Player Matchup

Osiris
Osiris
Arce500
Osiris
Level 128
God Stats
8W - 16L
1,292 SR
Queue Stats
142W - 137L
1,533 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Chocola9320
Tsukuyomi
Level 29
God Stats
10W - 17L
1,755 SR
Queue Stats
37W - 48L
1,384 Elo+
Party 2
Izanami
Izanami
SSSRanker
Izanami
Level 28
God Stats
2W - 1L
1,329 SR
Queue Stats
34W - 32L
1,430 Elo+
Solo
Chang'e
Chang'e
Skittle2882
Chang'e
Level 88
God Stats
2W - 3L
1,465 SR
Queue Stats
20W - 30L
1,364 Elo+
Solo
Anubis
Anubis
sober-sunblock14
Anubis
Level 34
God Stats
9W - 8L
1,603 SR
Queue Stats
91W - 97L
1,454 Elo+
Solo
Team Averages
Level 61
1,489 SR
1,433 Elo+

VS

Team Averages
Level 31
1,415 SR
1,468 Elo+
Agni
Agni
 
Agni
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
HUG3R3DR0CK3T
Athena
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,682 Elo+
Party 1
Thor
Thor
Hevau
Thor
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,505 Elo+
Party 1
Izanami
Izanami
LobitoLc28
Izanami
Level 34
God Stats
0W - 4L
1,350 SR
Queue Stats
8W - 19L
1,262 Elo+
Solo
Bellona
Bellona
PixieishKnot994
Bellona
Level 25
God Stats
1W - 2L
1,223 SR
Queue Stats
25W - 34L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Arce500
Osiris
15
2 / 0 / 13
8,797
880
6,909
9,872
10,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tsukuyomi
Chocola9320
Tsukuyomi
15
3 / 0 / 9
8,603
860
6,889
7,554
3,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
SSSRanker
Izanami
16
7 / 0 / 9
9,356
936
14,078
9,956
4,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Skittle2882
Chang'e
16
4 / 0 / 10
9,160
916
8,138
11,655
4,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
10 / 0 / 5
9,773
977
15,202
8,949
5,360
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
0 / 3 / 0
7,493
749
16,338
9,973
3,657
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 5 / 0
7,354
735
1,489
13,266
6,826
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thor
Hevau
Thor
13
0 / 10 / 0
7,159
716
3,948
15,754
5,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
LobitoLc28
Izanami
13
0 / 3 / 0
7,285
729
6,353
8,853
3,856
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 5 / 0
6,880
688
6,238
12,953
12,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
0
26
Kills
0
0
Deaths
26
46
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
3
0
0
W
Osiris
Arce500
Osiris
2
0
13
8.5
W
Tsukuyomi
Chocola9320
Tsukuyomi
3
0
9
7.5
L
0
5
0
0
L
Thor
Hevau
Thor
0
10
0
0
L
Izanami
LobitoLc28
Izanami
0
3
0
0
L
0
5
0
0
W
Izanami
SSSRanker
Izanami
7
0
9
11.5
W
Chang'e
Skittle2882
Chang'e
4
0
10
9
W
10
0
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,216
Damage
34,366
47,986
Taken
60,799
28,327
Mitigated
33,039
22,730
Healing
4,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
16,338
1,406
0
814
9,973
3,657
0
4,721
5,252
32,395
0
W
Osiris
Arce500
Osiris
6,909
2,309
0
2,290
9,872
10,140
749
4,212
5,491
340
19,624
W
Tsukuyomi
Chocola9320
Tsukuyomi
6,889
1,732
0
1,662
7,554
3,526
194
3,813
3,618
0
17,776
L
1,489
303
877
1,708
13,266
6,826
0
4,312
8,954
5,509
0
L
Thor
Hevau
Thor
3,948
1,206
0
669
15,754
5,861
0
5,279
10,475
0
16,200
L
Izanami
LobitoLc28
Izanami
6,353
3,407
0
0
8,853
3,856
0
2,773
6,080
0
25,392
L
6,238
1,059
0
345
12,953
12,839
0
6,595
6,358
0
10,217
W
Izanami
SSSRanker
Izanami
14,078
10,450
0
1,784
9,956
4,512
1,631
3,623
6,257
0
29,562
W
Chang'e
Skittle2882
Chang'e
8,138
1,592
7,389
6,681
11,655
4,789
3,000
3,932
7,556
25,331
0
W
15,202
1,146
542
2,382
8,949
5,360
540
2,247
6,614
45,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,689
Gold Earned
36,171
225
Minions Killed
115
0
Camps Cleared
0
1,027,734
Distance Traveled
882,444
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,493
749
40
4
0
200,398
0
W
Osiris
8,797
880
34
3
0
225,750
5
W
Tsukuyomi
8,603
860
25
3
0
226,571
0
L
Athena
7,354
735
5
1
0
174,773
0
L
Thor
7,159
716
21
2
0
172,437
0
L
Izanami
7,285
729
38
4
0
176,640
0
L
Bellona
6,880
688
11
1
0
158,196
0
W
Izanami
9,356
936
51
5
0
222,526
0
W
Chang'e
9,160
916
46
5
0
173,291
0
W
Anubis
9,773
977
69
7
0
179,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role