Player Matchup

Apollo
Apollo
Dspray
Apollo
Level 106
God Stats
2W - 4L
1,417 SR
Queue Stats
161W - 162L
1,436 Elo+
Solo
Hercules
Hercules
LeGeND FPS
Hercules
Level 89
God Stats
5W - 5L
1,482 SR
Queue Stats
222W - 214L
1,474 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Quantum Blazing
Cu Chulainn
Level 138
God Stats
15W - 20L
1,494 SR
Queue Stats
329W - 329L
1,476 Elo+
Party 2
Terra
Terra
RoYL Arcade
Terra
Level 120
God Stats
5W - 2L
1,855 SR
Queue Stats
300W - 303L
1,480 Elo+
Party 2
Mulan
Mulan
rt0026
Mulan
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 30L
1,390 Elo+
Solo
Team Averages
Level 102
1,549 SR
1,451 Elo+

VS

Team Averages
Level 103
1,531 SR
1,414 Elo+
Arachne
Arachne
AlejoMo 21
Arachne
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,493 Elo+
Solo
Vulcan
Vulcan
Brick_Bazooka_69
Vulcan
Level 158
God Stats
51W - 19L
1,567 SR
Queue Stats
934W - 936L
1,398 Elo+
Party 1
Charybdis
Charybdis
Slogorius
Charybdis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,278 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
blazinkushstorm
Ah Muzen Cab
Level 126
God Stats
5W - 6L
1,417 SR
Queue Stats
576W - 634L
1,481 Elo+
Solo
Sylvanus
Sylvanus
imortalwambat
Sylvanus
Level 126
God Stats
4W - 0L
1,669 SR
Queue Stats
519W - 505L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Dspray
Apollo
9
0 / 4 / 4
6,576
598
2,124
5,153
2,134
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
LeGeND FPS
Hercules
17
11 / 6 / 4
9,691
881
16,554
22,493
26,756
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cu Chulainn
Quantum Blazing
Cu Chulainn
18
8 / 5 / 7
9,896
900
15,702
16,487
20,466
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 7 / 12
7,460
678
5,618
18,003
12,376
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mulan
rt0026
Mulan
13
0 / 7 / 9
7,349
668
8,323
15,161
15,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AlejoMo 21
Arachne
17
9 / 3 / 14
10,405
946
13,844
14,363
12,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
10 / 4 / 13
10,537
958
22,865
10,104
6,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
Slogorius
Charybdis
16
4 / 5 / 15
9,800
891
12,910
11,843
5,920
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
blazinkushstorm
Ah Muzen Cab
14
4 / 3 / 10
9,253
841
10,313
9,661
5,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
imortalwambat
Sylvanus
16
2 / 4 / 23
10,011
910
8,321
18,016
20,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
104
19
Kills
29
29
Deaths
19
36
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Arachne
AlejoMo 21
Arachne
9
3
14
5.33
W
10
4
13
4.13
L
Apollo
Dspray
Apollo
0
4
4
0.5
L
Hercules
LeGeND FPS
Hercules
11
6
4
2.17
L
Cu Chulainn
Quantum Blazing
Cu Chulainn
8
5
7
2.3
L
0
7
12
0.86
W
Charybdis
Slogorius
Charybdis
4
5
15
2.3
W
Ah Muzen Cab
blazinkushstorm
Ah Muzen Cab
4
3
10
3
W
Sylvanus
imortalwambat
Sylvanus
2
4
23
3.38
L
Mulan
rt0026
Mulan
0
7
9
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,321
Damage
68,253
77,297
Taken
63,987
77,068
Mitigated
50,032
19,553
Healing
23,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AlejoMo 21
Arachne
13,844
8,332
512
4,594
14,363
12,320
1,413
2,263
11,801
306
18,102
W
22,865
12,011
707
620
10,104
6,029
1,216
1,457
8,356
44,589
0
L
Apollo
Dspray
Apollo
2,124
752
380
129
5,153
2,134
0
1,790
3,280
0
7,205
L
Hercules
LeGeND FPS
Hercules
16,554
3,678
1,121
7,069
22,493
26,756
0
9,089
13,178
0
28,777
L
Cu Chulainn
Quantum Blazing
Cu Chulainn
15,702
1,364
1,341
3,664
16,487
20,466
80
7,368
8,866
1,816
34,289
L
5,618
472
2,894
2,312
18,003
12,376
64
7,961
9,945
15,859
0
W
Charybdis
Slogorius
Charybdis
12,910
8,397
0
1,713
11,843
5,920
3,195
307
11,268
0
24,467
W
Ah Muzen Cab
blazinkushstorm
Ah Muzen Cab
10,313
4,732
1,243
282
9,661
5,523
2,579
461
9,101
0
22,515
W
Sylvanus
imortalwambat
Sylvanus
8,321
2,179
7,559
6,028
18,016
20,240
250
1,921
15,632
12,478
0
L
Mulan
rt0026
Mulan
8,323
906
128
515
15,161
15,336
0
5,224
9,688
0
13,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,972
Gold Earned
50,006
126
Minions Killed
119
0
Camps Cleared
0
794,687
Distance Traveled
904,910
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,405
946
7
1
0
221,569
0
W
Vulcan
10,537
958
45
4
0
198,522
0
L
Apollo
6,576
598
13
1
0
62,404
0
L
Hercules
9,691
881
30
3
0
169,451
0
L
Cu Chulainn
9,896
900
55
5
0
204,507
0
L
Terra
7,460
678
17
2
0
187,616
0
W
Charybdis
9,800
891
32
3
0
171,631
0
W
Ah Muzen Cab
9,253
841
26
2
0
144,417
0
W
Sylvanus
10,011
910
9
1
0
168,771
0
L
Mulan
7,349
668
11
1
0
170,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role