Player Matchup

Bacchus
Bacchus
Antonellindo
Bacchus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 17L
1,268 Elo+
Party 1
Mulan
Mulan
BatMano
Mulan
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 34L
1,294 Elo+
Party 1
Hou Yi
Hou Yi
CapitaoBroxa
Hou Yi
Level 17
God Stats
2W - 0L
1,695 SR
Queue Stats
12W - 29L
1,258 Elo+
Party 1
Loki
Loki
sancamilo01
Loki
Level 106
God Stats
21W - 23L
1,259 SR
Queue Stats
30W - 33L
1,360 Elo+
Solo
Agni
Agni
zTheSmoke
Agni
Level 16
God Stats
2W - 7L
1,178 SR
Queue Stats
5W - 14L
1,192 Elo+
Party 1
Team Averages
Level 39
1,427 SR
1,274 Elo+

VS

Team Averages
Level 93
1,498 SR
1,471 Elo+
Janus
Janus
CDLI SerchiX
Janus
Level 69
God Stats
5W - 17L
1,232 SR
Queue Stats
382W - 380L
1,429 Elo+
Solo
Nu Wa
Nu Wa
Celephais42
Nu Wa
Level 101
God Stats
267W - 210L
1,608 SR
Queue Stats
615W - 640L
1,480 Elo+
Solo
Medusa
Medusa
Skymph
Medusa
Level 88
God Stats
5W - 7L
1,421 SR
Queue Stats
305W - 325L
1,479 Elo+
Solo
Ares
Ares
kingblunts42000
Ares
Level 144
God Stats
0W - 1L
1,679 SR
Queue Stats
6W - 10L
1,534 Elo+
Solo
Aphrodite
Aphrodite
psychicdous
Aphrodite
Level 65
God Stats
120W - 84L
1,549 SR
Queue Stats
408W - 424L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Antonellindo
Bacchus
13
2 / 0 / 6
8,667
1,238
6,160
6,991
7,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mulan
BatMano
Mulan
13
1 / 1 / 8
7,819
1,117
5,445
5,404
3,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
14
3 / 0 / 6
8,230
1,176
8,510
5,578
2,385
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 0 / 7
7,821
1,117
4,636
4,072
1,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
14
3 / 2 / 5
8,575
1,225
6,111
4,334
1,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

346

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 2
7,533
1,076
6,954
4,138
2,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 3 / 2
7,560
1,080
6,005
7,136
5,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Skymph
Medusa
11
0 / 0 / 0
4,917
702
0
0
0
13
0 / 1 / 2
7,137
1,020
5,102
11,328
15,566
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
psychicdous
Aphrodite
12
1 / 5 / 2
7,365
1,052
4,150
10,601
9,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
10
Kills
3
3
Deaths
10
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Antonellindo
Bacchus
2
0
6
5
W
Mulan
BatMano
Mulan
1
1
8
5
L
1
1
2
2
W
Hou Yi
3
0
6
6
L
1
3
2
0.67
L
Medusa
Skymph
Medusa
0
0
0
0
L
0
1
2
1
L
Aphrodite
psychicdous
Aphrodite
1
5
2
0.4
W
1
0
7
4.5
W
Agni
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,862
Damage
22,211
26,379
Taken
33,203
17,063
Mitigated
32,220
3,561
Healing
4,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Antonellindo
Bacchus
6,160
832
0
1,607
6,991
7,666
0
5,865
1,017
13,156
0
W
Mulan
BatMano
Mulan
5,445
646
0
977
5,404
3,816
0
4,283
965
0
15,499
L
6,954
407
0
0
4,138
2,031
0
1,205
2,933
30,301
0
W
Hou Yi
8,510
4,292
0
957
5,578
2,385
0
4,570
898
0
20,494
L
6,005
1,731
0
0
7,136
5,485
0
3,343
3,706
19,974
0
L
Medusa
Skymph
Medusa
0
0
0
0
0
0
0
0
0
0
0
L
5,102
650
0
0
11,328
15,566
0
4,022
7,086
6,357
0
L
Aphrodite
psychicdous
Aphrodite
4,150
314
2,086
2,022
10,601
9,138
0
3,701
6,768
15,276
0
W
4,636
1,712
0
0
4,072
1,633
0
3,273
703
0
18,689
W
Agni
6,111
367
0
20
4,334
1,563
0
3,691
585
38,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,112
Gold Earned
34,512
171
Minions Killed
132
10
Camps Cleared
2
726,972
Distance Traveled
515,908
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,667
1,238
8
1
0
158,786
0
W
Mulan
7,819
1,117
26
4
2
134,672
0
L
Janus
7,533
1,076
70
10
0
126,988
0
W
Hou Yi
8,230
1,176
31
4
0
145,368
0
L
Nu Wa
7,560
1,080
25
4
1
131,927
0
L
Medusa
4,917
702
0
0
0
0
0
L
Ares
7,137
1,020
6
1
0
136,292
0
L
Aphrodite
7,365
1,052
31
4
1
120,701
0
W
Loki
7,821
1,117
24
3
6
153,649
0
W
Agni
8,575
1,225
82
12
2
134,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role