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
BR1984
Bastet
12
5 / 3 / 5
8,694
869
9,860
8,716
3,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
29
8
Kills
11
11
Deaths
8
15
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
3
8
2.33
W
Chernobog
 
Chernobog
3
2
5
2.75
W
Bastet
BR1984
Bastet
5
3
5
2.5
L
Yu Huang
3
3
5
1.83
L
Bastet
5
5
2
1.2
L
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,125
Damage
19,198
22,252
Taken
27,607
7,802
Mitigated
18,553
1,797
Healing
4,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,367
434
0
906
10,583
12,651
0
6,468
4,115
14,942
0
W
Chernobog
 
Chernobog
3,971
1,724
0
428
8,308
2,902
0
5,552
2,756
0
27,587
W
Bastet
BR1984
Bastet
9,860
2,906
0
3,029
8,716
3,000
0
3,678
5,038
0
29,833
L
Yu Huang
5,382
877
0
250
6,478
2,345
0
2,034
4,444
26,790
0
L
Bastet
6,607
2,064
0
765
10,120
3,465
0
1,675
8,445
0
15,031
L
10,136
561
0
782
5,654
1,992
0
1,892
3,762
31,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,789
Gold Earned
25,031
99
Minions Killed
103
0
Camps Cleared
0
541,338
Distance Traveled
561,591
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,443
844
19
2
0
186,213
2
W
Chernobog
7,894
789
44
4
0
164,166
0
W
Bastet
8,694
869
40
4
0
211,212
3
L
Yu Huang
7,870
787
36
4
0
172,245
0
L
Bastet
8,181
818
19
2
0
195,135
0
L
Ah Puch
7,738
774
44
4
0
173,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role