Player Matchup

Maui
Maui
BloodEagleX2
Maui
Level 159
God Stats
5W - 8L
1,500 SR
Queue Stats
523W - 528L
1,497 Elo+
Party 2
Ra
Ra
DestroyForX
Ra
Level 85
God Stats
11W - 19L
1,401 SR
Queue Stats
87W - 82L
1,433 Elo+
Solo
Bastet
Bastet
DrHalfGhost
Bastet
Level 148
God Stats
0W - 2L
1,296 SR
Queue Stats
58W - 49L
1,394 Elo+
Party 2
Medusa
Medusa
LordKingZeus
Medusa
Level 121
God Stats
139W - 143L
1,505 SR
Queue Stats
553W - 632L
1,415 Elo+
Solo
Hercules
Hercules
TrippingBIGfoot
Hercules
Level 123
God Stats
92W - 95L
1,501 SR
Queue Stats
338W - 345L
1,479 Elo+
Party 2
Team Averages
Level 127
1,441 SR
1,443 Elo+

VS

Team Averages
Level 77
1,465 SR
1,389 Elo+
Scylla
Scylla
DankKillerXD
Scylla
Level 106
God Stats
25W - 27L
1,339 SR
Queue Stats
65W - 69L
1,403 Elo+
Solo
Fenrir
Fenrir
DeliteHD
Fenrir
Level 67
God Stats
4W - 3L
1,487 SR
Queue Stats
13W - 19L
1,357 Elo+
Solo
Mulan
Mulan
Direwolf728
Mulan
Level 67
God Stats
3W - 1L
1,492 SR
Queue Stats
16W - 23L
1,326 Elo+
Party 1
Maman Brigitte
Maman Brigitte
JorgKoT
Maman Brigitte
Level 68
God Stats
3W - 0L
1,492 SR
Queue Stats
25W - 31L
1,419 Elo+
Party 1
Gilgamesh
Gilgamesh
xSAVAGx
Gilgamesh
Level 75
God Stats
15W - 7L
1,516 SR
Queue Stats
64W - 53L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 3
7,551
944
4,213
11,424
10,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 4 / 2
6,375
797
6,686
4,484
1,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
14
3 / 1 / 2
7,738
967
6,673
7,817
3,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
13
1 / 2 / 1
6,896
862
3,419
5,521
2,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
12
0 / 2 / 3
7,082
885
3,990
8,402
7,657
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
3 / 1 / 1
7,163
895
7,728
5,153
1,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
DeliteHD
Fenrir
13
4 / 3 / 2
7,678
960
4,684
7,790
3,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 1 / 3
7,241
905
7,465
9,912
8,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Maman Brigitte
JorgKoT
Maman Brigitte
15
0 / 0 / 1
7,825
978
1,538
7,004
3,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
xSAVAGx
Gilgamesh
13
2 / 2 / 2
7,272
909
9,185
9,192
8,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
19
6
Kills
10
10
Deaths
7
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
1
3
3.5
W
Scylla
3
1
1
3.5
W
Fenrir
DeliteHD
Fenrir
4
3
2
1.67
L
0
4
2
0.25
W
1
1
3
2.5
L
Bastet
3
1
2
4
W
Maman Brigitte
JorgKoT
Maman Brigitte
0
0
1
0.5
L
Medusa
1
2
1
0.75
L
Hercules
0
2
3
0.75
W
Gilgamesh
xSAVAGx
Gilgamesh
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,981
Damage
30,600
37,648
Taken
39,051
25,824
Mitigated
25,309
6,687
Healing
4,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,213
809
0
2,546
11,424
10,688
0
3,215
7,483
9,764
0
W
Scylla
7,728
844
127
934
5,153
1,718
224
1,628
3,472
18,676
0
W
Fenrir
DeliteHD
Fenrir
4,684
709
0
381
7,790
3,414
702
2,283
5,373
0
13,714
L
6,686
496
408
72
4,484
1,513
0
1,152
3,132
12,453
0
W
7,465
1,551
0
1,542
9,912
8,370
981
2,839
6,934
0
21,260
L
Bastet
6,673
973
0
1,109
7,817
3,412
0
1,978
5,575
0
23,940
W
Maman Brigitte
JorgKoT
Maman Brigitte
1,538
118
0
1,026
7,004
3,209
1,000
177
6,827
29,627
847
L
Medusa
3,419
1,119
0
69
5,521
2,554
167
1,279
4,204
0
19,429
L
Hercules
3,990
955
0
2,483
8,402
7,657
0
1,653
6,223
0
11,885
W
Gilgamesh
xSAVAGx
Gilgamesh
9,185
2,252
0
612
9,192
8,598
121
3,565
5,546
46
13,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,642
Gold Earned
37,179
131
Minions Killed
165
0
Camps Cleared
0
845,280
Distance Traveled
995,540
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,551
944
8
1
0
186,960
4
W
Scylla
7,163
895
33
4
0
182,816
0
W
Fenrir
7,678
960
15
2
0
197,773
0
L
Ra
6,375
797
18
2
0
114,376
0
W
Mulan
7,241
905
27
3
0
200,171
0
L
Bastet
7,738
967
53
7
0
207,688
0
W
Maman Brigitte
7,825
978
71
9
0
213,734
0
L
Medusa
6,896
862
31
4
0
158,584
0
L
Hercules
7,082
885
21
3
0
177,672
0
W
Gilgamesh
7,272
909
19
2
0
201,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role