Player Matchup

Anubis
Anubis
AquaphobicKraken
Anubis
Level 96
God Stats
24W - 19L
1,637 SR
Queue Stats
33W - 29L
1,597 Elo+
Solo
Janus
Janus
Makhpia
Janus
Level 127
God Stats
17W - 22L
1,577 SR
Queue Stats
253W - 250L
1,518 Elo+
Party 1
Ix Chel
Ix Chel
Nágüels
Ix Chel
Level 158
God Stats
50W - 61L
1,527 SR
Queue Stats
323W - 327L
1,519 Elo+
Solo
Medusa
Medusa
QuanStockton
Medusa
Level 84
God Stats
18W - 19L
1,299 SR
Queue Stats
264W - 270L
1,448 Elo+
Party 1
Odin
Odin
SleeplessGiraffe
Odin
Level 158
God Stats
9W - 10L
1,542 SR
Queue Stats
999W - 932L
1,506 Elo+
Solo
Team Averages
Level 125
1,516 SR
1,518 Elo+

VS

Team Averages
Level 94
1,426 SR
1,534 Elo+
Poseidon
Poseidon
 
Poseidon
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
 
Neith
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Gravatus
Yemoja
Level 132
God Stats
2W - 3L
1,175 SR
Queue Stats
56W - 27L
1,633 Elo+
Solo
Hera
Hera
Moderntweety
Hera
Level 33
God Stats
10W - 8L
1,469 SR
Queue Stats
203W - 205L
1,473 Elo+
Party 2
Set
Set
Möthman
Set
Level 87
God Stats
10W - 13L
1,488 SR
Queue Stats
428W - 388L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,486
1,097
0
92
43
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Janus
Makhpia
Janus
11
1 / 0 / 1
6,859
1,372
5,331
3,474
1,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
Nágüels
Ix Chel
11
0 / 2 / 2
6,291
1,258
4,842
7,018
3,544
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
10
0 / 1 / 2
5,846
1,169
977
2,763
931
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 3 / 1
6,245
1,249
1,821
5,794
4,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

346

VS

Team 2 Tickets

372

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
0 / 1 / 5
6,430
1,286
1,784
1,563
531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
 
Neith
11
0 / 0 / 6
6,331
1,266
3,169
2,476
997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
Gravatus
Yemoja
11
0 / 0 / 5
6,580
1,316
1,985
4,798
2,677
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

11
1 / 0 / 3
6,328
1,266
3,322
2,051
635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
5 / 1 / 1
7,334
1,467
6,787
4,767
2,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
2
Kills
6
6
Deaths
2
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
0
1
5
2.5
W
Neith
 
Neith
0
0
6
3
L
0
0
0
0
W
Yemoja
Gravatus
Yemoja
0
0
5
2.5
L
Janus
Makhpia
Janus
1
0
1
1.5
W
1
0
3
2.5
W
5
1
1
5.5
L
Ix Chel
Nágüels
Ix Chel
0
2
2
0.5
L
Medusa
0
1
2
1
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,971
Damage
17,047
19,141
Taken
15,655
10,105
Mitigated
7,739
914
Healing
3,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
1,784
155
0
0
1,563
531
0
854
611
19,968
0
W
Neith
 
Neith
3,169
1,012
0
953
2,476
997
0
1,395
1,004
0
15,937
L
0
0
0
0
92
43
0
0
92
1,892
0
W
Yemoja
Gravatus
Yemoja
1,985
748
1,481
788
4,798
2,677
0
3,519
1,065
8,898
0
L
Janus
Makhpia
Janus
5,331
381
0
0
3,474
1,276
0
1,353
2,121
26,826
0
W
3,322
1,087
0
10
2,051
635
0
476
1,458
8,953
0
W
6,787
3,059
0
753
4,767
2,899
0
3,509
1,079
0
14,073
L
Ix Chel
Nágüels
Ix Chel
4,842
474
198
287
7,018
3,544
0
1,775
5,166
17,080
0
L
Medusa
977
604
0
0
2,763
931
0
815
1,948
0
4,381
L
1,821
234
86
343
5,794
4,311
0
3,148
2,646
0
5,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,727
Gold Earned
33,003
114
Minions Killed
113
4
Camps Cleared
7
449,657
Distance Traveled
557,935
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,430
1,286
44
9
4
125,977
0
W
Neith
6,331
1,266
32
6
0
105,019
0
L
Anubis
5,486
1,097
0
0
0
18,211
0
W
Yemoja
6,580
1,316
9
2
0
117,009
0
L
Janus
6,859
1,372
73
15
1
114,610
0
W
Hera
6,328
1,266
13
3
2
108,107
0
W
Set
7,334
1,467
15
3
1
101,823
0
L
Ix Chel
6,291
1,258
22
4
2
123,985
0
L
Medusa
5,846
1,169
7
1
0
88,742
0
L
Odin
6,245
1,249
12
2
1
104,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role