Player Matchup

Loki
Loki
 
Loki
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
CaptainAce954
Danzaburou
Level 84
God Stats
14W - 8L
1,742 SR
Queue Stats
108W - 100L
1,441 Elo+
Party 2
Sobek
Sobek
Crystalfrog95
Sobek
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 33L
1,382 Elo+
Party 2
Nu Wa
Nu Wa
Html5216
Nu Wa
Level 192
God Stats
19W - 20L
1,352 SR
Queue Stats
543W - 478L
1,551 Elo+
Solo
Tyr
Tyr
gargargar
Tyr
Level 129
God Stats
8W - 7L
1,646 SR
Queue Stats
180W - 197L
1,548 Elo+
Solo
Team Averages
Level 127
1,548 SR
1,484 Elo+

VS

Team Averages
Level 141
1,426 SR
1,395 Elo+
Nu Wa
Nu Wa
Clairebear92884
Nu Wa
Level 138
God Stats
235W - 241L
1,484 SR
Queue Stats
1,106W - 1,416L
1,392 Elo+
Party 1
Nox
Nox
LightMagic92615
Nox
Level 163
God Stats
76W - 84L
1,481 SR
Queue Stats
627W - 622L
1,440 Elo+
Solo
Anhur
Anhur
TexasKing1562
Anhur
Level 83
God Stats
13W - 14L
1,448 SR
Queue Stats
335W - 652L
1,379 Elo+
Party 1
Anubis
Anubis
WickNazty
Anubis
Level 172
God Stats
60W - 48L
1,502 SR
Queue Stats
298W - 294L
1,448 Elo+
Solo
Lancelot
Lancelot
ZigzagHarbor86
Lancelot
Level 149
God Stats
2W - 4L
1,217 SR
Queue Stats
179W - 427L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
2 / 2 / 2
6,267
522
6,511
9,125
2,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
CaptainAce954
Danzaburou
10
0 / 4 / 0
5,290
441
3,007
9,085
2,786
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
2 / 3 / 0
6,033
503
3,256
9,836
7,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
Html5216
Nu Wa
12
1 / 2 / 3
6,750
563
4,824
6,534
2,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 2 / 0
6,071
506
3,295
12,052
4,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 2
7,519
627
4,798
3,408
1,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 2
6,081
507
5,250
6,850
3,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
2 / 2 / 6
7,007
584
7,539
9,820
3,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
WickNazty
Anubis
13
2 / 1 / 0
8,202
684
5,162
6,716
3,276
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lancelot
13
7 / 1 / 3
7,830
653
7,319
9,868
4,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
6
Kills
13
13
Deaths
6
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
2
2
1.5
L
Danzaburou
CaptainAce954
Danzaburou
0
4
0
0
W
2
1
2
3
L
2
3
0
0.67
L
Nu Wa
Html5216
Nu Wa
1
2
3
1.25
W
0
1
2
1
W
2
2
6
2.5
W
Anubis
WickNazty
Anubis
2
1
0
2
W
Lancelot
7
1
3
8.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,893
Damage
30,068
46,632
Taken
36,662
19,923
Mitigated
15,324
10,914
Healing
12,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
6,511
1,218
0
1,535
9,125
2,875
0
1,943
7,078
0
46,343
L
Danzaburou
CaptainAce954
Danzaburou
3,007
847
0
2,557
9,085
2,786
0
1,559
7,490
0
37,399
W
4,798
513
0
217
3,408
1,056
144
804
2,514
57,954
0
L
3,256
535
0
2,264
9,836
7,621
0
1,712
8,068
10,671
0
L
Nu Wa
Html5216
Nu Wa
4,824
1,128
0
710
6,534
2,362
0
3,837
2,459
58,680
0
W
5,250
461
0
750
6,850
3,085
211
2,285
4,403
43,447
0
W
7,539
4,574
0
3,644
9,820
3,760
0
2,322
7,388
0
37,305
W
Anubis
WickNazty
Anubis
5,162
196
0
4,419
6,716
3,276
153
398
6,248
60,706
0
W
Lancelot
7,319
1,309
0
3,881
9,868
4,147
0
1,673
8,029
0
51,178
L
3,295
113
0
3,848
12,052
4,279
0
5,681
6,327
0
39,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,411
Gold Earned
36,639
288
Minions Killed
435
0
Camps Cleared
0
1,248,873
Distance Traveled
1,233,878
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,267
522
59
5
0
281,771
4
L
Danzaburou
5,290
441
60
5
0
212,241
0
W
Nu Wa
7,519
627
122
10
0
217,139
0
L
Sobek
6,033
503
11
1
0
250,563
2
L
Nu Wa
6,750
563
103
9
0
239,224
3
W
Nox
6,081
507
56
5
0
229,728
1
W
Anhur
7,007
584
61
5
0
238,994
0
W
Anubis
8,202
684
114
10
0
217,402
4
W
Lancelot
7,830
653
82
7
0
330,615
0
L
Tyr
6,071
506
55
5
0
265,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role