Player Matchup

Thanatos
Thanatos
JoseRomero1999
Thanatos
Level 120
God Stats
2W - 1L
1,356 SR
Queue Stats
95W - 105L
1,420 Elo+
Party 1
Mulan
Mulan
LampisLazouliGR
Mulan
Level 68
God Stats
15W - 16L
1,343 SR
Queue Stats
238W - 215L
1,510 Elo+
Solo
Athena
Athena
ParacaEye
Athena
Level 69
God Stats
12W - 26L
1,242 SR
Queue Stats
103W - 107L
1,362 Elo+
Party 1
Chronos
Chronos
TNikas
Chronos
Level 124
God Stats
3W - 6L
1,389 SR
Queue Stats
486W - 471L
1,504 Elo+
Solo
Neith
Neith
antonio22soto
Neith
Level 50
God Stats
20W - 19L
1,594 SR
Queue Stats
65W - 85L
1,417 Elo+
Party 1
Team Averages
Level 86
1,384 SR
1,443 Elo+

VS

Team Averages
Level 49
1,499 SR
1,470 Elo+
Medusa
Medusa
Hedashot
Medusa
Level 45
God Stats
1W - 2L
1,358 SR
Queue Stats
16W - 26L
1,376 Elo+
Party 2
Ares
Ares
Jakieboi343
Ares
Level 62
God Stats
2W - 2L
1,572 SR
Queue Stats
80W - 74L
1,485 Elo+
Solo
Chiron
Chiron
MalikTheMarksman
Chiron
Level 128
God Stats
3W - 5L
1,567 SR
Queue Stats
382W - 374L
1,488 Elo+
Solo
Arachne
Arachne
TERRORISTINTER
Arachne
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
He Bo
He Bo
olenbot
He Bo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
2 / 2 / 3
7,458
622
5,137
12,341
4,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 0 / 0
8,054
671
3,136
5,912
4,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Athena
ParacaEye
Athena
11
1 / 2 / 0
6,925
577
2,415
11,336
8,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos
TNikas
Chronos
13
6 / 1 / 0
8,517
710
7,939
3,786
1,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 1 / 3
6,831
569
7,811
6,509
2,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Hedashot
Medusa
11
5 / 1 / 0
6,389
532
9,035
9,331
3,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 1 / 3
6,842
570
4,074
11,980
7,769
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

6
0 / 0 / 0
4,466
372
422
1,894
492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 8 / 1
4,740
395
1,480
12,200
3,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
olenbot
He Bo
5
0 / 3 / 0
4,357
363
1,384
3,467
502
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
11
Kills
6
6
Deaths
13
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
Hedashot
Medusa
5
1
0
5
L
1
1
3
2.5
W
Thanatos
2
2
3
1.75
W
2
0
0
2
L
0
0
0
0
W
Athena
ParacaEye
Athena
1
2
0
0.5
L
0
8
1
0.06
W
Chronos
TNikas
Chronos
6
1
0
6
W
0
1
3
1.5
L
He Bo
olenbot
He Bo
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,438
Damage
16,395
39,884
Taken
38,872
21,163
Mitigated
16,231
19,015
Healing
7,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Hedashot
Medusa
9,035
2,618
0
2,710
9,331
3,593
78
2,164
7,055
0
43,384
L
4,074
523
0
3,187
11,980
7,769
0
2,942
8,986
14,620
0
W
Thanatos
5,137
1,030
0
7,914
12,341
4,576
316
949
11,392
0
56,717
W
3,136
289
0
3,835
5,912
4,508
1,268
726
5,186
0
47,836
L
422
282
24
868
1,894
492
0
306
1,544
0
13,005
W
Athena
ParacaEye
Athena
2,415
1,135
0
2,479
11,336
8,179
401
2,304
9,032
17,989
0
L
1,480
1,381
0
241
12,200
3,875
0
4,478
7,413
0
12,643
W
Chronos
TNikas
Chronos
7,939
2,661
0
1,085
3,786
1,508
1,748
740
3,046
54,435
646
W
7,811
2,918
0
3,702
6,509
2,392
656
1,397
5,112
0
55,697
L
He Bo
olenbot
He Bo
1,384
475
0
127
3,467
502
0
0
3,281
4,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,785
Gold Earned
26,794
388
Minions Killed
132
0
Camps Cleared
0
1,112,098
Distance Traveled
841,414
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,389
532
59
5
0
223,479
0
L
Ares
6,842
570
17
1
0
238,889
0
W
Thanatos
7,458
622
94
8
0
272,199
0
W
Mulan
8,054
671
87
7
0
193,666
4
L
Chiron
4,466
372
18
2
0
69,478
0
W
Athena
6,925
577
29
2
0
264,663
0
L
Arachne
4,740
395
26
2
0
223,610
0
W
Chronos
8,517
710
104
9
0
206,122
3
W
Neith
6,831
569
74
6
0
175,448
0
L
He Bo
4,357
363
12
1
0
85,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role