Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
IN3GUS
Ah Puch
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,439 Elo+
Party 1
Sylvanus
Sylvanus
OGPapayaKush
Sylvanus
Level 55
God Stats
0W - 3L
1,606 SR
Queue Stats
14W - 14L
1,431 Elo+
Party 1
Awilix
Awilix
XxVerXySwing
Awilix
Level 47
God Stats
4W - 8L
1,586 SR
Queue Stats
72W - 94L
1,391 Elo+
Solo
Martichoras
Martichoras
fat_rat
Martichoras
Level 110
God Stats
6W - 9L
1,514 SR
Queue Stats
76W - 82L
1,390 Elo+
Party 1
Team Averages
Level 77
1,541 SR
1,430 Elo+

VS

Team Averages
Level 78
1,447 SR
1,437 Elo+
Hun Batz
Hun Batz
DAD_KONG
Hun Batz
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 67L
1,352 Elo+
Solo
Discordia
Discordia
Metomiam
Discordia
Level 78
God Stats
62W - 45L
1,548 SR
Queue Stats
322W - 302L
1,500 Elo+
Solo
Bacchus
Bacchus
Okty00
Bacchus
Level 87
God Stats
1W - 1L
1,145 SR
Queue Stats
34W - 34L
1,446 Elo+
Solo
Nike
Nike
SlipperyMo2
Nike
Level 63
God Stats
5W - 1L
1,540 SR
Queue Stats
45W - 56L
1,423 Elo+
Solo
Anhur
Anhur
Trewhey96
Anhur
Level 106
God Stats
62W - 50L
1,499 SR
Queue Stats
234W - 208L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
0 / 7 / 2
6,420
428
4,448
14,365
9,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
IN3GUS
Ah Puch
14
2 / 3 / 3
8,562
571
7,277
10,777
4,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
OGPapayaKush
Sylvanus
12
2 / 3 / 2
7,352
490
4,578
11,143
6,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

Awilix
16
3 / 2 / 3
8,802
587
8,365
13,100
6,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Martichoras
fat_rat
Martichoras
12
3 / 2 / 1
7,261
484
6,986
6,731
4,002
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DAD_KONG
Hun Batz
13
3 / 2 / 5
8,284
552
7,580
12,894
4,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Metomiam
Discordia
15
4 / 3 / 2
9,368
625
9,571
7,026
2,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Okty00
Bacchus
12
2 / 2 / 5
8,170
545
3,399
13,753
15,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
4 / 2 / 1
9,832
655
9,989
13,353
6,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Anhur
Trewhey96
Anhur
13
4 / 1 / 4
8,436
562
7,145
8,671
3,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
34
10
Kills
17
17
Deaths
10
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
7
2
0.14
W
Hun Batz
DAD_KONG
Hun Batz
3
2
5
2.75
L
Ah Puch
IN3GUS
Ah Puch
2
3
3
1.17
W
Discordia
Metomiam
Discordia
4
3
2
1.67
L
Sylvanus
OGPapayaKush
Sylvanus
2
3
2
1
W
Bacchus
Okty00
Bacchus
2
2
5
2.25
W
4
2
1
2.25
W
Anhur
Trewhey96
Anhur
4
1
4
6
L
Awilix
3
2
3
2.25
L
Martichoras
fat_rat
Martichoras
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,654
Damage
37,684
56,116
Taken
55,697
29,953
Mitigated
31,827
12,824
Healing
12,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
4,448
697
34
2,930
14,365
9,336
1,347
4,896
9,469
31,350
3,096
W
Hun Batz
DAD_KONG
Hun Batz
7,580
1,657
0
2,847
12,894
4,727
0
3,442
9,312
0
61,466
L
Ah Puch
IN3GUS
Ah Puch
7,277
655
0
2,456
10,777
4,196
527
4,325
6,452
64,318
0
W
Discordia
Metomiam
Discordia
9,571
513
0
1,137
7,026
2,519
1,164
3,265
3,435
72,250
0
L
Sylvanus
OGPapayaKush
Sylvanus
4,578
1,576
969
3,366
11,143
6,398
244
825
10,318
22,342
5,648
W
Bacchus
Okty00
Bacchus
3,399
424
201
4,234
13,753
15,230
192
4,729
9,012
20,189
0
W
9,989
1,068
0
1,482
13,353
6,000
1,952
2,909
10,444
0
76,096
W
Anhur
Trewhey96
Anhur
7,145
2,835
0
2,801
8,671
3,351
694
1,776
6,847
0
60,768
L
Awilix
8,365
3,299
0
1,911
13,100
6,021
0
2,169
10,931
0
79,372
L
Martichoras
fat_rat
Martichoras
6,986
3,900
0
1,158
6,731
4,002
0
755
5,976
0
46,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,397
Gold Earned
44,090
399
Minions Killed
447
0
Camps Cleared
0
1,489,075
Distance Traveled
1,562,874
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,420
428
56
4
0
266,535
0
W
Hun Batz
8,284
552
72
5
0
326,100
0
L
Ah Puch
8,562
571
117
8
0
294,247
0
W
Discordia
9,368
625
131
9
0
323,284
0
L
Sylvanus
7,352
490
50
3
0
289,525
0
W
Bacchus
8,170
545
16
1
0
303,954
5
W
Nike
9,832
655
118
8
0
323,817
0
W
Anhur
8,436
562
110
7
0
285,719
0
L
Awilix
8,802
587
102
7
0
368,244
0
L
Martichoras
7,261
484
74
5
0
270,524
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role