Player Matchup

Olorun
Olorun
Kocide
Olorun
Level 63
God Stats
3W - 2L
1,500 SR
Queue Stats
123W - 129L
1,396 Elo+
Solo
Geb
Geb
LoonyJ
Geb
Level 103
God Stats
15W - 22L
1,358 SR
Queue Stats
300W - 260L
1,470 Elo+
Party 1
Jing Wei
Jing Wei
LordDragonFire
Jing Wei
Level 65
God Stats
14W - 16L
1,453 SR
Queue Stats
265W - 260L
1,467 Elo+
Solo
Ne Zha
Ne Zha
NxtAvxry
Ne Zha
Level 76
God Stats
31W - 19L
1,584 SR
Queue Stats
231W - 207L
1,527 Elo+
Party 1
Anubis
Anubis
ThBlackKnight
Anubis
Level 57
God Stats
3W - 1L
1,500 SR
Queue Stats
111W - 104L
1,502 Elo+
Solo
Team Averages
Level 73
1,479 SR
1,472 Elo+

VS

Team Averages
Level 67
1,449 SR
1,458 Elo+
Amaterasu
Amaterasu
Aldoschickens
Amaterasu
Level 86
God Stats
1W - 3L
1,373 SR
Queue Stats
454W - 430L
1,497 Elo+
Solo
Pele
Pele
NOseLLamawenaXD
Pele
Level 62
God Stats
15W - 21L
1,408 SR
Queue Stats
179W - 189L
1,408 Elo+
Solo
Mulan
Mulan
RaccMex
Mulan
Level 76
God Stats
18W - 13L
1,564 SR
Queue Stats
189W - 174L
1,455 Elo+
Solo
Chronos
Chronos
Shadowzin-_-lol
Chronos
Level 57
God Stats
150W - 136L
1,494 SR
Queue Stats
325W - 338L
1,436 Elo+
Solo
Hou Yi
Hou Yi
Yoklet
Hou Yi
Level 54
God Stats
5W - 8L
1,408 SR
Queue Stats
111W - 103L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Kocide
Olorun
18
6 / 4 / 1
11,760
653
19,000
17,865
8,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Geb
LoonyJ
Geb
14
2 / 1 / 8
9,512
528
7,816
16,747
17,889
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jing Wei
15
2 / 1 / 6
9,273
515
14,501
14,765
6,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
NxtAvxry
Ne Zha
17
9 / 3 / 5
10,629
591
14,670
20,327
9,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
2 / 0 / 6
10,720
596
9,763
8,992
5,325
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Aldoschickens
Amaterasu
16
4 / 4 / 2
9,275
515
11,350
21,195
14,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

16
1 / 8 / 4
9,042
502
9,477
19,894
6,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
RaccMex
Mulan
12
0 / 2 / 1
8,198
455
7,780
18,724
16,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
2 / 3 / 3
10,194
566
10,343
14,273
4,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
Yoklet
Hou Yi
15
2 / 4 / 0
8,681
482
8,900
13,198
4,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
19
21
Kills
9
9
Deaths
21
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Aldoschickens
Amaterasu
4
4
2
1.25
W
Olorun
Kocide
Olorun
6
4
1
1.63
W
Geb
LoonyJ
Geb
2
1
8
6
W
Jing Wei
2
1
6
5
L
1
8
4
0.38
W
Ne Zha
NxtAvxry
Ne Zha
9
3
5
3.83
L
Mulan
RaccMex
Mulan
0
2
1
0.25
L
2
3
3
1.17
W
2
0
6
5
L
Hou Yi
Yoklet
Hou Yi
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,750
Damage
47,850
78,696
Taken
87,284
47,090
Mitigated
47,432
32,058
Healing
22,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Aldoschickens
Amaterasu
11,350
3,138
0
8,659
21,195
14,567
0
14,807
6,388
0
52,525
W
Olorun
Kocide
Olorun
19,000
9,750
360
8,452
17,865
8,640
4,328
1,033
16,832
91,092
17,333
W
Geb
LoonyJ
Geb
7,816
1,213
0
1,821
16,747
17,889
0
2,922
13,825
31,104
0
W
Jing Wei
14,501
10,683
0
4,902
14,765
6,216
406
501
14,264
0
67,623
L
9,477
1,508
0
2,996
19,894
6,416
0
7,465
12,429
0
94,647
W
Ne Zha
NxtAvxry
Ne Zha
14,670
7,097
0
9,671
20,327
9,020
0
4,585
15,742
0
66,605
L
Mulan
RaccMex
Mulan
7,780
894
0
4,200
18,724
16,581
210
4,522
14,202
0
44,339
L
10,343
2,350
0
3,224
14,273
4,918
148
5,074
9,199
87,709
0
W
9,763
561
0
6,852
8,992
5,325
401
1,837
7,155
113,831
0
L
Hou Yi
Yoklet
Hou Yi
8,900
3,756
0
3,145
13,198
4,950
542
4,574
8,624
0
50,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,894
Gold Earned
45,390
542
Minions Killed
499
0
Camps Cleared
0
1,819,217
Distance Traveled
1,826,443
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,275
515
63
4
0
388,480
4
W
Olorun
11,760
653
153
9
0
310,947
0
W
Geb
9,512
528
34
2
0
350,266
2
W
Jing Wei
9,273
515
100
6
0
368,568
2
L
Pele
9,042
502
138
8
0
359,574
0
W
Ne Zha
10,629
591
83
5
0
431,956
0
L
Mulan
8,198
455
66
4
0
367,919
0
L
Chronos
10,194
566
162
9
0
360,394
0
W
Anubis
10,720
596
172
10
0
357,480
0
L
Hou Yi
8,681
482
70
4
0
350,076
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role