Player Matchup

Danzaburou
Danzaburou
HiddenHunter14
Danzaburou
Level 29
God Stats
4W - 1L
1,730 SR
Queue Stats
28W - 27L
1,488 Elo+
Party 1
Awilix
Awilix
RangoTango9989
Awilix
Level 36
God Stats
9W - 5L
1,522 SR
Queue Stats
177W - 136L
1,615 Elo+
Party 1
Baba Yaga
Baba Yaga
Slamlami
Baba Yaga
Level 94
God Stats
8W - 3L
1,636 SR
Queue Stats
112W - 105L
1,503 Elo+
Party 1
Bacchus
Bacchus
Snyderboy42
Bacchus
Level 98
God Stats
2W - 1L
1,524 SR
Queue Stats
68W - 62L
1,445 Elo+
Party 2
Gilgamesh
Gilgamesh
mwbailey
Gilgamesh
Level 26
God Stats
5W - 4L
1,467 SR
Queue Stats
40W - 40L
1,441 Elo+
Party 2
Team Averages
Level 57
1,576 SR
1,499 Elo+

VS

Team Averages
Level 87
1,548 SR
1,505 Elo+
Persephone
Persephone
JZbear89
Persephone
Level 143
God Stats
91W - 90L
1,481 SR
Queue Stats
345W - 324L
1,456 Elo+
Solo
Ares
Ares
RaccMex
Ares
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 174L
1,456 Elo+
Solo
Anhur
Anhur
SplooshieJuice
Anhur
Level 67
God Stats
17W - 6L
1,582 SR
Queue Stats
149W - 135L
1,546 Elo+
Party 3
Fenrir
Fenrir
Trentjh
Fenrir
Level 101
God Stats
2W - 5L
1,654 SR
Queue Stats
253W - 243L
1,472 Elo+
Solo
Anubis
Anubis
shoshuu
Anubis
Level 50
God Stats
1W - 2L
1,521 SR
Queue Stats
119W - 106L
1,595 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HiddenHunter14
Danzaburou
16
8 / 0 / 4
10,213
601
9,332
8,117
4,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
14 / 0 / 5
11,627
684
17,180
12,392
5,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baba Yaga
Slamlami
Baba Yaga
14
1 / 1 / 8
8,667
510
4,959
9,808
5,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Snyderboy42
Bacchus
14
2 / 0 / 8
9,204
541
5,842
13,854
14,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
mwbailey
Gilgamesh
15
0 / 4 / 6
8,464
498
1,992
11,091
6,391
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
JZbear89
Persephone
13
1 / 5 / 0
8,590
505
7,669
8,952
3,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
RaccMex
Ares
7
0 / 5 / 0
6,171
363
2,014
12,061
6,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 6 / 0
7,152
421
6,226
11,232
3,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Trentjh
Fenrir
9
0 / 5 / 0
6,267
369
2,524
12,847
4,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
shoshuu
Anubis
15
4 / 4 / 0
9,470
557
9,178
10,250
4,303
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
5
25
Kills
5
5
Deaths
25
31
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
HiddenHunter14
Danzaburou
8
0
4
10
L
Persephone
JZbear89
Persephone
1
5
0
0.2
L
Ares
RaccMex
Ares
0
5
0
0
W
14
0
5
16.5
W
Baba Yaga
Slamlami
Baba Yaga
1
1
8
5
W
Bacchus
Snyderboy42
Bacchus
2
0
8
6
L
0
6
0
0
L
Fenrir
Trentjh
Fenrir
0
5
0
0
W
Gilgamesh
mwbailey
Gilgamesh
0
4
6
0.75
L
Anubis
shoshuu
Anubis
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,305
Damage
27,611
55,262
Taken
55,342
36,138
Mitigated
21,806
9,362
Healing
9,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
HiddenHunter14
Danzaburou
9,332
2,554
0
1,777
8,117
4,022
2,035
3,514
4,603
0
72,833
L
Persephone
JZbear89
Persephone
7,669
74
0
1,382
8,952
3,285
0
4,369
4,563
56,883
0
L
Ares
RaccMex
Ares
2,014
320
0
2,136
12,061
6,612
288
2,407
9,654
12,882
0
W
17,180
8,485
0
1,681
12,392
5,253
625
3,079
9,313
0
121,152
W
Baba Yaga
Slamlami
Baba Yaga
4,959
357
0
1,184
9,808
5,794
450
4,530
5,278
56,361
0
W
Bacchus
Snyderboy42
Bacchus
5,842
943
0
3,151
13,854
14,678
459
2,510
11,344
27,708
0
L
6,226
4,214
0
2,056
11,232
3,492
864
1,664
9,568
0
50,249
L
Fenrir
Trentjh
Fenrir
2,524
550
0
1,117
12,847
4,114
0
1,381
11,466
0
39,843
W
Gilgamesh
mwbailey
Gilgamesh
1,992
341
0
1,569
11,091
6,391
31
5,228
5,863
0
48,471
L
Anubis
shoshuu
Anubis
9,178
603
0
2,979
10,250
4,303
0
976
9,274
78,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,175
Gold Earned
37,650
496
Minions Killed
412
0
Camps Cleared
0
1,751,512
Distance Traveled
1,274,872
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,213
601
115
7
0
315,684
0
L
Persephone
8,590
505
97
6
0
267,219
0
L
Ares
6,171
363
20
1
0
216,013
1
W
Awilix
11,627
684
154
9
0
417,611
2
W
Baba Yaga
8,667
510
102
6
0
337,933
2
W
Bacchus
9,204
541
36
2
0
358,296
0
L
Anhur
7,152
421
98
6
0
220,357
2
L
Fenrir
6,267
369
59
3
0
292,266
0
W
Gilgamesh
8,464
498
89
5
0
321,988
0
L
Anubis
9,470
557
138
8
0
279,017
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role