Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Benjanin
Achilles
Level 116
God Stats
6W - 8L
1,172 SR
Queue Stats
68W - 69L
1,483 Elo+
Solo
Sobek
Sobek
Djawsome3219
Sobek
Level 128
God Stats
7W - 2L
1,637 SR
Queue Stats
216W - 216L
1,517 Elo+
Party 2
Anubis
Anubis
SB_juanpa2108-01
Anubis
Level 144
God Stats
100W - 68L
1,566 SR
Queue Stats
526W - 506L
1,534 Elo+
Solo
Neith
Neith
Sedated22
Neith
Level 159
God Stats
32W - 36L
1,556 SR
Queue Stats
662W - 618L
1,533 Elo+
Party 2
Team Averages
Level 133
1,486 SR
1,513 Elo+

VS

Team Averages
Level 85
1,421 SR
1,436 Elo+
Apollo
Apollo
CatAttacksGod
Apollo
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Achilles
Achilles
Kingsburg
Achilles
Level 139
God Stats
20W - 20L
1,557 SR
Queue Stats
440W - 420L
1,456 Elo+
Solo
Fenrir
Fenrir
Wav3walker0000
Fenrir
Level 75
God Stats
0W - 1L
1,270 SR
Queue Stats
22W - 45L
1,288 Elo+
Party 1
Zhong Kui
Zhong Kui
XxTriKcsxX
Zhong Kui
Level 57
God Stats
4W - 11L
1,256 SR
Queue Stats
54W - 53L
1,474 Elo+
Solo
Cthulhu
Cthulhu
g_o_o_p_0_0_0_0
Cthulhu
Level 67
God Stats
10W - 10L
1,521 SR
Queue Stats
467W - 440L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
4 / 2 / 4
6,532
653
4,732
7,815
3,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
Benjanin
Achilles
11
1 / 2 / 1
6,287
629
5,751
10,580
9,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
2 / 0 / 6
6,217
622
2,637
6,408
4,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
2 / 0 / 3
7,046
705
6,235
6,115
3,280
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
Sedated22
Neith
11
5 / 0 / 1
6,252
625
7,164
5,659
1,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 0
5,058
506
3,382
7,544
2,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Kingsburg
Achilles
11
1 / 2 / 1
5,744
574
6,550
9,965
9,366
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 3 / 1
4,704
470
1,375
7,467
2,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
XxTriKcsxX
Zhong Kui
10
1 / 4 / 0
5,640
564
5,922
10,263
6,606
8
1 / 1 / 2
4,909
491
3,554
7,595
2,922
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
14
Kills
4
4
Deaths
14
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
2
4
3
W
Achilles
Benjanin
Achilles
1
2
1
0.75
L
1
4
0
0.25
W
2
0
6
5
L
Achilles
Kingsburg
Achilles
1
2
1
0.75
W
2
0
3
3.5
W
Neith
Sedated22
Neith
5
0
1
5.5
L
0
3
1
0.17
L
Zhong Kui
XxTriKcsxX
Zhong Kui
1
4
0
0.25
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,519
Damage
20,783
36,577
Taken
42,834
22,014
Mitigated
23,997
15,485
Healing
12,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
4,732
2,525
0
1,154
7,815
3,076
0
2,037
5,778
0
37,637
W
Achilles
Benjanin
Achilles
5,751
710
0
3,613
10,580
9,122
0
782
9,798
0
41,831
L
3,382
1,334
0
1,258
7,544
2,621
0
551
6,993
0
24,968
W
2,637
253
0
3,678
6,408
4,601
0
1,994
4,414
14,441
0
L
Achilles
Kingsburg
Achilles
6,550
1,150
0
4,185
9,965
9,366
0
29
9,936
0
36,930
W
6,235
468
0
4,714
6,115
3,280
349
4,058
2,057
70,410
0
W
Neith
Sedated22
Neith
7,164
2,219
0
2,326
5,659
1,935
680
605
5,054
0
46,791
L
1,375
235
0
704
7,467
2,482
0
1,140
6,327
0
20,368
L
Zhong Kui
XxTriKcsxX
Zhong Kui
5,922
1,056
0
4,029
10,263
6,606
0
4,171
6,092
42,059
0
L
3,554
140
0
2,774
7,595
2,922
0
2,981
4,614
21,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,334
Gold Earned
26,055
342
Minions Killed
256
0
Camps Cleared
0
990,835
Distance Traveled
1,003,736
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,532
653
68
7
0
226,010
0
W
Achilles
6,287
629
70
7
0
203,803
4
L
Apollo
5,058
506
52
5
0
204,724
0
W
Sobek
6,217
622
12
1
0
202,901
0
L
Achilles
5,744
574
56
6
0
202,020
0
W
Anubis
7,046
705
118
12
0
178,928
0
W
Neith
6,252
625
74
7
0
179,193
1
L
Fenrir
4,704
470
28
3
0
223,472
0
L
Zhong Kui
5,640
564
82
8
0
179,083
0
L
Cthulhu
4,909
491
38
4
0
194,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role