Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
GrumpelTiltSkin
King Arthur
Level 162
God Stats
11W - 5L
1,592 SR
Queue Stats
198W - 196L
1,449 Elo+
Solo
Ishtar
Ishtar
NameSample01
Ishtar
Level 138
God Stats
1W - 1L
1,385 SR
Queue Stats
11W - 3L
1,717 Elo+
Party 2
Ne Zha
Ne Zha
NightWalker0001
Ne Zha
Level 156
God Stats
2W - 1L
1,546 SR
Queue Stats
7W - 11L
1,342 Elo+
Solo
Terra
Terra
NobGoblinnn4
Terra
Level 119
God Stats
1W - 0L
1,678 SR
Queue Stats
8W - 2L
1,729 Elo+
Party 2
Team Averages
Level 132
1,540 SR
1,547 Elo+

VS

Team Averages
Level 140
1,496 SR
1,447 Elo+
Camazotz
Camazotz
DooDooMinh
Camazotz
Level 117
God Stats
80W - 96L
1,477 SR
Queue Stats
226W - 232L
1,473 Elo+
Party 1
Anhur
Anhur
Jashian
Anhur
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 28L
1,391 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Steezin406
Morgan Le Fay
Level 190
God Stats
1W - 1L
1,450 SR
Queue Stats
405W - 471L
1,407 Elo+
Party 3
Sylvanus
Sylvanus
Taquit0DeAsada
Sylvanus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,522 Elo+
Solo
Arachne
Arachne
The IDeal 0ne
Arachne
Level 159
God Stats
6W - 3L
1,551 SR
Queue Stats
57W - 69L
1,440 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
2 / 0 / 2
6,610
601
5,570
7,012
2,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
GrumpelTiltSkin
King Arthur
12
4 / 1 / 1
7,372
670
10,688
8,806
7,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ishtar
11
5 / 1 / 0
7,000
636
9,932
6,575
2,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 1 / 3
6,009
546
5,045
8,750
3,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
0 / 1 / 3
6,088
553
3,010
7,266
3,904
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
DooDooMinh
Camazotz
10
0 / 3 / 2
5,730
521
4,833
15,094
5,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anhur
Jashian
Anhur
10
1 / 4 / 1
5,959
542
4,986
11,005
3,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Steezin406
Morgan Le Fay
12
0 / 3 / 0
6,229
566
2,806
7,429
3,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
9
2 / 0 / 1
6,114
556
3,500
9,505
6,323
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Arachne
10
1 / 2 / 1
5,746
522
3,266
9,686
3,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
12
Kills
4
4
Deaths
12
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
0
2
3
L
Camazotz
DooDooMinh
Camazotz
0
3
2
0.33
W
King Arthur
GrumpelTiltSkin
King Arthur
4
1
1
4.5
L
Anhur
Jashian
Anhur
1
4
1
0.38
W
Ishtar
5
1
0
5
W
1
1
3
2.5
W
0
1
3
1.5
L
Morgan Le Fay
Steezin406
Morgan Le Fay
0
3
0
0
L
Sylvanus
2
0
1
2.5
L
Arachne
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,245
Damage
19,391
38,409
Taken
52,719
19,286
Mitigated
22,004
14,545
Healing
18,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,570
896
729
3,636
7,012
2,354
0
2,312
4,700
53,315
0
L
Camazotz
DooDooMinh
Camazotz
4,833
1,455
0
6,605
15,094
5,198
0
413
14,681
0
40,871
W
King Arthur
GrumpelTiltSkin
King Arthur
10,688
1,382
0
2,101
8,806
7,510
0
468
8,338
226
53,701
L
Anhur
Jashian
Anhur
4,986
2,325
0
2,782
11,005
3,527
46
1,137
9,868
0
44,575
W
Ishtar
9,932
6,486
0
2,211
6,575
2,085
882
898
5,677
0
56,271
W
5,045
756
0
2,244
8,750
3,433
0
1,527
7,223
0
42,532
W
3,010
129
1,460
2,164
7,266
3,904
213
1,101
6,165
24,109
0
L
Morgan Le Fay
Steezin406
Morgan Le Fay
2,806
153
0
1,448
7,429
3,188
0
3,099
4,330
58,565
0
L
Sylvanus
3,500
1,317
1,788
3,616
9,505
6,323
0
2,185
7,320
19,643
0
L
Arachne
3,266
2,457
0
2,496
9,686
3,768
0
1,862
7,824
0
38,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,079
Gold Earned
29,778
378
Minions Killed
340
0
Camps Cleared
0
1,187,768
Distance Traveled
1,116,759
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,610
601
99
9
0
236,587
0
L
Camazotz
5,730
521
60
5
0
222,690
0
W
King Arthur
7,372
670
83
8
0
227,714
0
L
Anhur
5,959
542
74
7
0
199,356
0
W
Ishtar
7,000
636
110
10
0
210,387
3
W
Ne Zha
6,009
546
59
5
0
260,551
0
W
Terra
6,088
553
27
2
0
252,529
0
L
Morgan Le Fay
6,229
566
106
10
0
211,327
3
L
Sylvanus
6,114
556
37
3
0
226,409
0
L
Arachne
5,746
522
63
6
0
256,977
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role