Player Matchup

Cthulhu
Cthulhu
Bhrom
Cthulhu
Level 148
God Stats
3W - 5L
1,310 SR
Queue Stats
294W - 337L
1,389 Elo+
Solo
Awilix
Awilix
Khaneis
Awilix
Level 120
God Stats
2W - 2L
1,299 SR
Queue Stats
74W - 59L
1,476 Elo+
Party 1
Bellona
Bellona
MRTRUE_KNOWLEDGE
Bellona
Level 152
God Stats
6W - 7L
1,414 SR
Queue Stats
382W - 375L
1,440 Elo+
Solo
Yemoja
Yemoja
fra_marchis
Yemoja
Level 103
God Stats
2W - 1L
1,273 SR
Queue Stats
54W - 50L
1,312 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
killerspraks
Ah Muzen Cab
Level 49
God Stats
1W - 2L
1,398 SR
Queue Stats
80W - 62L
1,478 Elo+
Solo
Team Averages
Level 114
1,339 SR
1,419 Elo+

VS

Team Averages
Level 96
1,456 SR
1,383 Elo+
Ishtar
Ishtar
Batafurai20
Ishtar
Level 26
God Stats
0W - 3L
1,181 SR
Queue Stats
23W - 29L
1,356 Elo+
Party 2
Achilles
Achilles
FetuzDeletuz
Achilles
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 28L
1,349 Elo+
Party 2
Bakasura
Bakasura
Knithersak
Bakasura
Level 160
God Stats
0W - 2L
1,281 SR
Queue Stats
257W - 259L
1,376 Elo+
Solo
Hel
Hel
Scenario7GG
Hel
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 146L
1,400 Elo+
Solo
Poseidon
Poseidon
ramanito116
Poseidon
Level 89
God Stats
4W - 1L
1,818 SR
Queue Stats
99W - 94L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bhrom
Cthulhu
15
4 / 0 / 10
9,111
828
6,693
8,714
7,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Awilix
Khaneis
Awilix
13
2 / 0 / 8
7,619
693
5,405
8,512
3,724
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 2 / 8
8,145
740
7,145
14,524
8,666
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Yemoja
15
3 / 0 / 11
8,900
809
5,386
4,856
3,523
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ah Muzen Cab
killerspraks
Ah Muzen Cab
15
4 / 1 / 11
8,692
790
20,644
14,522
7,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
14
0 / 2 / 2
6,962
633
4,836
9,325
4,190
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
FetuzDeletuz
Achilles
11
1 / 5 / 1
7,137
649
10,131
12,198
16,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
Knithersak
Bakasura
12
1 / 4 / 0
6,986
635
4,376
11,453
13,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
0 / 1 / 2
7,095
645
6,655
6,127
2,949
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
ramanito116
Poseidon
15
1 / 4 / 1
7,978
725
14,408
9,036
3,529
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
9
16
Kills
3
3
Deaths
16
48
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ishtar
0
2
2
0.5
W
Cthulhu
Bhrom
Cthulhu
4
0
10
9
L
Achilles
FetuzDeletuz
Achilles
1
5
1
0.3
W
Awilix
Khaneis
Awilix
2
0
8
6
L
Bakasura
Knithersak
Bakasura
1
4
0
0.25
W
3
2
8
3.5
L
0
1
2
1
W
Yemoja
3
0
11
8.5
W
Ah Muzen Cab
killerspraks
Ah Muzen Cab
4
1
11
9.5
L
Poseidon
ramanito116
Poseidon
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,273
Damage
40,406
51,128
Taken
48,139
30,592
Mitigated
40,537
31,223
Healing
15,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
4,836
2,461
534
2,557
9,325
4,190
0
2,939
6,386
0
13,244
W
Cthulhu
Bhrom
Cthulhu
6,693
186
1,357
2,081
8,714
7,288
0
4,202
3,929
14,389
0
L
Achilles
FetuzDeletuz
Achilles
10,131
1,650
837
1,721
12,198
16,158
0
2,751
9,447
528
11,263
W
Awilix
Khaneis
Awilix
5,405
1,530
4,546
2,994
8,512
3,724
0
3,364
4,560
0
8,003
L
Bakasura
Knithersak
Bakasura
4,376
2,771
0
1,540
11,453
13,711
0
2,501
8,952
0
4,282
W
7,145
1,134
248
4,051
14,524
8,666
176
6,350
7,408
0
12,159
L
6,655
968
4,177
2,709
6,127
2,949
0
1,517
4,610
16,163
0
W
Yemoja
5,386
566
11,360
1,618
4,856
3,523
192
2,308
2,411
9,833
0
W
Ah Muzen Cab
killerspraks
Ah Muzen Cab
20,644
6,728
613
2,355
14,522
7,391
435
5,367
8,897
0
45,257
L
Poseidon
ramanito116
Poseidon
14,408
396
945
470
9,036
3,529
0
2,371
6,665
33,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,467
Gold Earned
36,158
105
Minions Killed
123
0
Camps Cleared
0
1,056,645
Distance Traveled
1,068,959
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,962
633
20
2
0
238,946
0
W
Cthulhu
9,111
828
31
3
0
252,073
0
L
Achilles
7,137
649
13
1
0
215,879
0
W
Awilix
7,619
693
4
0
0
206,547
0
L
Bakasura
6,986
635
14
1
0
203,393
0
W
Bellona
8,145
740
10
1
0
198,249
0
L
Hel
7,095
645
24
2
0
206,540
0
W
Yemoja
8,900
809
9
1
0
199,435
0
W
Ah Muzen Cab
8,692
790
51
5
0
200,341
0
L
Poseidon
7,978
725
52
5
0
204,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role