Player Matchup

Thanatos
Thanatos
Apxche
Thanatos
Level 62
God Stats
1W - 3L
1,462 SR
Queue Stats
37W - 52L
1,367 Elo+
Solo
Ah Puch
Ah Puch
HunterLeviSmite
Ah Puch
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Party 2
Ymir
Ymir
SirStuffy
Ymir
Level 119
God Stats
0W - 6L
1,154 SR
Queue Stats
80W - 80L
1,515 Elo+
Party 2
Kuzenbo
Kuzenbo
WarmedContainer
Kuzenbo
Level 60
God Stats
6W - 12L
1,487 SR
Queue Stats
59W - 66L
1,501 Elo+
Party 2
Ullr
Ullr
king-of-nekross
Ullr
Level 81
God Stats
46W - 43L
1,472 SR
Queue Stats
229W - 228L
1,485 Elo+
Solo
Team Averages
Level 77
1,415 SR
1,474 Elo+

VS

Team Averages
Level 114
1,611 SR
1,504 Elo+
Zeus
Zeus
AdoredWhistle65
Zeus
Level 122
God Stats
18W - 9L
1,625 SR
Queue Stats
296W - 292L
1,510 Elo+
Solo
Ares
Ares
KINGKALARE52
Ares
Level 78
God Stats
2W - 2L
1,514 SR
Queue Stats
217W - 179L
1,539 Elo+
Party 1
Artemis
Artemis
OddButGod
Artemis
Level 82
God Stats
67W - 42L
1,669 SR
Queue Stats
155W - 149L
1,544 Elo+
Party 1
Arachne
Arachne
RiskyBigness
Arachne
Level 181
God Stats
10W - 4L
1,599 SR
Queue Stats
282W - 286L
1,459 Elo+
Party 1
Baron Samedi
Baron Samedi
XXguietooXX
Baron Samedi
Level 106
God Stats
6W - 2L
1,648 SR
Queue Stats
527W - 509L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Apxche
Thanatos
11
3 / 4 / 2
7,117
508
5,782
12,520
5,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 4 / 1
6,561
469
5,011
10,039
4,029
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
10
3 / 4 / 1
6,742
482
6,715
12,025
6,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

9
1 / 4 / 2
6,212
444
3,428
9,423
8,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 2 / 0
6,095
435
2,635
8,656
3,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 0
9,534
681
8,272
9,953
3,926
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 2 / 6
7,877
563
5,973
10,113
8,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
OddButGod
Artemis
13
3 / 2 / 1
7,963
569
8,584
8,514
3,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arachne
RiskyBigness
Arachne
14
3 / 0 / 4
8,050
575
4,387
11,146
4,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Baron Samedi
XXguietooXX
Baron Samedi
13
3 / 2 / 4
8,059
576
7,757
6,999
3,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
7
Kills
18
18
Deaths
7
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
1
0
5
L
Thanatos
Apxche
Thanatos
3
4
2
1
L
0
4
1
0.13
W
4
2
6
3.5
W
Artemis
OddButGod
Artemis
3
2
1
1.75
W
Arachne
RiskyBigness
Arachne
3
0
4
5
L
Ymir
3
4
1
0.88
L
1
4
2
0.5
W
Baron Samedi
XXguietooXX
Baron Samedi
3
2
4
2.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,571
Damage
34,973
52,663
Taken
46,725
27,585
Mitigated
23,725
10,737
Healing
17,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,272
868
0
6,415
9,953
3,926
3,589
4,747
5,206
70,233
1,405
L
Thanatos
Apxche
Thanatos
5,782
3,016
0
5,358
12,520
5,032
0
3,907
8,613
0
40,797
L
5,011
106
0
3,126
10,039
4,029
0
7,289
2,750
43,502
0
W
5,973
682
0
2,310
10,113
8,248
0
3,214
6,667
15,194
0
W
Artemis
OddButGod
Artemis
8,584
3,135
0
1,317
8,514
3,421
987
4,471
3,728
0
61,779
W
Arachne
RiskyBigness
Arachne
4,387
2,649
0
5,038
11,146
4,244
0
1,136
9,964
0
60,073
L
Ymir
6,715
1,667
0
915
12,025
6,171
0
1,594
10,431
31,708
0
L
3,428
1,647
127
707
9,423
8,992
0
3,934
5,489
15,015
0
W
Baron Samedi
XXguietooXX
Baron Samedi
7,757
419
425
2,108
6,999
3,886
0
953
6,006
50,945
0
L
2,635
344
0
504
8,656
3,361
285
5,278
3,378
0
45,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,727
Gold Earned
41,483
284
Minions Killed
424
0
Camps Cleared
0
1,312,609
Distance Traveled
1,273,073
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,534
681
131
9
0
231,349
0
L
Thanatos
7,117
508
70
5
0
275,487
1
L
Ah Puch
6,561
469
71
5
0
246,266
0
W
Ares
7,877
563
18
1
0
261,069
4
W
Artemis
7,963
569
92
7
0
225,621
0
W
Arachne
8,050
575
85
6
0
332,246
0
L
Ymir
6,742
482
61
4
0
250,393
0
L
Kuzenbo
6,212
444
18
1
0
286,401
3
W
Baron Samedi
8,059
576
98
7
0
222,788
0
L
Ullr
6,095
435
64
5
0
254,062
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role