Player Matchup

Zhong Kui
Zhong Kui
Alkaid311
Zhong Kui
Level 129
God Stats
3W - 1L
1,864 SR
Queue Stats
111W - 86L
1,560 Elo+
Party 1
Chaac
Chaac
Beneguh
Chaac
Level 156
God Stats
4W - 0L
1,596 SR
Queue Stats
115W - 82L
1,571 Elo+
Party 1
Baron Samedi
Baron Samedi
Onkh
Baron Samedi
Level 179
God Stats
12W - 1L
1,726 SR
Queue Stats
151W - 73L
1,698 Elo+
Party 1
Team Averages
Level 155
1,729 SR
1,610 Elo+

VS

Team Averages
Level 108
1,478 SR
1,486 Elo+
Artemis
Artemis
 
Artemis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Ft Tawqe
Ra
Level 147
God Stats
12W - 10L
1,433 SR
Queue Stats
239W - 247L
1,519 Elo+
Party 2
Artio
Artio
McNasty9385
Artio
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Alkaid311
Zhong Kui
11
3 / 0 / 5
8,260
826
6,996
8,429
5,829
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
Beneguh
Chaac
10
2 / 2 / 8
8,237
824
6,898
10,909
9,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Onkh
Baron Samedi
13
9 / 0 / 5
9,739
974
12,408
7,137
2,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
8
0 / 3 / 1
6,386
639
7,331
7,890
2,788
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

10
2 / 7 / 0
7,292
729
8,175
9,926
3,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 4 / 1
6,393
639
4,981
13,383
10,077
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
14
Kills
2
2
Deaths
14
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
3
1
0.17
W
Zhong Kui
Alkaid311
Zhong Kui
3
0
5
5.5
W
Chaac
Beneguh
Chaac
2
2
8
3
L
2
7
0
0.29
L
0
4
1
0.13
W
Baron Samedi
Onkh
Baron Samedi
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,302
Damage
20,487
26,475
Taken
31,199
17,988
Mitigated
16,843
13,648
Healing
6,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
7,331
2,768
0
1,350
7,890
2,788
416
4,710
2,905
0
20,010
W
Zhong Kui
Alkaid311
Zhong Kui
6,996
993
0
2,688
8,429
5,829
1,365
4,620
3,633
29,778
0
W
Chaac
Beneguh
Chaac
6,898
1,051
180
5,788
10,909
9,210
280
4,658
6,202
901
17,478
L
8,175
455
971
1,290
9,926
3,978
156
7,123
2,615
33,212
0
L
4,981
210
379
2,384
13,383
10,077
96
8,695
4,287
12,432
0
W
Baron Samedi
Onkh
Baron Samedi
12,408
550
1,464
3,528
7,137
2,949
836
3,755
3,237
39,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,236
Gold Earned
20,071
117
Minions Killed
70
0
Camps Cleared
0
536,849
Distance Traveled
497,150
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,386
639
18
2
0
169,708
2
W
Zhong Kui
8,260
826
36
4
0
170,216
2
W
Chaac
8,237
824
18
2
0
183,078
2
L
Ra
7,292
729
46
5
0
148,147
0
L
Artio
6,393
639
6
1
0
179,295
0
W
Baron Samedi
9,739
974
63
6
0
183,555
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role