Player Matchup

Zeus
Zeus
GodsLittleBoy
Zeus
Level 102
God Stats
2W - 1L
1,840 SR
Queue Stats
31W - 30L
1,546 Elo+
Party 1
Tyr
Tyr
ManipulateMe
Tyr
Level 158
God Stats
0W - 2L
1,572 SR
Queue Stats
0W - 5L
1,197 Elo+
Party 1
Mercury
Mercury
TheFlarg
Mercury
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Eset
Eset
UnderratedKg
Eset
Level 108
God Stats
1W - 5L
1,184 SR
Queue Stats
652W - 651L
1,522 Elo+
Solo
Discordia
Discordia
퓓퓻퓮퓪퓭
Discordia
Level 123
God Stats
1W - 1L
1,726 SR
Queue Stats
88W - 107L
1,509 Elo+
Solo
Team Averages
Level 119
1,564 SR
1,455 Elo+

VS

Team Averages
Level 83
1,515 SR
1,493 Elo+
Jormungandr
Jormungandr
BleedzTalent
Jormungandr
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 20L
1,551 Elo+
Solo
Martichoras
Martichoras
Ploxic
Martichoras
Level 114
God Stats
1W - 1L
1,259 SR
Queue Stats
12W - 22L
1,421 Elo+
Solo
Tsukuyomi
Tsukuyomi
RoachyHeim
Tsukuyomi
Level 125
God Stats
4W - 4L
1,622 SR
Queue Stats
229W - 234L
1,514 Elo+
Solo
Eset
Eset
SSSRanker
Eset
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 53L
1,497 Elo+
Solo
Hachiman
Hachiman
n0merciii
Hachiman
Level 29
God Stats
3W - 1L
1,693 SR
Queue Stats
82W - 80L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 10
8,409
701
9,236
11,965
4,767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
3 / 5 / 7
9,006
751
3,843
17,096
16,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
TheFlarg
Mercury
17
4 / 7 / 10
10,185
849
8,180
14,125
7,100
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
5 / 5 / 7
9,768
814
8,391
11,839
6,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Discordia
퓓퓻퓮퓪퓭
Discordia
15
3 / 5 / 10
8,827
736
15,663
9,274
4,059
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BleedzTalent
Jormungandr
17
5 / 6 / 15
10,606
884
11,206
17,945
25,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Martichoras
Ploxic
Martichoras
16
3 / 2 / 15
10,054
838
6,618
8,757
4,327
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tsukuyomi
RoachyHeim
Tsukuyomi
15
4 / 6 / 10
9,776
815
13,453
13,194
7,226
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Eset
18
10 / 3 / 13
11,200
933
15,249
12,723
6,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
n0merciii
Hachiman
18
6 / 4 / 10
11,322
944
15,354
11,476
5,752
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
91
17
Kills
28
28
Deaths
21
44
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BleedzTalent
Jormungandr
5
6
15
2.08
L
2
6
10
1.17
L
3
5
7
1.3
W
Martichoras
Ploxic
Martichoras
3
2
15
5.25
W
Tsukuyomi
RoachyHeim
Tsukuyomi
4
6
10
1.5
W
Eset
10
3
13
5.5
L
Mercury
TheFlarg
Mercury
4
7
10
1.29
L
5
5
7
1.7
W
Hachiman
n0merciii
Hachiman
6
4
10
2.75
L
Discordia
퓓퓻퓮퓪퓭
Discordia
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,313
Damage
61,880
64,299
Taken
64,095
38,434
Mitigated
48,663
10,143
Healing
15,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BleedzTalent
Jormungandr
11,206
1,241
556
1,111
17,945
25,251
397
9,259
8,686
24,814
787
L
9,236
832
276
339
11,965
4,767
160
5,459
6,000
19,121
0
L
3,843
157
182
3,809
17,096
16,214
0
5,095
11,603
0
7,281
W
Martichoras
Ploxic
Martichoras
6,618
1,777
1,189
1,661
8,757
4,327
3,582
6,234
2,523
0
17,187
W
Tsukuyomi
RoachyHeim
Tsukuyomi
13,453
2,347
587
1,034
13,194
7,226
643
7,153
6,041
0
24,411
W
Eset
15,249
245
2,023
3,922
12,723
6,107
1,109
5,556
7,167
20,190
0
L
Mercury
TheFlarg
Mercury
8,180
2,106
287
1,125
14,125
7,100
0
4,302
9,426
0
16,831
L
8,391
441
1,249
1,867
11,839
6,294
0
5,465
6,071
21,585
0
W
Hachiman
n0merciii
Hachiman
15,354
12,126
1,576
2,177
11,476
5,752
2,343
5,088
6,388
0
40,436
L
Discordia
퓓퓻퓮퓪퓭
Discordia
15,663
458
275
734
9,274
4,059
150
3,353
5,531
28,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,195
Gold Earned
52,958
110
Minions Killed
142
0
Camps Cleared
0
1,062,065
Distance Traveled
1,128,396
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,606
884
30
3
0
224,847
0
L
Zeus
8,409
701
20
2
0
197,214
0
L
Tyr
9,006
751
7
1
0
216,261
0
W
Martichoras
10,054
838
9
1
0
213,712
0
W
Tsukuyomi
9,776
815
22
2
0
245,264
0
W
Eset
11,200
933
20
2
0
237,053
0
L
Mercury
10,185
849
17
1
0
244,282
0
L
Eset
9,768
814
32
3
0
201,375
0
W
Hachiman
11,322
944
61
5
0
207,520
0
L
Discordia
8,827
736
34
3
0
202,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role