Player Matchup

Chernobog
Chernobog
bluiddvl
Chernobog
Level 123
God Stats
2W - 1L
1,849 SR
Queue Stats
112W - 110L
1,475 Elo+
Party 2
Kukulkan
Kukulkan
emf_34
Kukulkan
Level 31
God Stats
0W - 1L
1,507 SR
Queue Stats
1W - 5L
1,273 Elo+
Solo
Nu Wa
Nu Wa
gabrieliano
Nu Wa
Level 85
God Stats
1W - 3L
1,613 SR
Queue Stats
3W - 4L
1,394 Elo+
Party 1
Sun Wukong
Sun Wukong
iKonikIzzara
Sun Wukong
Level 68
God Stats
3W - 3L
1,704 SR
Queue Stats
8W - 7L
1,596 Elo+
Party 2
Cerberus
Cerberus
xLuciferrx
Cerberus
Level 27
God Stats
0W - 1L
1,687 SR
Queue Stats
0W - 3L
1,106 Elo+
Party 1
Team Averages
Level 67
1,672 SR
1,369 Elo+

VS

Team Averages
Level 108
1,482 SR
1,473 Elo+
Hercules
Hercules
Au_BlurryFace
Hercules
Level 108
God Stats
5W - 6L
1,352 SR
Queue Stats
407W - 400L
1,442 Elo+
Solo
Jing Wei
Jing Wei
HeatFireAsh
Jing Wei
Level 106
God Stats
5W - 2L
1,556 SR
Queue Stats
10W - 4L
1,622 Elo+
Solo
Baron Samedi
Baron Samedi
JaysolMC
Baron Samedi
Level 119
God Stats
20W - 22L
1,639 SR
Queue Stats
565W - 560L
1,480 Elo+
Solo
Loki
Loki
llsomarill
Loki
Level 104
God Stats
11W - 10L
1,411 SR
Queue Stats
259W - 263L
1,445 Elo+
Solo
Arachne
Arachne
o-JustinCredible
Arachne
Level 105
God Stats
3W - 1L
1,452 SR
Queue Stats
75W - 79L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
bluiddvl
Chernobog
13
3 / 2 / 0
7,992
615
7,780
10,254
3,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
emf_34
Kukulkan
8
0 / 4 / 1
5,291
407
1,400
6,160
1,965
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 0
5,991
461
6,128
6,528
2,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
iKonikIzzara
Sun Wukong
9
1 / 5 / 0
5,866
451
3,522
12,664
8,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
xLuciferrx
Cerberus
8
0 / 2 / 1
5,437
418
3,823
9,563
6,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Au_BlurryFace
Hercules
12
5 / 0 / 1
6,565
505
7,292
11,539
9,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
HeatFireAsh
Jing Wei
13
2 / 2 / 0
7,414
570
4,792
6,766
2,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
JaysolMC
Baron Samedi
12
2 / 0 / 3
7,146
550
6,330
7,960
3,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
5 / 0 / 1
7,078
544
3,446
8,322
2,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 2 / 8
7,253
558
8,167
11,626
4,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
4
Kills
16
16
Deaths
4
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hercules
Au_BlurryFace
Hercules
5
0
1
5.5
W
Jing Wei
HeatFireAsh
Jing Wei
2
2
0
1
W
Baron Samedi
JaysolMC
Baron Samedi
2
0
3
3.5
L
Chernobog
bluiddvl
Chernobog
3
2
0
1.5
L
Kukulkan
emf_34
Kukulkan
0
4
1
0.13
L
0
3
0
0
L
Sun Wukong
iKonikIzzara
Sun Wukong
1
5
0
0.2
W
5
0
1
5.5
W
2
2
8
3
L
Cerberus
xLuciferrx
Cerberus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,653
Damage
30,027
45,169
Taken
46,213
23,325
Mitigated
22,475
7,885
Healing
16,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Au_BlurryFace
Hercules
7,292
1,936
0
3,890
11,539
9,151
0
2,708
8,831
0
33,368
W
Jing Wei
HeatFireAsh
Jing Wei
4,792
3,825
0
1,844
6,766
2,504
1,216
101
6,665
0
52,571
W
Baron Samedi
JaysolMC
Baron Samedi
6,330
393
0
2,346
7,960
3,949
0
4,471
3,489
59,214
0
L
Chernobog
bluiddvl
Chernobog
7,780
4,231
0
3,533
10,254
3,862
0
372
9,882
0
62,314
L
Kukulkan
emf_34
Kukulkan
1,400
0
0
631
6,160
1,965
0
949
5,211
26,805
0
L
6,128
2,598
0
960
6,528
2,368
421
5,009
1,519
44,122
0
L
Sun Wukong
iKonikIzzara
Sun Wukong
3,522
677
0
825
12,664
8,551
279
0
12,134
0
39,539
W
3,446
414
0
4,650
8,322
2,847
0
918
7,404
0
56,094
W
8,167
5,435
0
3,461
11,626
4,024
250
3,153
8,473
0
49,396
L
Cerberus
xLuciferrx
Cerberus
3,823
337
0
1,936
9,563
6,579
248
0
9,226
11,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,577
Gold Earned
35,456
295
Minions Killed
386
0
Camps Cleared
0
1,158,095
Distance Traveled
1,295,472
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,565
505
44
3
0
236,751
0
W
Jing Wei
7,414
570
97
7
0
258,448
0
W
Baron Samedi
7,146
550
94
7
0
222,994
0
L
Chernobog
7,992
615
109
8
0
242,995
2
L
Kukulkan
5,291
407
50
4
0
258,982
4
L
Nu Wa
5,991
461
57
4
0
223,775
0
L
Sun Wukong
5,866
451
52
4
0
208,366
0
W
Loki
7,078
544
78
6
0
291,884
2
W
Arachne
7,253
558
73
6
0
285,395
0
L
Cerberus
5,437
418
27
2
0
223,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role