Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Cherrard
Chaac
Level 13
God Stats
50W - 30L
1,569 SR
Queue Stats
85W - 89L
1,669 Elo+
Party 1
Ao Kuang
Ao Kuang
Kharundar
Ao Kuang
Level 104
God Stats
42W - 43L
1,513 SR
Queue Stats
312W - 315L
1,480 Elo+
Party 1
Agni
Agni
StephCαrry
Agni
Level 89
God Stats
12W - 7L
1,591 SR
Queue Stats
246W - 219L
1,516 Elo+
Solo
Baron Samedi
Baron Samedi
acensia
Baron Samedi
Level 58
God Stats
2W - 1L
1,551 SR
Queue Stats
164W - 159L
1,587 Elo+
Solo
Team Averages
Level 78
1,545 SR
1,550 Elo+

VS

Team Averages
Level 116
1,540 SR
1,383 Elo+
Anhur
Anhur
 
Anhur
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
DUSKING3025
Bacchus
Level 25
God Stats
2W - 2L
1,642 SR
Queue Stats
14W - 28L
1,370 Elo+
Party 3
Arachne
Arachne
Josew1000
Arachne
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,290 Elo+
Party 2
He Bo
He Bo
Reex3
He Bo
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,290 Elo+
Party 2
Odin
Odin
Skrizzz
Odin
Level 163
God Stats
17W - 16L
1,556 SR
Queue Stats
566W - 558L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
2 / 0 / 1
6,922
532
5,626
4,273
1,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chaac
Cherrard
Chaac
13
1 / 0 / 0
7,361
566
4,319
8,236
7,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ao Kuang
Kharundar
Ao Kuang
11
0 / 1 / 3
6,474
498
2,868
9,794
3,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
1 / 1 / 3
6,486
499
8,485
6,477
3,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
acensia
Baron Samedi
14
5 / 1 / 0
7,895
607
10,965
4,651
2,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
1 / 2 / 0
6,808
524
3,317
9,913
3,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
DUSKING3025
Bacchus
9
0 / 4 / 0
5,772
444
1,753
12,233
8,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Josew1000
Arachne
10
1 / 1 / 1
5,863
451
3,463
8,920
3,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
Reex3
He Bo
11
1 / 2 / 1
6,644
511
2,004
6,922
2,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Odin
Skrizzz
Odin
13
0 / 0 / 0
7,438
572
5,027
8,306
7,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
9
Kills
3
3
Deaths
9
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
2
0
1
2.5
L
Anhur
 
Anhur
1
2
0
0.5
W
Chaac
Cherrard
Chaac
1
0
0
1
L
Bacchus
DUSKING3025
Bacchus
0
4
0
0
L
Arachne
Josew1000
Arachne
1
1
1
1.5
W
Ao Kuang
Kharundar
Ao Kuang
0
1
3
1.5
L
He Bo
Reex3
He Bo
1
2
1
0.75
L
Odin
Skrizzz
Odin
0
0
0
0
W
1
1
3
2.5
W
Baron Samedi
acensia
Baron Samedi
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,263
Damage
15,564
33,431
Taken
46,294
17,123
Mitigated
25,181
14,160
Healing
11,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
5,626
2,304
0
1,327
4,273
1,409
765
274
3,999
0
42,872
L
Anhur
 
Anhur
3,317
758
0
4,482
9,913
3,371
0
2,199
7,540
0
53,136
W
Chaac
Cherrard
Chaac
4,319
657
0
1,999
8,236
7,098
93
0
8,236
0
57,608
L
Bacchus
DUSKING3025
Bacchus
1,753
188
0
2,846
12,233
8,832
0
8,016
3,965
18,524
0
L
Arachne
Josew1000
Arachne
3,463
2,712
0
2,397
8,920
3,280
0
3,431
5,289
0
34,163
W
Ao Kuang
Kharundar
Ao Kuang
2,868
439
0
5,739
9,794
3,429
317
624
9,170
43,478
0
L
He Bo
Reex3
He Bo
2,004
102
0
530
6,922
2,161
0
6,005
813
44,912
0
L
Odin
Skrizzz
Odin
5,027
687
0
1,299
8,306
7,537
0
1,871
6,369
0
57,979
W
8,485
530
0
3,107
6,477
3,015
0
826
5,651
45,349
0
W
Baron Samedi
acensia
Baron Samedi
10,965
137
0
1,988
4,651
2,172
0
2,033
2,618
68,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,138
Gold Earned
32,525
453
Minions Killed
363
0
Camps Cleared
0
1,263,409
Distance Traveled
1,264,700
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,922
532
83
6
0
242,335
4
L
Anhur
6,808
524
95
7
0
236,830
1
W
Chaac
7,361
566
113
9
0
242,448
0
L
Bacchus
5,772
444
17
1
0
267,633
0
L
Arachne
5,863
451
51
4
0
296,241
0
W
Ao Kuang
6,474
498
77
6
0
274,479
0
L
He Bo
6,644
511
90
7
0
243,943
0
L
Odin
7,438
572
110
8
0
220,053
2
W
Agni
6,486
499
63
5
0
255,268
2
W
Baron Samedi
7,895
607
117
9
0
248,879
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role