Player Matchup

Medusa
Medusa
AAO_S0uljahW1tch
Medusa
Level 28
God Stats
0W - 2L
1,380 SR
Queue Stats
10W - 23L
1,269 Elo+
Party 1
Sun Wukong
Sun Wukong
FTB_DROPZZ
Sun Wukong
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,450 Elo+
Solo
Ah Puch
Ah Puch
Joshmustlive
Ah Puch
Level 59
God Stats
3W - 1L
1,819 SR
Queue Stats
29W - 28L
1,410 Elo+
Solo
Maman Brigitte
Maman Brigitte
MTF-_-GAURDME
Maman Brigitte
Level 57
God Stats
5W - 4L
1,340 SR
Queue Stats
75W - 107L
1,361 Elo+
Party 1
Cliodhna
Cliodhna
MTF-_-kingm
Cliodhna
Level 21
God Stats
0W - 4L
1,126 SR
Queue Stats
15W - 41L
1,219 Elo+
Party 1
Team Averages
Level 44
1,433 SR
1,342 Elo+

VS

Team Averages
Level 79
1,332 SR
1,370 Elo+
Nox
Nox
Cabg666
Nox
Level 88
God Stats
17W - 17L
1,412 SR
Queue Stats
587W - 647L
1,392 Elo+
Party 2
Mercury
Mercury
DreamQueen143
Mercury
Level 129
God Stats
20W - 46L
1,314 SR
Queue Stats
644W - 673L
1,369 Elo+
Party 2
Vamana
Vamana
W0lflegends
Vamana
Level 57
God Stats
3W - 1L
1,391 SR
Queue Stats
164W - 155L
1,384 Elo+
Solo
Ne Zha
Ne Zha
kashucrazy
Ne Zha
Level 57
God Stats
5W - 9L
1,083 SR
Queue Stats
39W - 57L
1,295 Elo+
Solo
Chang'e
Chang'e
sdktowsky
Chang'e
Level 66
God Stats
53W - 52L
1,461 SR
Queue Stats
470W - 531L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 4
13,609
1,047
22,764
21,508
13,244
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
FTB_DROPZZ
Sun Wukong
14
0 / 0 / 0
10,146
780
0
0
0
Ah Puch
Joshmustlive
Ah Puch
14
0 / 0 / 0
8,646
665
0
0
0
Maman Brigitte
MTF-_-GAURDME
Maman Brigitte
19
5 / 11 / 5
14,120
1,086
17,273
27,895
19,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cliodhna
MTF-_-kingm
Cliodhna
18
2 / 9 / 4
12,370
952
8,879
17,098
7,625
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

26

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
19
2 / 1 / 15
12,761
982
6,917
6,508
3,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mercury
19
5 / 3 / 15
14,330
1,102
14,261
13,428
7,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vamana
19
7 / 0 / 12
13,779
1,060
16,017
15,427
16,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ne Zha
kashucrazy
Ne Zha
18
10 / 4 / 5
13,543
1,042
18,674
14,388
8,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
sdktowsky
Chang'e
19
1 / 2 / 12
12,363
951
3,983
8,952
5,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
84
10
Kills
25
25
Deaths
10
13
Assists
59
Player
Kills
Deaths
Assists
KDA
L
3
5
4
1
W
Nox
2
1
15
9.5
W
Mercury
5
3
15
4.17
L
Sun Wukong
FTB_DROPZZ
Sun Wukong
0
0
0
0
L
Ah Puch
Joshmustlive
Ah Puch
0
0
0
0
L
Maman Brigitte
MTF-_-GAURDME
Maman Brigitte
5
11
5
0.68
L
Cliodhna
MTF-_-kingm
Cliodhna
2
9
4
0.44
W
Vamana
7
0
12
13
W
Ne Zha
kashucrazy
Ne Zha
10
4
5
3.13
W
Chang'e
sdktowsky
Chang'e
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,916
Damage
59,852
66,501
Taken
58,703
40,696
Mitigated
41,662
1,562
Healing
12,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,764
13,205
0
757
21,508
13,244
0
2,973
18,112
0
54,768
W
Nox
6,917
292
0
544
6,508
3,372
0
1,776
4,657
24,455
0
W
Mercury
14,261
6,244
0
2,472
13,428
7,574
0
4,376
8,889
0
44,524
L
Sun Wukong
FTB_DROPZZ
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
L
Ah Puch
Joshmustlive
Ah Puch
0
0
0
0
0
0
0
0
0
0
0
L
Maman Brigitte
MTF-_-GAURDME
Maman Brigitte
17,273
1,181
0
10
27,895
19,827
0
5,826
21,357
46,495
0
L
Cliodhna
MTF-_-kingm
Cliodhna
8,879
2,120
0
795
17,098
7,625
0
2,135
14,521
0
18,589
W
Vamana
16,017
6,414
0
1,058
15,427
16,628
0
3,649
11,548
0
34,287
W
Ne Zha
kashucrazy
Ne Zha
18,674
5,939
287
1,487
14,388
8,669
0
2,259
12,035
34
25,141
W
Chang'e
sdktowsky
Chang'e
3,983
37
4,149
2,264
8,952
5,419
0
4,463
4,301
41,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,891
Gold Earned
66,776
159
Minions Killed
254
4
Camps Cleared
11
572,768
Distance Traveled
1,274,822
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
13,609
1,047
70
5
1
210,244
0
W
Nox
12,761
982
47
4
1
223,722
0
W
Mercury
14,330
1,102
64
5
9
295,863
0
L
Sun Wukong
10,146
780
0
0
0
0
0
L
Ah Puch
8,646
665
0
0
0
0
0
L
Maman Brigitte
14,120
1,086
70
5
2
206,556
0
L
Cliodhna
12,370
952
19
1
1
155,968
0
W
Vamana
13,779
1,060
29
2
1
288,695
0
W
Ne Zha
13,543
1,042
17
1
0
213,188
0
W
Chang'e
12,363
951
97
7
0
253,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role